mirror of
https://github.com/gyurix1968/guacamole-client.git
synced 2025-09-10 07:01:21 +00:00
Merge 1.4.0 changes back to master.
This commit is contained in:
@@ -28,17 +28,21 @@ var Guacamole = Guacamole || {};
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*
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* @constructor
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*
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* @param {Number} width The width of the Layer, in pixels. The canvas element
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* backing this Layer will be given this width.
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* @param {!number} width
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* The width of the Layer, in pixels. The canvas element backing this Layer
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* will be given this width.
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*
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* @param {Number} height The height of the Layer, in pixels. The canvas element
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* backing this Layer will be given this height.
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* @param {!number} height
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* The height of the Layer, in pixels. The canvas element backing this
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* Layer will be given this height.
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*/
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Guacamole.Layer = function(width, height) {
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/**
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* Reference to this Layer.
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*
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* @private
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* @type {!Guacamole.Layer}
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*/
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var layer = this;
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@@ -49,19 +53,23 @@ Guacamole.Layer = function(width, height) {
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*
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* @private
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* @constant
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* @type Number
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* @type {!number}
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*/
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var CANVAS_SIZE_FACTOR = 64;
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/**
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* The canvas element backing this Layer.
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*
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* @private
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* @type {!HTMLCanvasElement}
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*/
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var canvas = document.createElement("canvas");
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/**
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* The 2D display context of the canvas element backing this Layer.
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*
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* @private
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* @type {!CanvasRenderingContext2D}
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*/
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var context = canvas.getContext("2d");
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context.save();
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@@ -72,14 +80,16 @@ Guacamole.Layer = function(width, height) {
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* false.
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*
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* @private
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* @type Boolean
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* @type {!boolean}
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*/
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var empty = true;
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/**
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* Whether a new path should be started with the next path drawing
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* operations.
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*
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* @private
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* @type {!boolean}
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*/
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var pathClosed = true;
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@@ -91,13 +101,16 @@ Guacamole.Layer = function(width, height) {
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* initial state.
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*
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* @private
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* @type {!number}
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*/
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var stackSize = 0;
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/**
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* Map of all Guacamole channel masks to HTML5 canvas composite operation
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* names. Not all channel mask combinations are currently implemented.
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*
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* @private
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* @type {!Object.<number, string>}
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*/
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var compositeOperation = {
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/* 0x0 NOT IMPLEMENTED */
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@@ -123,10 +136,10 @@ Guacamole.Layer = function(width, height) {
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* be used internally.
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*
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* @private
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* @param {Number} [newWidth=0]
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* @param {number} [newWidth=0]
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* The new width to assign to this Layer.
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*
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* @param {Number} [newHeight=0]
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* @param {number} [newHeight=0]
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* The new height to assign to this Layer.
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*/
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var resize = function resize(newWidth, newHeight) {
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@@ -201,12 +214,17 @@ Guacamole.Layer = function(width, height) {
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* coordinate space, the canvas is left unchanged.
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*
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* @private
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* @param {Number} x The X coordinate of the upper-left corner of the
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* rectangle to fit.
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* @param {Number} y The Y coordinate of the upper-left corner of the
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* rectangle to fit.
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* @param {Number} w The width of the rectangle to fit.
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* @param {Number} h The height of the rectangle to fit.
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* @param {!number} x
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* The X coordinate of the upper-left corner of the rectangle to fit.
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*
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* @param {!number} y
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* The Y coordinate of the upper-left corner of the rectangle to fit.
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*
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* @param {!number} w
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* The width of the rectangle to fit.
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*
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* @param {!number} h
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* The height of the rectangle to fit.
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*/
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function fitRect(x, y, w, h) {
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@@ -249,20 +267,22 @@ Guacamole.Layer = function(width, height) {
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* layer.autosize = true;
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* });
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*
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* @type {Boolean}
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* @type {!boolean}
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* @default false
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*/
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this.autosize = false;
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/**
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* The current width of this layer.
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* @type {Number}
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*
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* @type {!number}
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*/
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this.width = width;
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/**
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* The current height of this layer.
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* @type {Number}
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*
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* @type {!number}
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*/
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this.height = height;
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@@ -307,8 +327,11 @@ Guacamole.Layer = function(width, height) {
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* is only attempted if the new size provided is actually different from
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* the current size.
