Use new Guacamole.Mouse.Touchpad.

This commit is contained in:
Michael Jumper
2012-05-22 11:40:45 -07:00
parent 5456b0dbc9
commit 917d532431

View File

@@ -524,6 +524,8 @@ GuacamoleUI.attach = function(guac) {
// Mouse
var mouse = new Guacamole.Mouse(guac_display);
var touch = new Guacamole.Mouse.Touchpad(guac_display);
touch.onmousedown = touch.onmouseup = touch.onmousemove =
mouse.onmousedown = mouse.onmouseup = mouse.onmousemove =
function(mouseState) {