mirror of
https://github.com/gyurix1968/guacamole-client.git
synced 2025-09-06 05:07:41 +00:00
More migration to traditional JS events.
This commit is contained in:
@@ -19,6 +19,8 @@
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function GuacamoleKeyboard(element) {
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var guac_keyboard = this;
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// Keymap
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var unshiftedKeySym = new Array();
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@@ -64,11 +66,6 @@ function GuacamoleKeyboard(element) {
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var shiftedKeySym = new Array();
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shiftedKeySym[18] = 0xFFE7; // alt
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/*****************************************/
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/*** Keyboard Handler ***/
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/*****************************************/
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// Single key state/modifier buffer
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var modShift = 0;
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var modCtrl = 0;
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@@ -150,14 +147,14 @@ function GuacamoleKeyboard(element) {
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// Sends a single keystroke over the network
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function sendKeyPressed(keysym) {
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if (keysym != null && keyPressedHandler)
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keyPressedHandler(keysym);
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if (keysym != null && guac_keyboard.onkeydown)
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guac_keyboard.onkeydown(keysym);
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}
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// Sends a single keystroke over the network
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function sendKeyReleased(keysym) {
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if (keysym != null)
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keyReleasedHandler(keysym);
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if (keysym != null && guac_keyboard.onkeyup)
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guac_keyboard.onkeyup(keysym);
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}
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@@ -171,7 +168,7 @@ function GuacamoleKeyboard(element) {
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element.onkeydown = function(e) {
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// Only intercept if handler set
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if (!keyPressedHandler) return true;
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if (!guac_keyboard.onkeydown) return true;
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var keynum;
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if (window.event) keynum = window.event.keyCode;
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@@ -237,7 +234,7 @@ function GuacamoleKeyboard(element) {
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element.onkeypress = function(e) {
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// Only intercept if handler set
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if (!keyPressedHandler) return true;
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if (!guac_keyboard.onkeydown) return true;
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if (keySymSource != KEYPRESS) return false;
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@@ -272,7 +269,7 @@ function GuacamoleKeyboard(element) {
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element.onkeyup = function(e) {
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// Only intercept if handler set
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if (!keyReleasedHandler) return true;
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if (!guac_keyboard.onkeyup) return true;
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var keynum;
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if (window.event) keynum = window.event.keyCode;
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@@ -309,10 +306,7 @@ function GuacamoleKeyboard(element) {
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if (docOnblur != null) docOnblur();
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};
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var keyPressedHandler = null;
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var keyReleasedHandler = null;
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this.setKeyPressedHandler = function(kh) { keyPressedHandler = kh; };
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this.setKeyReleasedHandler = function(kh) { keyReleasedHandler = kh; };
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guac_keyboard.onkeydown = null;
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guac_keyboard.onkeyup = null;
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}
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@@ -20,12 +20,7 @@
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function GuacamoleMouse(element) {
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/*****************************************/
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/*** Mouse Handler ***/
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/*****************************************/
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var mouseIndex = 0;
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var guac_mouse = this;
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var mouseLeftButton = 0;
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var mouseMiddleButton = 0;
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@@ -69,7 +64,8 @@ function GuacamoleMouse(element) {
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parent = parent.offsetParent;
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}
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movementHandler(getMouseState(0, 0));
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if (guac_mouse.onmousemove)
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guac_mouse.onmousemove(getMouseState(0, 0));
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};
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@@ -89,7 +85,8 @@ function GuacamoleMouse(element) {
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break;
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}
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buttonPressedHandler(getMouseState(0, 0));
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if (guac_mouse.onmousedown)
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guac_mouse.onmousedown(getMouseState(0, 0));
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};
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@@ -109,7 +106,8 @@ function GuacamoleMouse(element) {
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break;
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}
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buttonReleasedHandler(getMouseState(0, 0));
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if (guac_mouse.onmouseup)
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guac_mouse.onmouseup(getMouseState(0, 0));
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};
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element.onmouseout = function(e) {
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@@ -122,7 +120,8 @@ function GuacamoleMouse(element) {
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mouseMiddleButton = 0;
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mouseRightButton = 0;
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buttonReleasedHandler(getMouseState(0, 0));
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if (guac_mouse.onmouseup)
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guac_mouse.onmouseup(getMouseState(0, 0));
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}
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};
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@@ -143,14 +142,20 @@ function GuacamoleMouse(element) {
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// Up
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if (delta < 0) {
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buttonPressedHandler(getMouseState(1, 0));
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buttonReleasedHandler(getMouseState(0, 0));
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if (guac_mouse.onmousedown)
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guac_mouse.onmousedown(getMouseState(1, 0));
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if (guac_mouse.onmouseup)
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guac_mouse.onmouseup(getMouseState(0, 0));
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}
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// Down
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if (delta > 0) {
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buttonPressedHandler(getMouseState(0, 1));
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buttonReleasedHandler(getMouseState(0, 0));
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if (guac_mouse.onmousedown)
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guac_mouse.onmousedown(getMouseState(0, 1));
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if (guac_mouse.onmouseup)
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guac_mouse.onmouseup(getMouseState(0, 0));
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}
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if (e.preventDefault)
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@@ -165,20 +170,15 @@ function GuacamoleMouse(element) {
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handleScroll(e);
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}
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var buttonPressedHandler = null;
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var buttonReleasedHandler = null;
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var movementHandler = null;
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guac_mouse.onmousedown = null;
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guac_mouse.onmouseup = null;
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guac_mouse.onmousemove = null;
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this.setButtonPressedHandler = function(mh) {buttonPressedHandler = mh;};
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this.setButtonReleasedHandler = function(mh) {buttonReleasedHandler = mh;};
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this.setMovementHandler = function(mh) {movementHandler = mh;};
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this.getX = function() {return mouseX;};
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this.getY = function() {return mouseY;};
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this.getLeftButton = function() {return mouseLeftButton;};
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this.getMiddleButton = function() {return mouseMiddleButton;};
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this.getRightButton = function() {return mouseRightButton;};
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guac_mouse.getX = function() {return mouseX;};
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guac_mouse.getY = function() {return mouseY;};
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guac_mouse.getLeftButton = function() {return mouseLeftButton;};
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guac_mouse.getMiddleButton = function() {return mouseMiddleButton;};
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guac_mouse.getRightButton = function() {return mouseRightButton;};
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}
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