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*
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* @param {Number} newWidth The new width to assign to this Layer.
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* @param {Number} newHeight The new height to assign to this Layer.
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* @param {!number} newWidth
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* The new width to assign to this Layer.
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*
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* @param {!number} newHeight
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* The new height to assign to this Layer.
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*/
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this.resize = function(newWidth, newHeight) {
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if (newWidth !== layer.width || newHeight !== layer.height)
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@@ -319,13 +342,13 @@ Guacamole.Layer = function(width, height) {
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* Draws the specified image at the given coordinates. The image specified
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* must already be loaded.
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*
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* @param {Number} x
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* @param {!number} x
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* The destination X coordinate.
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*
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* @param {Number} y
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* @param {!number} y
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* The destination Y coordinate.
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*
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* @param {CanvasImageSource} image
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* @param {!CanvasImageSource} image
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* The image to draw. Note that this is not a URL.
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*/
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this.drawImage = function(x, y, image) {
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@@ -338,22 +361,34 @@ Guacamole.Layer = function(width, height) {
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* Transfer a rectangle of image data from one Layer to this Layer using the
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* specified transfer function.
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*
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* @param {Guacamole.Layer} srcLayer The Layer to copy image data from.
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* @param {Number} srcx The X coordinate of the upper-left corner of the
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* rectangle within the source Layer's coordinate
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* space to copy data from.
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* @param {Number} srcy The Y coordinate of the upper-left corner of the
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* rectangle within the source Layer's coordinate
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* space to copy data from.
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* @param {Number} srcw The width of the rectangle within the source Layer's
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* coordinate space to copy data from.
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* @param {Number} srch The height of the rectangle within the source
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* Layer's coordinate space to copy data from.
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* @param {Number} x The destination X coordinate.
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* @param {Number} y The destination Y coordinate.
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* @param {Function} transferFunction The transfer function to use to
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* transfer data from source to
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* destination.
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* @param {!Guacamole.Layer} srcLayer
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* The Layer to copy image data from.
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*
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* @param {!number} srcx
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* The X coordinate of the upper-left corner of the rectangle within
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* the source Layer's coordinate space to copy data from.
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*
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* @param {!number} srcy
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* The Y coordinate of the upper-left corner of the rectangle within
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* the source Layer's coordinate space to copy data from.
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*
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* @param {!number} srcw
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* The width of the rectangle within the source Layer's coordinate
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* space to copy data from.
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*
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* @param {!number} srch
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* The height of the rectangle within the source Layer's coordinate
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* space to copy data from.
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*
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* @param {!number} x
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* The destination X coordinate.
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*
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* @param {!number} y
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* The destination Y coordinate.
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*
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* @param {!function} transferFunction
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* The transfer function to use to transfer data from source to
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* destination.
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*/
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this.transfer = function(srcLayer, srcx, srcy, srcw, srch, x, y, transferFunction) {
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@@ -418,19 +453,30 @@ Guacamole.Layer = function(width, height) {
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* Put a rectangle of image data from one Layer to this Layer directly
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* without performing any alpha blending. Simply copy the data.
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*
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* @param {Guacamole.Layer} srcLayer The Layer to copy image data from.
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* @param {Number} srcx The X coordinate of the upper-left corner of the
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* rectangle within the source Layer's coordinate
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* space to copy data from.
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* @param {Number} srcy The Y coordinate of the upper-left corner of the
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* rectangle within the source Layer's coordinate
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* space to copy data from.
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* @param {Number} srcw The width of the rectangle within the source Layer's
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* coordinate space to copy data from.
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* @param {Number} srch The height of the rectangle within the source
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* Layer's coordinate space to copy data from.
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* @param {Number} x The destination X coordinate.
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* @param {Number} y The destination Y coordinate.
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* @param {!Guacamole.Layer} srcLayer
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* The Layer to copy image data from.
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*
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* @param {!number} srcx
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* The X coordinate of the upper-left corner of the rectangle within
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* the source Layer's coordinate space to copy data from.
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*
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* @param {!number} srcy
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* The Y coordinate of the upper-left corner of the rectangle within
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* the source Layer's coordinate space to copy data from.
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*
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* @param {!number} srcw
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* The width of the rectangle within the source Layer's coordinate
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* space to copy data from.
