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https://github.com/gyurix1968/guacamole-client.git
synced 2025-09-06 13:17:41 +00:00
Wrong location for declaration.
This commit is contained in:
@@ -38,76 +38,6 @@
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// Guacamole namespace
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var Guacamole = Guacamole || {};
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/**
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* Channel mask for the composite operation "rout".
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*/
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Guacamole.Layer.ROUT = 0x2;
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/**
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* Channel mask for the composite operation "atop".
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*/
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Guacamole.Layer.ATOP = 0x6;
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/**
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* Channel mask for the composite operation "xor".
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*/
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Guacamole.Layer.XOR = 0xA;
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/**
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* Channel mask for the composite operation "rover".
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*/
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Guacamole.Layer.ROVER = 0xB;
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/**
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* Channel mask for the composite operation "over".
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*/
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Guacamole.Layer.OVER = 0xE;
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/**
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* Channel mask for the composite operation "plus".
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*/
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Guacamole.Layer.PLUS = 0xF;
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/**
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* Channel mask for the composite operation "rin".
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* Beware that WebKit-based browsers may leave the contents of the destionation
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* layer where the source layer is transparent, despite the definition of this
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* operation.
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*/
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Guacamole.Layer.RIN = 0x1;
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/**
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* Channel mask for the composite operation "in".
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* Beware that WebKit-based browsers may leave the contents of the destionation
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* layer where the source layer is transparent, despite the definition of this
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* operation.
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*/
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Guacamole.Layer.IN = 0x4;
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/**
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* Channel mask for the composite operation "out".
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* Beware that WebKit-based browsers may leave the contents of the destionation
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* layer where the source layer is transparent, despite the definition of this
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* operation.
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*/
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Guacamole.Layer.OUT = 0x8;
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/**
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* Channel mask for the composite operation "ratop".
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* Beware that WebKit-based browsers may leave the contents of the destionation
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* layer where the source layer is transparent, despite the definition of this
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* operation.
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*/
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Guacamole.Layer.RATOP = 0x9;
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/**
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* Channel mask for the composite operation "src".
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* Beware that WebKit-based browsers may leave the contents of the destionation
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* layer where the source layer is transparent, despite the definition of this
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* operation.
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*/
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Guacamole.Layer.SRC = 0xC;
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/**
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* Abstract ordered drawing surface. Each Layer contains a canvas element and
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* provides simple drawing instructions for drawing to that canvas element,
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@@ -632,3 +562,74 @@ Guacamole.Layer = function(width, height) {
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display.height = height;
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};
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/**
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* Channel mask for the composite operation "rout".
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*/
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Guacamole.Layer.ROUT = 0x2;
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/**
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* Channel mask for the composite operation "atop".
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*/
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Guacamole.Layer.ATOP = 0x6;
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/**
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* Channel mask for the composite operation "xor".
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*/
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Guacamole.Layer.XOR = 0xA;
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/**
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* Channel mask for the composite operation "rover".
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*/
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Guacamole.Layer.ROVER = 0xB;
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/**
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* Channel mask for the composite operation "over".
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*/
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Guacamole.Layer.OVER = 0xE;
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/**
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* Channel mask for the composite operation "plus".
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*/
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Guacamole.Layer.PLUS = 0xF;
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/**
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* Channel mask for the composite operation "rin".
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* Beware that WebKit-based browsers may leave the contents of the destionation
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* layer where the source layer is transparent, despite the definition of this
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* operation.
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*/
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Guacamole.Layer.RIN = 0x1;
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/**
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* Channel mask for the composite operation "in".
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* Beware that WebKit-based browsers may leave the contents of the destionation
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* layer where the source layer is transparent, despite the definition of this
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* operation.
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*/
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Guacamole.Layer.IN = 0x4;
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/**
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* Channel mask for the composite operation "out".
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* Beware that WebKit-based browsers may leave the contents of the destionation
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* layer where the source layer is transparent, despite the definition of this
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* operation.
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*/
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Guacamole.Layer.OUT = 0x8;
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/**
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* Channel mask for the composite operation "ratop".
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* Beware that WebKit-based browsers may leave the contents of the destionation
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* layer where the source layer is transparent, despite the definition of this
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* operation.
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*/
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Guacamole.Layer.RATOP = 0x9;
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/**
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* Channel mask for the composite operation "src".
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* Beware that WebKit-based browsers may leave the contents of the destionation
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* layer where the source layer is transparent, despite the definition of this
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* operation.
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*/
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Guacamole.Layer.SRC = 0xC;
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