mirror of
https://github.com/gyurix1968/guacamole-client.git
synced 2025-09-06 13:17:41 +00:00
Improved menu hiding behavior and style.
This commit is contained in:
@@ -56,7 +56,7 @@ var GuacamoleUI = {
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if (!menu_shaded) {
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if (!menu_shaded) {
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var step = Math.floor(GuacamoleUI.menu.offsetHeight / 5) + 1;
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var step = Math.floor(GuacamoleUI.menu.offsetHeight / 10) + 1;
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var offset = 0;
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var offset = 0;
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menu_shaded = true;
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menu_shaded = true;
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@@ -151,31 +151,7 @@ var GuacamoleUI = {
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}, true);
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}, true);
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GuacamoleUI.menu.addEventListener('mouseout', function(e) {
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function menuShowHandler() {
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// Get parent of the element the mouse pointer is leaving
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if (!e) e = window.event;
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var target = e.relatedTarget || e.toElement;
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// Ensure target is not menu nor child of menu
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var targetParent = target;
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while (targetParent != null) {
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if (targetParent == GuacamoleUI.menu) return;
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targetParent = targetParent.parentNode;
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}
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// If not already waiting, start detection of mouse leave
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if (detectMenuCloseTimeout == null) {
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detectMenuCloseTimeout = window.setTimeout(function() {
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GuacamoleUI.shadeMenu();
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detectMenuCloseTimeout = null;
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}, 750);
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}
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}, true);
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// When mouse hovers over top of screen, start detection of mouse hover
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GuacamoleUI.menuControl.addEventListener('mousemove', function() {
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// If we were waiting for menu close, we're not anymore
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// If we were waiting for menu close, we're not anymore
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if (detectMenuCloseTimeout != null) {
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if (detectMenuCloseTimeout != null) {
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@@ -189,21 +165,42 @@ var GuacamoleUI = {
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detectMenuOpenTimeout = null;
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detectMenuOpenTimeout = null;
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}
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}
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// If not alread waiting, wait for 250ms before showing menu
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// If not alread waiting, wait before showing menu
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detectMenuOpenTimeout = window.setTimeout(function() {
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detectMenuOpenTimeout = window.setTimeout(function() {
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GuacamoleUI.showMenu();
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GuacamoleUI.showMenu();
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detectMenuOpenTimeout = null;
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detectMenuOpenTimeout = null;
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}, 250);
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}, 325);
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}
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// Show menu of mouseover any part of menu
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GuacamoleUI.menu.addEventListener('mouseover', GuacamoleUI.showMenu, true);
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// When mouse hovers over top of screen, start detection of mouse hover
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GuacamoleUI.menuControl.addEventListener('mousemove', menuShowHandler, true);
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document.addEventListener('mouseout', function(e) {
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// Get parent of the element the mouse pointer is leaving
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if (!e) e = window.event;
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var target = e.relatedTarget || e.toElement;
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// Ensure target is not menu nor child of menu
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var targetParent = target;
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while (targetParent != null) {
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if (targetParent == document) return;
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targetParent = targetParent.parentNode;
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}
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menuShowHandler();
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}, true);
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}, true);
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// When mouse leaves top of screen, cancel showing the menu
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GuacamoleUI.display.addEventListener('mouseover', function() {
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GuacamoleUI.menuControl.addEventListener('mouseout', function() {
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// If we were waiting for menu open, we're not anymore
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// If we were detecting menu open, stop it
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if (detectMenuOpenTimeout != null) {
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if (detectMenuOpenTimeout != null) {
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window.clearTimeout(detectMenuOpenTimeout);
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window.clearTimeout(detectMenuOpenTimeout);
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detectMenuCloseTimeout = null;
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detectMenuOpenTimeout = null;
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}
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}
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// If not already waiting, start detection of mouse leave
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// If not already waiting, start detection of mouse leave
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@@ -211,12 +208,11 @@ var GuacamoleUI = {
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detectMenuCloseTimeout = window.setTimeout(function() {
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detectMenuCloseTimeout = window.setTimeout(function() {
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GuacamoleUI.shadeMenu();
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GuacamoleUI.shadeMenu();
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detectMenuCloseTimeout = null;
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detectMenuCloseTimeout = null;
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}, 750);
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}, 500);
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}
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}
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}, true);
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}, true);
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// Reconnect button
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// Reconnect button
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GuacamoleUI.buttons.reconnect.onclick = function() {
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GuacamoleUI.buttons.reconnect.onclick = function() {
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window.location.reload();
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window.location.reload();
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@@ -125,6 +125,11 @@ div#clipboardDiv {
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width: 50em;
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width: 50em;
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z-index: 2;
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z-index: 2;
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opacity: 0.5;
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}
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#menu:hover div#clipboardDiv {
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opacity: 1;
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}
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}
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div#clipboardDiv h2 {
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div#clipboardDiv h2 {
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@@ -160,7 +165,7 @@ div#menuControl {
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left: 0;
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left: 0;
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width: 100%;
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width: 100%;
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height: 1.5em;
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height: 3px;
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background: none;
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background: none;
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z-index: 3;
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z-index: 3;
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