mirror of
https://github.com/gyurix1968/guacamole-client.git
synced 2025-09-06 13:17:41 +00:00
GUACAMOLE-567: Add UNSTABLE tunnel status. Mark tunnel as UNSTABLE if no data has been received in a reasonable amount of time, but the tunnel is technically still open.
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@@ -84,11 +84,22 @@ Guacamole.Tunnel = function() {
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* The maximum amount of time to wait for data to be received, in
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* milliseconds. If data is not received within this amount of time,
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* the tunnel is closed with an error. The default value is 15000.
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*
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*
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* @type {Number}
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*/
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this.receiveTimeout = 15000;
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/**
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* The amount of time to wait for data to be received before considering
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* the connection to be unstable, in milliseconds. If data is not received
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* within this amount of time, the tunnel status is updated to warn that
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* the connection appears unresponsive and may close. The default value is
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* 1500.
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*
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* @type {Number}
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*/
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this.unstableThreshold = 1500;
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/**
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* The UUID uniquely identifying this tunnel. If not yet known, this will
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* be null.
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@@ -165,7 +176,15 @@ Guacamole.Tunnel.State = {
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*
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* @type {Number}
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*/
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"CLOSED": 2
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"CLOSED": 2,
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/**
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* The connection is open, but communication through the tunnel appears to
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* be disrupted, and the connection may close as a result.
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*
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* @type {Number}
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*/
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"UNSTABLE" : 3
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};
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@@ -219,6 +238,14 @@ Guacamole.HTTPTunnel = function(tunnelURL, crossDomain, extraTunnelHeaders) {
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*/
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var receive_timeout = null;
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/**
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* The current connection stability timeout ID, if any.
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*
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* @private
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* @type {Number}
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*/
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var unstableTimeout = null;
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/**
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* Additional headers to be sent in tunnel requests. This dictionary can be
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* populated with key/value header pairs to pass information such as authentication
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@@ -253,14 +280,24 @@ Guacamole.HTTPTunnel = function(tunnelURL, crossDomain, extraTunnelHeaders) {
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*/
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function reset_timeout() {
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// Get rid of old timeout (if any)
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// Get rid of old timeouts (if any)
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window.clearTimeout(receive_timeout);
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window.clearTimeout(unstableTimeout);
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// Set new timeout
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// Clear unstable status
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if (tunnel.state === Guacamole.Tunnel.State.UNSTABLE)
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tunnel.setState(Guacamole.Tunnel.State.OPEN);
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// Set new timeout for tracking overall connection timeout
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receive_timeout = window.setTimeout(function () {
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close_tunnel(new Guacamole.Status(Guacamole.Status.Code.UPSTREAM_TIMEOUT, "Server timeout."));
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}, tunnel.receiveTimeout);
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// Set new timeout for tracking suspected connection instability
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unstableTimeout = window.setTimeout(function() {
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tunnel.setState(Guacamole.Tunnel.State.UNSTABLE);
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}, tunnel.unstableThreshold);
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}
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/**
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@@ -274,6 +311,10 @@ Guacamole.HTTPTunnel = function(tunnelURL, crossDomain, extraTunnelHeaders) {
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*/
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function close_tunnel(status) {
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// Get rid of old timeouts (if any)
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window.clearTimeout(receive_timeout);
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window.clearTimeout(unstableTimeout);
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// Ignore if already closed
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if (tunnel.state === Guacamole.Tunnel.State.CLOSED)
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return;
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@@ -682,6 +723,14 @@ Guacamole.WebSocketTunnel = function(tunnelURL) {
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*/
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var receive_timeout = null;
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/**
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* The current connection stability timeout ID, if any.
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*
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* @private
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* @type {Number}
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*/
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var unstableTimeout = null;
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/**
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* The WebSocket protocol corresponding to the protocol used for the current
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* location.
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@@ -733,14 +782,24 @@ Guacamole.WebSocketTunnel = function(tunnelURL) {
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*/
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function reset_timeout() {
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// Get rid of old timeout (if any)
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// Get rid of old timeouts (if any)
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window.clearTimeout(receive_timeout);
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window.clearTimeout(unstableTimeout);
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// Set new timeout
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// Clear unstable status
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if (tunnel.state === Guacamole.Tunnel.State.UNSTABLE)
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tunnel.setState(Guacamole.Tunnel.State.OPEN);
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// Set new timeout for tracking overall connection timeout
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receive_timeout = window.setTimeout(function () {
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close_tunnel(new Guacamole.Status(Guacamole.Status.Code.UPSTREAM_TIMEOUT, "Server timeout."));
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}, tunnel.receiveTimeout);
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// Set new timeout for tracking suspected connection instability
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unstableTimeout = window.setTimeout(function() {
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tunnel.setState(Guacamole.Tunnel.State.UNSTABLE);
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}, tunnel.unstableThreshold);
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}
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/**
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@@ -754,6 +813,10 @@ Guacamole.WebSocketTunnel = function(tunnelURL) {
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*/
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function close_tunnel(status) {
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// Get rid of old timeouts (if any)
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window.clearTimeout(receive_timeout);
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window.clearTimeout(unstableTimeout);
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// Ignore if already closed
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if (tunnel.state === Guacamole.Tunnel.State.CLOSED)
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return;
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