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https://github.com/gyurix1968/guacamole-client.git
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GUAC-901: Show/hide menu depending on swipe. Pan display via drag gestures. Fix missing input method IDs.
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@@ -26,6 +26,30 @@
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angular.module('home').controller('clientController', ['$scope', '$routeParams', '$injector',
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function clientController($scope, $routeParams, $injector) {
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/**
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* The minimum number of pixels a drag gesture must move to result in the
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* menu being shown or hidden.
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*
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* @type Number
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*/
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var MENU_DRAG_DELTA = 64;
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/**
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* The maximum X location of the start of a drag gesture for that gesture
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* to potentially show the menu.
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*
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* @type Number
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*/
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var MENU_DRAG_MARGIN = 64;
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/**
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* When showing or hiding the menu via a drag gesture, the maximum number
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* of pixels the touch can move vertically and still affect the menu.
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*
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* @type Number
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*/
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var MENU_DRAG_VERTICAL_TOLERANCE = 10;
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/*
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* In order to open the guacamole menu, we need to hit ctrl-alt-shift. There are
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* several possible keysysms for each key.
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@@ -201,6 +225,37 @@ angular.module('home').controller('clientController', ['$scope', '$routeParams',
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return true;
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}
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// Hide menu when the user swipes from the right
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$scope.menuDrag = function menuDrag(inProgress, startX, startY, currentX, currentY, deltaX, deltaY) {
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if (Math.abs(currentY - startY) < MENU_DRAG_VERTICAL_TOLERANCE
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&& startX - currentX >= MENU_DRAG_DELTA)
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$scope.menuShown = false;
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};
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// Update menu or client based on dragging gestures
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$scope.clientDrag = function clientDrag(inProgress, startX, startY, currentX, currentY, deltaX, deltaY) {
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// Show menu if the user swipes from the left
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if (startX <= MENU_DRAG_MARGIN) {
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if (Math.abs(currentY - startY) < MENU_DRAG_VERTICAL_TOLERANCE
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&& currentX - startX >= MENU_DRAG_DELTA)
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$scope.menuShown = true;
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}
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// Scroll display if absolute mouse is in use
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else if ($scope.clientProperties.emulateAbsoluteMouse) {
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$scope.clientProperties.scrollLeft -= deltaX;
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$scope.clientProperties.scrollTop -= deltaY;
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}
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return false;
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};
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// Show/hide UI elements depending on input method
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$scope.$watch('inputMethod', function setInputMethod(inputMethod) {
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