Check for last touch by verifying touch length 0, not 1. Fix wrong use of max() (should be min).

This commit is contained in:
Michael Jumper
2012-03-30 22:59:46 -07:00
parent ed3d12fbce
commit e22296bbff

View File

@@ -161,7 +161,7 @@ Guacamole.Mouse = function(element) {
element.addEventListener("touchend", function(e) {
// If we're handling a gesture AND this is the last touch
if (gesture_in_progress && e.touches.length == 1) {
if (gesture_in_progress && e.touches.length == 0) {
cancelEvent(e);
@@ -217,7 +217,7 @@ Guacamole.Mouse = function(element) {
element.addEventListener("touchstart", function(e) {
// Track number of touches, but no more than three
touch_count = Math.max(e.touches.length, 3);
touch_count = Math.min(e.touches.length, 3);
// Record initial touch location and time for touch movement
// and tap gestures