mirror of
https://github.com/gyurix1968/guacamole-client.git
synced 2025-09-06 13:17:41 +00:00
More JSDoc, renamed Update to Task, fixed wording.
This commit is contained in:
@@ -37,14 +37,45 @@ var Guacamole = Guacamole || {};
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*/
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*/
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Guacamole.Layer = function(width, height) {
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Guacamole.Layer = function(width, height) {
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// Reference to this Layer
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/**
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* Reference to this Layer.
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* @private
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*/
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var layer = this;
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var layer = this;
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// Off-screen buffer (canvas element) and corresponding
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/**
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// context.
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* The canvas element backing this Layer.
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* @private
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*/
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var display = document.createElement("canvas");
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var display = document.createElement("canvas");
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/**
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* The 2D display context of the canvas element backing this Layer.
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* @private
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*/
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var displayContext = display.getContext("2d");
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var displayContext = display.getContext("2d");
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var tasks = new Array();
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var compositeOperation = {
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/* 0x0 NOT IMPLEMENTED */
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0x1: "destination-in",
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0x2: "destination-out",
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/* 0x3 NOT IMPLEMENTED */
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0x4: "source-in",
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/* 0x5 NOT IMPLEMENTED */
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0x6: "source-atop",
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/* 0x7 NOT IMPLEMENTED */
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0x8: "source-out",
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0x9: "destination-atop",
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0xA: "xor",
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0xB: "destination-over",
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0xC: "copy",
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/* 0xD NOT IMPLEMENTED */
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0xE: "source-over",
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0xF: "lighter"
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};
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/**
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/**
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* Returns the canvas element backing this Layer.
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* Returns the canvas element backing this Layer.
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* @returns {Element} The canvas element backing this Layer.
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* @returns {Element} The canvas element backing this Layer.
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@@ -128,9 +159,6 @@ Guacamole.Layer = function(width, height) {
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}
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}
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// Initialize canvas dimensions
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resize(width, height);
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/**
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/**
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* Set to true if this Layer should resize itself to accomodate the
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* Set to true if this Layer should resize itself to accomodate the
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* dimensions of any drawing operation, and false (the default) otherwise.
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* dimensions of any drawing operation, and false (the default) otherwise.
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@@ -152,47 +180,51 @@ Guacamole.Layer = function(width, height) {
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*/
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*/
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this.autosize = false;
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this.autosize = false;
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var updates = new Array();
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/**
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* A container for an task handler. Each operation which must be ordered
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function Update(updateHandler) {
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* is associated with a Task that goes into a task queue. Tasks in this
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* queue are executed in order once their handlers are set, while Tasks
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this.setHandler = function(handler) {
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* without handlers block themselves and any following Tasks from running.
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updateHandler = handler;
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*
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};
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* @constructor
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* @private
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this.hasHandler = function() {
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* @param {function} taskHandler The function to call when this task
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return updateHandler != null;
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* runs, if any.
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};
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*/
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function Task(taskHandler) {
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this.handle = function() {
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updateHandler();
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/**
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};
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* The handler this Task is associated with, if any.
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*
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* @type function
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*/
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this.handler = taskHandler;
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}
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}
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function reserveJob(handler) {
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function scheduleTask(handler) {
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// If no pending updates, just call (if available) and exit
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// If no pending tasks, just call (if available) and exit
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if (layer.isReady() && handler != null) {
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if (layer.isReady() && handler != null) {
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handler();
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handler();
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return null;
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return null;
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}
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}
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// If updates are pending/executing, schedule a pending update
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// If tasks are pending/executing, schedule a pending task
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// and return a reference to it.
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// and return a reference to it.
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var update = new Update(handler);
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var task = new Task(handler);
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updates.push(update);
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tasks.push(task);
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return update;
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return task;
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}
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}
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function handlePendingUpdates() {
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function handlePendingTasks() {
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// Draw all pending updates.
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// Draw all pending tasks.
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var update;
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var task;
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while ((update = updates[0]) != null && update.hasHandler()) {
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while ((task = tasks[0]) != null && task.handler) {
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update.handle();
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task.handler();
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updates.shift();
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tasks.shift();
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}
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}
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}
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}
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@@ -204,7 +236,7 @@ Guacamole.Layer = function(width, height) {
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* @returns {Boolean} true if this Layer is ready, false otherwise.
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* @returns {Boolean} true if this Layer is ready, false otherwise.
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*/
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*/
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this.isReady = function() {
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this.isReady = function() {
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return updates.length == 0;
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return tasks.length == 0;
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};
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};
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/**
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/**
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@@ -217,7 +249,7 @@ Guacamole.Layer = function(width, height) {
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* object - not a URL.
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* object - not a URL.
