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https://github.com/gyurix1968/guacamole-client.git
synced 2025-09-06 13:17:41 +00:00
GUACAMOLE-232: Track whether keys were pressed implicitly. Automatically release all keys if only implicitly pressed keys remain.
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@@ -615,6 +615,19 @@ Guacamole.Keyboard = function Keyboard(element) {
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*/
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this.pressed = {};
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/**
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* The state of every key, indexed by keysym, for strictly those keys whose
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* status has been indirectly determined thorugh observation of other key
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* events. If a particular key is implicitly pressed, the value of
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* implicitlyPressed for that keysym will be true. If a key
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* is not currently implicitly pressed (the key is not pressed OR the state
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* of the key is explicitly known), it will not be defined.
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*
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* @private
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* @tyle {Object.<Number, Boolean>}
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*/
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var implicitlyPressed = {};
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/**
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* The last result of calling the onkeydown handler for each key, indexed
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* by keysym. This is used to prevent/allow default actions for key events,
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@@ -851,6 +864,7 @@ Guacamole.Keyboard = function Keyboard(element) {
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// Mark key as released
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delete guac_keyboard.pressed[keysym];
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delete implicitlyPressed[keysym];
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// Stop repeat
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window.clearTimeout(key_repeat_timeout);
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@@ -953,7 +967,13 @@ Guacamole.Keyboard = function Keyboard(element) {
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return;
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}
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guac_keyboard.press(keysyms[0]);
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// Press key and mark as implicitly pressed (if not already
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// explicitly pressed)
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var keysym = keysyms[0];
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if (!guac_keyboard.pressed(keysym)) {
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implicitlyPressed[keysym] = true;
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guac_keyboard.press(keysym);
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}
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}
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@@ -1013,6 +1033,27 @@ Guacamole.Keyboard = function Keyboard(element) {
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};
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/**
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* Returns whether all currently pressed keys were implicitly pressed. A
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* key is implicitly pressed if its status was inferred indirectly from
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* inspection of other key events.
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*
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* @private
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* @returns {Boolean}
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* true if all currently pressed keys were implicitly pressed, false
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* otherwise.
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*/
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var isStateImplicit = function isStateImplicit() {
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for (var keysym in guac_keyboard.pressed) {
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if (!implicitlyPressed[keysym])
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return true;
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}
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return false;
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};
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/**
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* Reads through the event log, removing events from the head of the log
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* when the corresponding true key presses are known (or as known as they
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@@ -1036,6 +1077,11 @@ Guacamole.Keyboard = function Keyboard(element) {
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handled_event = interpret_event();
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} while (handled_event !== null);
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// Reset keyboard state if we cannot expect to receive any further
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// keyup events
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if (isStateImplicit())
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guac_keyboard.reset();
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return last_event.defaultPrevented;
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}
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