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||||
*
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* @param {!number} srch
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* The height of the rectangle within the source Layer's coordinate
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* space to copy data from.
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*
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* @param {!number} x
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* The destination X coordinate.
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*
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* @param {!number} y
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* The destination Y coordinate.
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*/
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this.put = function(srcLayer, srcx, srcy, srcw, srch, x, y) {
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@@ -465,19 +511,30 @@ Guacamole.Layer = function(width, height) {
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* function was called are complete. This operation will not alter the
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* size of the source Layer even if its autosize property is set to true.
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*
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* @param {Guacamole.Layer} srcLayer The Layer to copy image data from.
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* @param {Number} srcx The X coordinate of the upper-left corner of the
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* rectangle within the source Layer's coordinate
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* space to copy data from.
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* @param {Number} srcy The Y coordinate of the upper-left corner of the
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* rectangle within the source Layer's coordinate
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* space to copy data from.
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||||
* @param {Number} srcw The width of the rectangle within the source Layer's
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* coordinate space to copy data from.
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* @param {Number} srch The height of the rectangle within the source
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* Layer's coordinate space to copy data from.
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* @param {Number} x The destination X coordinate.
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* @param {Number} y The destination Y coordinate.
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* @param {!Guacamole.Layer} srcLayer
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* The Layer to copy image data from.
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*
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* @param {!number} srcx
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* The X coordinate of the upper-left corner of the rectangle within
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||||
* the source Layer's coordinate space to copy data from.
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||||
*
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||||
* @param {!number} srcy
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||||
* The Y coordinate of the upper-left corner of the rectangle within
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* the source Layer's coordinate space to copy data from.
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||||
*
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||||
* @param {!number} srcw
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||||
* The width of the rectangle within the source Layer's coordinate
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||||
* space to copy data from.
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||||
*
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||||
* @param {!number} srch
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||||
* The height of the rectangle within the source Layer's coordinate
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||||
* space to copy data from.
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||||
*
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||||
* @param {!number} x
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||||
* The destination X coordinate.
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||||
*
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||||
* @param {!number} y
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||||
* The destination Y coordinate.
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||||
*/
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this.copy = function(srcLayer, srcx, srcy, srcw, srch, x, y) {
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@@ -505,8 +562,11 @@ Guacamole.Layer = function(width, height) {
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/**
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||||
* Starts a new path at the specified point.
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||||
*
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||||
* @param {Number} x The X coordinate of the point to draw.
|
||||
* @param {Number} y The Y coordinate of the point to draw.
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||||
* @param {!number} x
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||||
* The X coordinate of the point to draw.
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||||
*
|
||||
* @param {!number} y
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||||
* The Y coordinate of the point to draw.
|
||||
*/
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this.moveTo = function(x, y) {
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||||
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@@ -524,8 +584,11 @@ Guacamole.Layer = function(width, height) {
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/**
|
||||
* Add the specified line to the current path.
|
||||
*
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||||
* @param {Number} x The X coordinate of the endpoint of the line to draw.
|
||||
* @param {Number} y The Y coordinate of the endpoint of the line to draw.
|
||||
* @param {!number} x
|
||||
* The X coordinate of the endpoint of the line to draw.
|
||||
*
|
||||
* @param {!number} y
|
||||
* The Y coordinate of the endpoint of the line to draw.
|
||||
*/
|
||||
this.lineTo = function(x, y) {
|
||||
|
||||
@@ -543,15 +606,25 @@ Guacamole.Layer = function(width, height) {
|
||||
/**
|
||||
* Add the specified arc to the current path.
|
||||
*
|
||||
* @param {Number} x The X coordinate of the center of the circle which
|
||||
* will contain the arc.
|
||||
* @param {Number} y The Y coordinate of the center of the circle which
|
||||
* will contain the arc.
|
||||
* @param {Number} radius The radius of the circle.
|
||||
* @param {Number} startAngle The starting angle of the arc, in radians.
|
||||
* @param {Number} endAngle The ending angle of the arc, in radians.
|
||||
* @param {Boolean} negative Whether the arc should be drawn in order of
|
||||
* decreasing angle.
|
||||
* @param {!number} x
|
||||
* The X coordinate of the center of the circle which will contain the
|
||||
* arc.