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*/
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*/
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this.drawImage = function(x, y, image) {
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this.drawImage = function(x, y, image) {
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reserveJob(function() {
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scheduleTask(function() {
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if (autosize != 0) fitRect(x, y, image.width, image.height);
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if (autosize != 0) fitRect(x, y, image.width, image.height);
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displayContext.drawImage(image, x, y);
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displayContext.drawImage(image, x, y);
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});
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});
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@@ -233,19 +265,19 @@ Guacamole.Layer = function(width, height) {
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* @param {String} url The URL of the image to draw.
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* @param {String} url The URL of the image to draw.
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*/
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*/
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this.draw = function(x, y, url) {
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this.draw = function(x, y, url) {
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var update = reserveJob(null);
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var task = scheduleTask(null);
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var image = new Image();
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var image = new Image();
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image.onload = function() {
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image.onload = function() {
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update.setHandler(function() {
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task.handler = function() {
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if (autosize != 0) fitRect(x, y, image.width, image.height);
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if (autosize != 0) fitRect(x, y, image.width, image.height);
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displayContext.drawImage(image, x, y);
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displayContext.drawImage(image, x, y);
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});
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};
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// As this update originally had no handler and may have blocked
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// As this task originally had no handler and may have blocked
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// other updates, handle any blocked updates.
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// other tasks, handle any blocked tasks.
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handlePendingUpdates();
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handlePendingTasks();
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};
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};
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image.src = url;
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image.src = url;
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@@ -260,7 +292,7 @@ Guacamole.Layer = function(width, height) {
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* pending operations are complete.
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* pending operations are complete.
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*/
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*/
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this.sync = function(handler) {
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this.sync = function(handler) {
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reserveJob(handler);
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scheduleTask(handler);
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};
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};
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/**
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/**
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@@ -294,18 +326,18 @@ Guacamole.Layer = function(width, height) {
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// If we ARE the source layer, no need to sync.
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// If we ARE the source layer, no need to sync.
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// Syncing would result in deadlock.
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// Syncing would result in deadlock.
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if (layer === srcLayer)
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if (layer === srcLayer)
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reserveJob(doCopyRect);
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scheduleTask(doCopyRect);
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// Otherwise synchronize copy operation with source layer
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// Otherwise synchronize copy operation with source layer
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else {
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else {
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var update = reserveJob(null);
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var task = scheduleTask(null);
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srcLayer.sync(function() {
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srcLayer.sync(function() {
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update.setHandler(doCopyRect);
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task.handler = doCopyRect;
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// As this update originally had no handler and may have blocked
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// As this task originally had no handler and may have blocked
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// other updates, handle any blocked updates.
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// other tasks, handle any blocked tasks.
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handlePendingUpdates();
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handlePendingTasks();
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});
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});
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}
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}
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@@ -313,44 +345,28 @@ Guacamole.Layer = function(width, height) {
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};
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};
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this.clearRect = function(x, y, w, h) {
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this.clearRect = function(x, y, w, h) {
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reserveJob(function() {
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scheduleTask(function() {
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if (autosize != 0) fitRect(x, y, w, h);
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if (autosize != 0) fitRect(x, y, w, h);
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displayContext.clearRect(x, y, w, h);
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displayContext.clearRect(x, y, w, h);
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});
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});
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};
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};
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this.filter = function(filter) {
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this.filter = function(filter) {
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reserveJob(function() {
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scheduleTask(function() {
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var imageData = displayContext.getImageData(0, 0, width, height);
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var imageData = displayContext.getImageData(0, 0, width, height);
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filter(imageData.data, width, height);
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filter(imageData.data, width, height);
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displayContext.putImageData(imageData, 0, 0);
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displayContext.putImageData(imageData, 0, 0);
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});
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});
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};
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};
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var compositeOperation = {
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/* 0x0 NOT IMPLEMENTED */
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0x1: "destination-in",
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0x2: "destination-out",
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/* 0x3 NOT IMPLEMENTED */
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0x4: "source-in",
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/* 0x5 NOT IMPLEMENTED */
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0x6: "source-atop",
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/* 0x7 NOT IMPLEMENTED */
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0x8: "source-out",
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0x9: "destination-atop",
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0xA: "xor",
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0xB: "destination-over",
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0xC: "copy",
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/* 0xD NOT IMPLEMENTED */
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0xE: "source-over",
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0xF: "lighter"
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};
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this.setChannelMask = function(mask) {
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this.setChannelMask = function(mask) {
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reserveJob(function() {
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scheduleTask(function() {
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displayContext.globalCompositeOperation = compositeOperation[mask];
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displayContext.globalCompositeOperation = compositeOperation[mask];
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});
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});
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};
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};
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// Initialize canvas dimensions
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resize(width, height);
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}
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}
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