GUACAMOLE-1687: Merge fix to ensure keep-alive pings are sent.

This commit is contained in:
James Muehlner
2023-05-04 16:53:30 -07:00
committed by GitHub
2 changed files with 149 additions and 37 deletions

View File

@@ -356,12 +356,16 @@ Guacamole.HTTPTunnel = function(tunnelURL, crossDomain, extraTunnelHeaders) {
}
/**
* Initiates a timeout which, if data is not received, causes the tunnel
* to close with an error.
*
* Resets the state of timers tracking network activity and stability. If
* those timers are not yet started, invoking this function starts them.
* This function should be invoked when the tunnel is established and every
* time there is network activity on the tunnel, such that the timers can
* safely assume the network and/or server are not responding if this
* function has not been invoked for a significant period of time.
*
* @private
*/
function reset_timeout() {
var resetTimers = function resetTimers() {
// Get rid of old timeouts (if any)
window.clearTimeout(receive_timeout);
@@ -381,7 +385,7 @@ Guacamole.HTTPTunnel = function(tunnelURL, crossDomain, extraTunnelHeaders) {
tunnel.setState(Guacamole.Tunnel.State.UNSTABLE);
}, tunnel.unstableThreshold);
}
};
/**
* Closes this tunnel, signaling the given status and corresponding
@@ -491,7 +495,7 @@ Guacamole.HTTPTunnel = function(tunnelURL, crossDomain, extraTunnelHeaders) {
message_xmlhttprequest.onreadystatechange = function() {
if (message_xmlhttprequest.readyState === 4) {
reset_timeout();
resetTimers();
// If an error occurs during send, handle it
if (message_xmlhttprequest.status !== 200)
@@ -581,7 +585,7 @@ Guacamole.HTTPTunnel = function(tunnelURL, crossDomain, extraTunnelHeaders) {
if (xmlhttprequest.readyState === 3 ||
xmlhttprequest.readyState === 4) {
reset_timeout();
resetTimers();
// Also poll every 30ms (some browsers don't repeatedly call onreadystatechange for new data)
if (pollingMode === POLLING_ENABLED) {
@@ -742,7 +746,7 @@ Guacamole.HTTPTunnel = function(tunnelURL, crossDomain, extraTunnelHeaders) {
this.connect = function(data) {
// Start waiting for connect
reset_timeout();
resetTimers();
// Mark the tunnel as connecting
tunnel.setState(Guacamole.Tunnel.State.CONNECTING);
@@ -760,7 +764,7 @@ Guacamole.HTTPTunnel = function(tunnelURL, crossDomain, extraTunnelHeaders) {
return;
}
reset_timeout();
resetTimers();
// Get UUID and HTTP-specific tunnel session token from response
tunnel.setUUID(connect_xmlhttprequest.responseText);
@@ -844,13 +848,13 @@ Guacamole.WebSocketTunnel = function(tunnelURL) {
var unstableTimeout = null;
/**
* The current connection stability test ping interval ID, if any. This
* The current connection stability test ping timeout ID, if any. This
* will only be set upon successful connection.
*
* @private
* @type {number}
*/
var pingInterval = null;
var pingTimeout = null;
/**
* The WebSocket protocol corresponding to the protocol used for the current
@@ -874,6 +878,16 @@ Guacamole.WebSocketTunnel = function(tunnelURL) {
*/
var PING_FREQUENCY = 500;
/**
* The timestamp of the point in time that the last connection stability
* test ping was sent, in milliseconds elapsed since midnight of January 1,
* 1970 UTC.
*
* @private
* @type {!number}
*/
var lastSentPing = 0;
// Transform current URL to WebSocket URL
// If not already a websocket URL
@@ -908,16 +922,35 @@ Guacamole.WebSocketTunnel = function(tunnelURL) {
}
/**
* Initiates a timeout which, if data is not received, causes the tunnel
* to close with an error.
*
* Sends an internal "ping" instruction to the Guacamole WebSocket
* endpoint, verifying network connection stability. If the network is
* stable, the Guacamole server will receive this instruction and respond
* with an identical ping.
*
* @private
*/
function reset_timeout() {
var sendPing = function sendPing() {
var currentTime = new Date().getTime();
tunnel.sendMessage(Guacamole.Tunnel.INTERNAL_DATA_OPCODE, 'ping', currentTime);
lastSentPing = currentTime;
};
/**
* Resets the state of timers tracking network activity and stability. If
* those timers are not yet started, invoking this function starts them.
* This function should be invoked when the tunnel is established and every
* time there is network activity on the tunnel, such that the timers can
* safely assume the network and/or server are not responding if this
* function has not been invoked for a significant period of time.
*
* @private
*/
var resetTimers = function resetTimers() {
// Get rid of old timeouts (if any)
window.clearTimeout(receive_timeout);
window.clearTimeout(unstableTimeout);
window.clearTimeout(pingTimeout);
// Clear unstable status
if (tunnel.state === Guacamole.Tunnel.State.UNSTABLE)
@@ -933,7 +966,17 @@ Guacamole.WebSocketTunnel = function(tunnelURL) {
tunnel.setState(Guacamole.Tunnel.State.UNSTABLE);
}, tunnel.unstableThreshold);
}
var currentTime = new Date().getTime();
var pingDelay = Math.max(lastSentPing + PING_FREQUENCY - currentTime, 0);
// Ping tunnel endpoint regularly to test connection stability, sending
// the ping immediately if enough time has already elapsed
if (pingDelay > 0)
pingTimeout = window.setTimeout(sendPing, pingDelay);
else
sendPing();
};
/**
* Closes this tunnel, signaling the given status and corresponding
@@ -949,9 +992,7 @@ Guacamole.WebSocketTunnel = function(tunnelURL) {
// Get rid of old timeouts (if any)
window.clearTimeout(receive_timeout);
window.clearTimeout(unstableTimeout);
// Cease connection test pings
window.clearInterval(pingInterval);
window.clearTimeout(pingTimeout);
// Ignore if already closed
if (tunnel.state === Guacamole.Tunnel.State.CLOSED)
@@ -1010,7 +1051,7 @@ Guacamole.WebSocketTunnel = function(tunnelURL) {
this.connect = function(data) {
reset_timeout();
resetTimers();
// Mark the tunnel as connecting
tunnel.setState(Guacamole.Tunnel.State.CONNECTING);
@@ -1019,14 +1060,7 @@ Guacamole.WebSocketTunnel = function(tunnelURL) {
socket = new WebSocket(tunnelURL + "?" + data, "guacamole");
socket.onopen = function(event) {
reset_timeout();
// Ping tunnel endpoint regularly to test connection stability
pingInterval = setInterval(function sendPing() {
tunnel.sendMessage(Guacamole.Tunnel.INTERNAL_DATA_OPCODE,
"ping", new Date().getTime());
}, PING_FREQUENCY);
resetTimers();
};
socket.onclose = function(event) {
@@ -1048,7 +1082,7 @@ Guacamole.WebSocketTunnel = function(tunnelURL) {
socket.onmessage = function(event) {
reset_timeout();
resetTimers();
var message = event.data;
var startIndex = 0;