mirror of
https://github.com/gyurix1968/guacamole-client.git
synced 2025-09-06 05:07:41 +00:00
Added pre-defined channel mask constants. Setting cursor layer to Guacamole.Layer.SRC.
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@@ -75,6 +75,8 @@ Guacamole.Client = function(tunnel) {
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// Create default layer
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// Create default layer
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var default_layer_container = new Guacamole.Client.LayerContainer(displayWidth, displayHeight);
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var default_layer_container = new Guacamole.Client.LayerContainer(displayWidth, displayHeight);
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// Position default layer
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var default_layer_container_element = default_layer_container.getElement();
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var default_layer_container_element = default_layer_container.getElement();
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default_layer_container_element.style.position = "absolute";
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default_layer_container_element.style.position = "absolute";
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default_layer_container_element.style.left = "0px";
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default_layer_container_element.style.left = "0px";
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@@ -82,6 +84,9 @@ Guacamole.Client = function(tunnel) {
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// Create cursor layer
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// Create cursor layer
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var cursor = new Guacamole.Client.LayerContainer(0, 0);
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var cursor = new Guacamole.Client.LayerContainer(0, 0);
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cursor.getLayer().setChannelMask(Guacamole.Layer.SRC);
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// Position cursor layer
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var cursor_element = cursor.getElement();
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var cursor_element = cursor.getElement();
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cursor_element.style.position = "absolute";
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cursor_element.style.position = "absolute";
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cursor_element.style.left = "0px";
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cursor_element.style.left = "0px";
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@@ -38,6 +38,76 @@
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// Guacamole namespace
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// Guacamole namespace
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var Guacamole = Guacamole || {};
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var Guacamole = Guacamole || {};
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/**
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* Channel mask for the composite operation "rout".
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*/
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Guacamole.Layer.ROUT = 0x2;
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/**
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* Channel mask for the composite operation "atop".
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*/
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Guacamole.Layer.ATOP = 0x6;
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/**
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* Channel mask for the composite operation "xor".
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*/
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Guacamole.Layer.XOR = 0xA;
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/**
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* Channel mask for the composite operation "rover".
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*/
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Guacamole.Layer.ROVER = 0xB;
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/**
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* Channel mask for the composite operation "over".
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*/
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Guacamole.Layer.OVER = 0xE;
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/**
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* Channel mask for the composite operation "plus".
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*/
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Guacamole.Layer.PLUS = 0xF;
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/**
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* Channel mask for the composite operation "rin".
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* Beware that WebKit-based browsers may leave the contents of the destionation
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* layer where the source layer is transparent, despite the definition of this
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* operation.
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*/
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Guacamole.Layer.RIN = 0x1;
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/**
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* Channel mask for the composite operation "in".
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* Beware that WebKit-based browsers may leave the contents of the destionation
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* layer where the source layer is transparent, despite the definition of this
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* operation.
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*/
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Guacamole.Layer.IN = 0x4;
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/**
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* Channel mask for the composite operation "out".
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* Beware that WebKit-based browsers may leave the contents of the destionation
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* layer where the source layer is transparent, despite the definition of this
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* operation.
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*/
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Guacamole.Layer.OUT = 0x8;
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/**
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* Channel mask for the composite operation "ratop".
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* Beware that WebKit-based browsers may leave the contents of the destionation
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* layer where the source layer is transparent, despite the definition of this
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* operation.
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*/
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Guacamole.Layer.RATOP = 0x9;
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/**
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* Channel mask for the composite operation "src".
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* Beware that WebKit-based browsers may leave the contents of the destionation
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* layer where the source layer is transparent, despite the definition of this
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* operation.
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*/
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Guacamole.Layer.SRC = 0xC;
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/**
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/**
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* Abstract ordered drawing surface. Each Layer contains a canvas element and
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* Abstract ordered drawing surface. Each Layer contains a canvas element and
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* provides simple drawing instructions for drawing to that canvas element,
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* provides simple drawing instructions for drawing to that canvas element,
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