|
||||
*
|
||||
* @param {!number} y
|
||||
* The Y coordinate of the center of the circle which will contain the
|
||||
* arc.
|
||||
*
|
||||
* @param {!number} radius
|
||||
* The radius of the circle.
|
||||
*
|
||||
* @param {!number} startAngle
|
||||
* The starting angle of the arc, in radians.
|
||||
*
|
||||
* @param {!number} endAngle
|
||||
* The ending angle of the arc, in radians.
|
||||
*
|
||||
* @param {!boolean} negative
|
||||
* Whether the arc should be drawn in order of decreasing angle.
|
||||
*/
|
||||
this.arc = function(x, y, radius, startAngle, endAngle, negative) {
|
||||
|
||||
@@ -569,12 +642,23 @@ Guacamole.Layer = function(width, height) {
|
||||
/**
|
||||
* Starts a new path at the specified point.
|
||||
*
|
||||
* @param {Number} cp1x The X coordinate of the first control point.
|
||||
* @param {Number} cp1y The Y coordinate of the first control point.
|
||||
* @param {Number} cp2x The X coordinate of the second control point.
|
||||
* @param {Number} cp2y The Y coordinate of the second control point.
|
||||
* @param {Number} x The X coordinate of the endpoint of the curve.
|
||||
* @param {Number} y The Y coordinate of the endpoint of the curve.
|
||||
* @param {!number} cp1x
|
||||
* The X coordinate of the first control point.
|
||||
*
|
||||
* @param {!number} cp1y
|
||||
* The Y coordinate of the first control point.
|
||||
*
|
||||
* @param {!number} cp2x
|
||||
* The X coordinate of the second control point.
|
||||
*
|
||||
* @param {!number} cp2y
|
||||
* The Y coordinate of the second control point.
|
||||
*
|
||||
* @param {!number} x
|
||||
* The X coordinate of the endpoint of the curve.
|
||||
*
|
||||
* @param {!number} y
|
||||
* The Y coordinate of the endpoint of the curve.
|
||||
*/
|
||||
this.curveTo = function(cp1x, cp1y, cp2x, cp2y, x, y) {
|
||||
|
||||
@@ -601,12 +685,17 @@ Guacamole.Layer = function(width, height) {
|
||||
/**
|
||||
* Add the specified rectangle to the current path.
|
||||
*
|
||||
* @param {Number} x The X coordinate of the upper-left corner of the
|
||||
* rectangle to draw.
|
||||
* @param {Number} y The Y coordinate of the upper-left corner of the
|
||||
* rectangle to draw.
|
||||
* @param {Number} w The width of the rectangle to draw.
|
||||
* @param {Number} h The height of the rectangle to draw.
|
||||
* @param {!number} x
|
||||
* The X coordinate of the upper-left corner of the rectangle to draw.
|
||||
*
|
||||
* @param {!number} y
|
||||
* The Y coordinate of the upper-left corner of the rectangle to draw.
|
||||
*
|
||||
* @param {!number} w
|
||||
* The width of the rectangle to draw.
|
||||
*
|
||||
* @param {!number} h
|
||||
* The height of the rectangle to draw.
|
||||
*/
|
||||
this.rect = function(x, y, w, h) {
|
||||
|
||||
@@ -643,15 +732,26 @@ Guacamole.Layer = function(width, height) {
|
||||
* for other operations (such as clip()) but a new path will be started
|
||||
* once a path drawing operation (path() or rect()) is used.
|
||||
*
|
||||
* @param {String} cap The line cap style. Can be "round", "square",
|
||||
* or "butt".
|
||||
* @param {String} join The line join style. Can be "round", "bevel",
|
||||
* or "miter".
|
||||
* @param {Number} thickness The line thickness in pixels.
|
||||
* @param {Number} r The red component of the color to fill.
|
||||
* @param {Number} g The green component of the color to fill.
|
||||
* @param {Number} b The blue component of the color to fill.
|
||||
* @param {Number} a The alpha component of the color to fill.
|
||||
* @param {!string} cap
|
||||
* The line cap style. Can be "round", "square", or "butt".
|
||||
*
|
||||
* @param {!string} join
|
||||
* The line join style. Can be "round", "bevel", or "miter".
