mirror of
https://github.com/gyurix1968/guacamole-client.git
synced 2025-09-06 05:07:41 +00:00
GUACAMOLE-230: Merge mouse cursor size fix.
This commit is contained in:
@@ -423,7 +423,7 @@ Guacamole.Display = function() {
|
|||||||
|
|
||||||
// Fire cursor change event
|
// Fire cursor change event
|
||||||
if (guac_display.oncursor)
|
if (guac_display.oncursor)
|
||||||
guac_display.oncursor(cursor.getCanvas(), hotspotX, hotspotY);
|
guac_display.oncursor(cursor.toCanvas(), hotspotX, hotspotY);
|
||||||
|
|
||||||
});
|
});
|
||||||
};
|
};
|
||||||
|
@@ -267,13 +267,41 @@ Guacamole.Layer = function(width, height) {
|
|||||||
this.height = height;
|
this.height = height;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Returns the canvas element backing this Layer.
|
* Returns the canvas element backing this Layer. Note that the dimensions
|
||||||
* @returns {Element} The canvas element backing this Layer.
|
* of the canvas may not exactly match those of the Layer, as resizing a
|
||||||
|
* canvas while maintaining its state is an expensive operation.
|
||||||
|
*
|
||||||
|
* @returns {HTMLCanvasElement}
|
||||||
|
* The canvas element backing this Layer.
|
||||||
*/
|
*/
|
||||||
this.getCanvas = function() {
|
this.getCanvas = function getCanvas() {
|
||||||
return canvas;
|
return canvas;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns a new canvas element containing the same image as this Layer.
|
||||||
|
* Unlike getCanvas(), the canvas element returned is guaranteed to have
|
||||||
|
* the exact same dimensions as the Layer.
|
||||||
|
*
|
||||||
|
* @returns {HTMLCanvasElement}
|
||||||
|
* A new canvas element containing a copy of the image content this
|
||||||
|
* Layer.
|
||||||
|
*/
|
||||||
|
this.toCanvas = function toCanvas() {
|
||||||
|
|
||||||
|
// Create new canvas having same dimensions
|
||||||
|
var canvas = document.createElement('canvas');
|
||||||
|
canvas.width = layer.width;
|
||||||
|
canvas.height = layer.height;
|
||||||
|
|
||||||
|
// Copy image contents to new canvas
|
||||||
|
var context = canvas.getContext('2d');
|
||||||
|
context.drawImage(layer.getCanvas(), 0, 0);
|
||||||
|
|
||||||
|
return canvas;
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Changes the size of this Layer to the given width and height. Resizing
|
* Changes the size of this Layer to the given width and height. Resizing
|
||||||
* is only attempted if the new size provided is actually different from
|
* is only attempted if the new size provided is actually different from
|
||||||
|
Reference in New Issue
Block a user