GUAC-791: Fix type expressions to comply with JSDoc 3.

This commit is contained in:
Michael Jumper
2015-12-14 13:53:00 -08:00
parent 91f8f5b06b
commit 2959513d95
18 changed files with 132 additions and 132 deletions

View File

@@ -82,7 +82,7 @@ Guacamole.Display = function() {
* the relative location within the image of the mouse cursor at which
* each click occurs.
*
* @type Number
* @type {Number}
*/
this.cursorHotspotX = 0;
@@ -91,7 +91,7 @@ Guacamole.Display = function() {
* the relative location within the image of the mouse cursor at which
* each click occurs.
*
* @type Number
* @type {Number}
*/
this.cursorHotspotY = 0;
@@ -101,7 +101,7 @@ Guacamole.Display = function() {
* the location of the cursor image within the Guacamole display, as
* last set by moveCursor().
*
* @type Number
* @type {Number}
*/
this.cursorX = 0;
@@ -111,7 +111,7 @@ Guacamole.Display = function() {
* the location of the cursor image within the Guacamole display, as
* last set by moveCursor().
*
* @type Number
* @type {Number}
*/
this.cursorY = 0;
@@ -143,7 +143,7 @@ Guacamole.Display = function() {
* front of the queue (FIFO). These tasks will eventually be grouped
* into a Frame.
* @private
* @type Task[]
* @type {Task[]}
*/
var tasks = [];
@@ -151,7 +151,7 @@ Guacamole.Display = function() {
* The queue of all frames. Each frame is a pairing of an array of tasks
* and a callback which must be called when the frame is rendered.
* @private
* @type Frame[]
* @type {Frame[]}
*/
var frames = [];
@@ -251,7 +251,7 @@ Guacamole.Display = function() {
/**
* Whether this Task is blocked.
*
* @type boolean
* @type {boolean}
*/
this.blocked = blocked;
@@ -1141,7 +1141,7 @@ Guacamole.Display.VisibleLayer = function(width, height) {
* to the Guacamole protocol, and not relevant at this level.
*
* @private
* @type Number
* @type {Number}
*/
this.__unique_id = Guacamole.Display.VisibleLayer.__next_id++;
@@ -1154,20 +1154,20 @@ Guacamole.Display.VisibleLayer = function(width, height) {
/**
* X coordinate of the upper-left corner of this layer container within
* its parent, in pixels.
* @type Number
* @type {Number}
*/
this.x = 0;
/**
* Y coordinate of the upper-left corner of this layer container within
* its parent, in pixels.
* @type Number
* @type {Number}
*/
this.y = 0;
/**
* Z stacking order of this layer relative to other sibling layers.
* @type Number
* @type {Number}
*/
this.z = 0;
@@ -1177,13 +1177,13 @@ Guacamole.Display.VisibleLayer = function(width, height) {
* three values being the first row, and the last three values being the
* second row. There are six values total.
*
* @type Number[]
* @type {Number[]}
*/
this.matrix = [1, 0, 0, 1, 0, 0];
/**
* The parent layer container of this layer, if any.
* @type Guacamole.Display.VisibleLayer
* @type {Guacamole.Display.VisibleLayer}
*/
this.parent = null;
@@ -1382,6 +1382,6 @@ Guacamole.Display.VisibleLayer = function(width, height) {
* the layer, which exists at the protocol/client level only.
*
* @private
* @type Number
* @type {Number}
*/
Guacamole.Display.VisibleLayer.__next_id = 0;