|
||||
*
|
||||
* @param {!number} thickness
|
||||
* The line thickness in pixels.
|
||||
*
|
||||
* @param {!number} r
|
||||
* The red component of the color to fill.
|
||||
*
|
||||
* @param {!number} g
|
||||
* The green component of the color to fill.
|
||||
*
|
||||
* @param {!number} b
|
||||
* The blue component of the color to fill.
|
||||
*
|
||||
* @param {!number} a
|
||||
* The alpha component of the color to fill.
|
||||
*/
|
||||
this.strokeColor = function(cap, join, thickness, r, g, b, a) {
|
||||
|
||||
@@ -674,10 +774,17 @@ Guacamole.Layer = function(width, height) {
|
||||
* for other operations (such as clip()) but a new path will be started
|
||||
* once a path drawing operation (path() or rect()) is used.
|
||||
*
|
||||
* @param {Number} r The red component of the color to fill.
|
||||
* @param {Number} g The green component of the color to fill.
|
||||
* @param {Number} b The blue component of the color to fill.
|
||||
* @param {Number} a The alpha component of the color to fill.
|
||||
* @param {!number} r
|
||||
* The red component of the color to fill.
|
||||
*
|
||||
* @param {!number} g
|
||||
* The green component of the color to fill.
|
||||
*
|
||||
* @param {!number} b
|
||||
* The blue component of the color to fill.
|
||||
*
|
||||
* @param {!number} a
|
||||
* The alpha component of the color to fill.
|
||||
*/
|
||||
this.fillColor = function(r, g, b, a) {
|
||||
|
||||
@@ -698,13 +805,17 @@ Guacamole.Layer = function(width, height) {
|
||||
* for other operations (such as clip()) but a new path will be started
|
||||
* once a path drawing operation (path() or rect()) is used.
|
||||
*
|
||||
* @param {String} cap The line cap style. Can be "round", "square",
|
||||
* or "butt".
|
||||
* @param {String} join The line join style. Can be "round", "bevel",
|
||||
* or "miter".
|
||||
* @param {Number} thickness The line thickness in pixels.
|
||||
* @param {Guacamole.Layer} srcLayer The layer to use as a repeating pattern
|
||||
* within the stroke.
|
||||
* @param {!string} cap
|
||||
* The line cap style. Can be "round", "square", or "butt".
|
||||
*
|
||||
* @param {!string} join
|
||||
* The line join style. Can be "round", "bevel", or "miter".
|
||||
*
|
||||
* @param {!number} thickness
|
||||
* The line thickness in pixels.
|
||||
*
|
||||
* @param {!Guacamole.Layer} srcLayer
|
||||
* The layer to use as a repeating pattern within the stroke.
|
||||
*/
|
||||
this.strokeLayer = function(cap, join, thickness, srcLayer) {
|
||||
|
||||
@@ -731,8 +842,8 @@ Guacamole.Layer = function(width, height) {
|
||||
* for other operations (such as clip()) but a new path will be started
|
||||
* once a path drawing operation (path() or rect()) is used.
|
||||
*
|
||||
* @param {Guacamole.Layer} srcLayer The layer to use as a repeating pattern
|
||||
* within the fill.
|
||||
* @param {!Guacamole.Layer} srcLayer
|
||||
* The layer to use as a repeating pattern within the fill.
|
||||
*/
|
||||
this.fillLayer = function(srcLayer) {
|
||||
|
||||
@@ -799,12 +910,23 @@ Guacamole.Layer = function(width, height) {
|
||||
* Sets the given affine transform (defined with six values from the
|
||||
* transform's matrix).
|
||||
*
|
||||
* @param {Number} a The first value in the affine transform's matrix.
|
||||
* @param {Number} b The second value in the affine transform's matrix.
|
||||
* @param {Number} c The third value in the affine transform's matrix.
|
||||
* @param {Number} d The fourth value in the affine transform's matrix.
|
||||
* @param {Number} e The fifth value in the affine transform's matrix.
|
||||
* @param {Number} f The sixth value in the affine transform's matrix.
|
||||
* @param {!number} a
|
||||
* The first value in the affine transform's matrix.
|
||||
*
|
||||
* @param {!number} b
|
||||
* The second value in the affine transform's matrix.
