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Fixed use of getDisplay() -> getDisplay().getElement() in the example.
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@@ -49,7 +49,7 @@
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);
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// Add client to display div
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display.appendChild(guac.getDisplay());
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display.appendChild(guac.getDisplay().getElement());
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// Error handler
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guac.onerror = function(error) {
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@@ -65,7 +65,7 @@
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}
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// Mouse
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var mouse = new Guacamole.Mouse(guac.getDisplay());
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var mouse = new Guacamole.Mouse(guac.getDisplay().getElement());
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mouse.onmousedown =
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mouse.onmouseup =
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