JSDoc, remove useless onerror initialization.

This commit is contained in:
Michael Jumper
2012-03-09 16:11:16 -08:00
parent 2cff92ff1f
commit 0d95a5b5b8

View File

@@ -648,12 +648,38 @@ Guacamole.WebSocketTunnel = function(tunnelURL) {
Guacamole.WebSocketTunnel.prototype = new Guacamole.Tunnel();
Guacamole.ChainedTunnel = function() {
/**
* Guacamole Tunnel which cycles between all specified tunnels until
* no tunnels are left. Another tunnel is used if an error occurs but
* no instructions have been received. If an instruction has been
* received, or no tunnels remain, the error is passed directly out
* through the onerror handler (if defined).
*
* @constructor
* @augments Guacamole.Tunnel
* @param {...} tunnel_chain The tunnels to use, in order of priority.
*/
Guacamole.ChainedTunnel = function(tunnel_chain) {
/**
*/
var chained_tunnel = this;
/**
* The currently wrapped tunnel, if any.
*/
var current_tunnel = null;
/**
* Data passed in via connect(), to be used for
* wrapped calls to other tunnels' connect() functions.
*/
var connect_data;
/**
* Array of all tunnels passed to this ChainedTunnel through the
* constructor arguments.
*/
var tunnels = [];
// Load all tunnels into array
@@ -725,8 +751,6 @@ Guacamole.ChainedTunnel = function() {
};
this.onerror = null;
};
Guacamole.ChainedTunnel.prototype = new Guacamole.Tunnel();