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https://github.com/gyurix1968/guacamole-client.git
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Merge branch 'loadable-websocket-support' into unstable
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@@ -0,0 +1,111 @@
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package net.sourceforge.guacamole.net.basic;
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/*
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* Guacamole - Clientless Remote Desktop
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* Copyright (C) 2010 Michael Jumper
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.Method;
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import javax.servlet.Servlet;
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import javax.servlet.ServletContext;
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import javax.servlet.ServletContextEvent;
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import javax.servlet.ServletContextListener;
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import net.sourceforge.guacamole.GuacamoleException;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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/**
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* Simple ServletContextListener which loads a WebSocket tunnel implementation
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* if available, using the Servlet 3.0 API to dynamically load and install
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* the tunnel servlet.
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*
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* Note that because Guacamole depends on the Servlet 2.5 API, and 3.0 may
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* not be available or needed if WebSocket is not desired, the 3.0 API is
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* detected and invoked dynamically via reflection.
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*
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* @author Michael Jumper
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*/
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public class WebSocketSupportLoader implements ServletContextListener {
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private Logger logger = LoggerFactory.getLogger(WebSocketSupportLoader.class);
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@Override
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public void contextDestroyed(ServletContextEvent sce) {
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}
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@Override
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public void contextInitialized(ServletContextEvent sce) {
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try {
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// Attempt to find WebSocket servlet
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Class<Servlet> servlet = (Class<Servlet>) GuacamoleClassLoader.getInstance().findClass(
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"net.sourceforge.guacamole.net.basic.BasicGuacamoleWebSocketTunnelServlet"
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);
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// Dynamically add servlet IF SERVLET 3.0 API AVAILABLE!
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try {
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// Get servlet registration class
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Class regClass = Class.forName("javax.servlet.ServletRegistration");
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// Get and invoke addServlet()
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Method addServlet = ServletContext.class.getMethod("addServlet", String.class, Class.class);
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Object reg = addServlet.invoke(sce.getServletContext(), "WebSocketTunnel", servlet);
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// Get and invoke addMapping()
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Method addMapping = regClass.getMethod("addMapping", String[].class);
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addMapping.invoke(reg, (Object) new String[]{"/websocket-tunnel"});
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// If we succesfully load and register the WebSocket tunnel servlet,
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// WebSocket is supported.
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logger.info("WebSocket support found and loaded.");
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}
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// Servlet API 3.0 unsupported
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catch (ClassNotFoundException e) {
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logger.error("Servlet API 3.0 not found.", e);
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}
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catch (NoSuchMethodException e) {
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logger.error("Servlet API 3.0 found, but incomplete.", e);
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}
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// Servlet API 3.0 found, but errors during use
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catch (IllegalAccessException e) {
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logger.error("Unable to load WebSocket tunnel servlet.", e);
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}
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catch (InvocationTargetException e) {
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logger.error("Internal error loading WebSocket tunnel servlet.", e);
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}
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}
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// If no such servlet class, WebSocket support not present
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catch (ClassNotFoundException e) {
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logger.info("WebSocket support not found.");
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}
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// Log all GuacamoleExceptions
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catch (GuacamoleException e) {
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logger.error("Unable to load/detect WebSocket support.", e);
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}
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}
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}
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@@ -28,6 +28,11 @@
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</session-timeout>
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</session-timeout>
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</session-config>
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</session-config>
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<!-- Automatically detect and load WebSocket support -->
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<listener>
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<listener-class>net.sourceforge.guacamole.net.basic.WebSocketSupportLoader</listener-class>
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</listener>
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<!-- Basic Login Servlet -->
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<!-- Basic Login Servlet -->
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<servlet>
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<servlet>
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<description>Login servlet.</description>
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<description>Login servlet.</description>
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@@ -101,10 +101,14 @@
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window.onload = function() {
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window.onload = function() {
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window.setTimeout(function() {
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window.setTimeout(function() {
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var tunnel;
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// TODO: Detect WebSocket and websocket-tunnel
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tunnel = new Guacamole.WebSocketTunnel("websocket-tunnel")
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//tunnel = new Guacamole.HTTPTunnel("tunnel")
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// Instantiate client
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// Instantiate client
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var guac = new Guacamole.Client(
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var guac = new Guacamole.Client(tunnel);
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new Guacamole.HTTPTunnel("tunnel")
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);
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// Add client to UI
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// Add client to UI
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guac.getDisplay().className = "software-cursor";
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guac.getDisplay().className = "software-cursor";
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