|
||||
*
|
||||
* @param {!number} c
|
||||
* The third value in the affine transform's matrix.
|
||||
*
|
||||
* @param {!number} d
|
||||
* The fourth value in the affine transform's matrix.
|
||||
*
|
||||
* @param {!number} e
|
||||
* The fifth value in the affine transform's matrix.
|
||||
*
|
||||
* @param {!number} f
|
||||
* The sixth value in the affine transform's matrix.
|
||||
*/
|
||||
this.setTransform = function(a, b, c, d, e, f) {
|
||||
context.setTransform(
|
||||
@@ -817,13 +939,24 @@ Guacamole.Layer = function(width, height) {
|
||||
/**
|
||||
* Applies the given affine transform (defined with six values from the
|
||||
* transform's matrix).
|
||||
*
|
||||
* @param {Number} a The first value in the affine transform's matrix.
|
||||
* @param {Number} b The second value in the affine transform's matrix.
|
||||
* @param {Number} c The third value in the affine transform's matrix.
|
||||
* @param {Number} d The fourth value in the affine transform's matrix.
|
||||
* @param {Number} e The fifth value in the affine transform's matrix.
|
||||
* @param {Number} f The sixth value in the affine transform's matrix.
|
||||
*
|
||||
* @param {!number} a
|
||||
* The first value in the affine transform's matrix.
|
||||
*
|
||||
* @param {!number} b
|
||||
* The second value in the affine transform's matrix.
|
||||
*
|
||||
* @param {!number} c
|
||||
* The third value in the affine transform's matrix.
|
||||
*
|
||||
* @param {!number} d
|
||||
* The fourth value in the affine transform's matrix.
|
||||
*
|
||||
* @param {!number} e
|
||||
* The fifth value in the affine transform's matrix.
|
||||
*
|
||||
* @param {!number} f
|
||||
* The sixth value in the affine transform's matrix.
|
||||
*/
|
||||
this.transform = function(a, b, c, d, e, f) {
|
||||
context.transform(
|
||||
@@ -842,8 +975,8 @@ Guacamole.Layer = function(width, height) {
|
||||
* destination where source transparent, and destination where source
|
||||
* opaque.
|
||||
*
|
||||
* @param {Number} mask The channel mask for future operations on this
|
||||
* Layer.
|
||||
* @param {!number} mask
|
||||
* The channel mask for future operations on this Layer.
|
||||
*/
|
||||
this.setChannelMask = function(mask) {
|
||||
context.globalCompositeOperation = compositeOperation[mask];
|
||||
@@ -855,8 +988,8 @@ Guacamole.Layer = function(width, height) {
|
||||
* width. If this ratio is exceeded, the miter will not be drawn for that
|
||||
* joint of the path.
|
||||
*
|
||||
* @param {Number} limit The miter limit for stroke operations using the
|
||||
* miter join.
|
||||
* @param {!number} limit
|
||||
* The miter limit for stroke operations using the miter join.
|
||||
*/
|
||||
this.setMiterLimit = function(limit) {
|
||||
context.miterLimit = limit;
|
||||
@@ -874,31 +1007,43 @@ Guacamole.Layer = function(width, height) {
|
||||
|
||||
/**
|
||||
* Channel mask for the composite operation "rout".
|
||||
*
|
||||
* @type {!number}
|
||||
*/
|
||||
Guacamole.Layer.ROUT = 0x2;
|
||||
|
||||
/**
|
||||
* Channel mask for the composite operation "atop".
|
||||
*
|
||||
* @type {!number}
|
||||
*/
|
||||
Guacamole.Layer.ATOP = 0x6;
|
||||
|
||||
/**
|
||||
* Channel mask for the composite operation "xor".
|
||||
*
|
||||
* @type {!number}
|
||||
*/
|
||||
Guacamole.Layer.XOR = 0xA;
|
||||
|
||||
/**
|
||||
* Channel mask for the composite operation "rover".
|
||||
*
|
||||
* @type {!number}
|
||||
*/
|
||||
Guacamole.Layer.ROVER = 0xB;
|
||||
|
||||
/**
|
||||
* Channel mask for the composite operation "over".
|
||||
*
|
||||
* @type {!number}
|
||||
*/
|
||||
Guacamole.Layer.OVER = 0xE;
|
||||
|
||||
/**
|
||||
* Channel mask for the composite operation "plus".
|
||||
*
|
||||
* @type {!number}
|
||||
*/
|
||||
Guacamole.Layer.PLUS = 0xF;
|
||||
|
||||
@@ -907,6 +1052,8 @@ Guacamole.Layer.PLUS = 0xF;
|
||||
* Beware that WebKit-based browsers may leave the contents of the destination
|
||||
* layer where the source layer is transparent, despite the definition of this
|
||||
* operation.
|
||||
*
|
||||
* @type {!number}
|
||||
*/
|
||||
Guacamole.Layer.RIN = 0x1;
|
||||
|
||||
@@ -915,6 +1062,8 @@ Guacamole.Layer.RIN = 0x1;
|
||||
* Beware that WebKit-based browsers may leave the contents of the destination
|
||||
* layer where the source layer is transparent, despite the definition of this
|
||||
* operation.
|
||||
*
|
||||
* @type {!number}
|
||||
*/
|
||||
Guacamole.Layer.IN = 0x4;
|
||||
|
||||
@@ -923,6 +1072,8 @@ Guacamole.Layer.IN = 0x4;
|
||||
* Beware that WebKit-based browsers may leave the contents of the destination
|
||||
* layer where the source layer is transparent, despite the definition of this
|
||||
* operation.
|
||||
*
|
||||
* @type {!number}
|
||||
*/
|
||||
Guacamole.Layer.OUT = 0x8;
|
||||
|
||||
@@ -931,6 +1082,8 @@ Guacamole.Layer.OUT = 0x8;
|
||||
* Beware that WebKit-based browsers may leave the contents of the destination
|
||||
* layer where the source layer is transparent, despite the definition of this
|
||||
* operation.
|
||||
*
|
||||
* @type {!number}
|
||||
*/
|
||||
Guacamole.Layer.RATOP = 0x9;
|
||||
|
||||
@@ -939,6 +1092,8 @@ Guacamole.Layer.RATOP = 0x9;
|
||||
* Beware that WebKit-based browsers may leave the contents of the destination
|
||||
* layer where the source layer is transparent, despite the definition of this
|
||||
* operation.
|
||||
*
|
||||
* @type {!number}
|
||||
*/
|
||||
Guacamole.Layer.SRC = 0xC;
|
||||
|
||||
@@ -948,34 +1103,49 @@ Guacamole.Layer.SRC = 0xC;
|
||||
*
|
||||
* @constructor
|
||||
*
|
||||
* @param {Number} r The red component of this pixel.
|
||||
* @param {Number} g The green component of this pixel.
|
||||
* @param {Number} b The blue component of this pixel.
|
||||
* @param {Number} a The alpha component of this pixel.
|
||||
* @param {!number} r
|
||||
* The red component of this pixel.
|
||||
*
|
||||
* @param {!number} g
|
||||
* The green component of this pixel.
|
||||
*
|
||||
* @param {!number} b
|
||||
* The blue component of this pixel.
|
||||
*
|
||||
* @param {!number} a
|
||||
* The alpha component of this pixel.
|
||||
*/
|
||||
Guacamole.Layer.Pixel = function(r, g, b, a) {
|
||||
|
||||
/**
|
||||
* The red component of this pixel, where 0 is the minimum value,
|
||||
* and 255 is the maximum.
|
||||
*
|
||||
* @type {!number}
|
||||
*/
|
||||
this.red = r;
|
||||
|
||||
/**
|
||||
* The green component of this pixel, where 0 is the minimum value,
|
||||
* and 255 is the maximum.
|
||||
*
|
||||
* @type {!number}
|
||||
*/
|
||||
this.green = g;
|
||||
|
||||
/**
|
||||
* The blue component of this pixel, where 0 is the minimum value,
|
||||
* and 255 is the maximum.
|
||||
*
|
||||
* @type {!number}
|
||||
*/
|
||||
this.blue = b;
|
||||
|
||||
/**
|
||||
* The alpha component of this pixel, where 0 is the minimum value,
|
||||
* and 255 is the maximum.
|
||||
*
|
||||
* @type {!number}
|
||||
*/
|
||||
this.alpha = a;
|
||||
|
||||
|
Reference in New Issue
Block a user