GUAC-1354: Refactor Guacamole.AudioChannel to Guacamole.AudioPlayer.

This commit is contained in:
Michael Jumper
2015-09-28 12:37:09 -07:00
parent c54001476d
commit ff5687c01e
3 changed files with 465 additions and 332 deletions

View File

@@ -78,12 +78,12 @@ Guacamole.Client = function(tunnel) {
var layers = {};
/**
* All audio channels currentl in use by the client. Initially, this will
* be empty, but channels may be allocated by the server upon request.
* All audio players currently in use by the client. Initially, this will
* be empty, but audio players may be allocated by the server upon request.
*
* @type Object.<Number, Guacamole.AudioChannel>
* @type Object.<Number, Guacamole.AudioPlayer>
*/
var audioChannels = {};
var audioPlayers = {};
// No initial parsers
var parsers = [];
@@ -440,6 +440,25 @@ Guacamole.Client = function(tunnel) {
*/
this.onerror = null;
/**
* Fired when a audio stream is created. The stream provided to this event
* handler will contain its own event handlers for received data.
*
* @event
* @param {Guacamole.InputStream} stream
* The stream that will receive audio data from the server.
*
* @param {String} mimetype
* The mimetype of the audio data which will be received.
*
* @return {Guacamole.AudioPlayer}
* An object which implements the Guacamole.AudioPlayer interface and
* has been initialied to play the data in the provided stream, or null
* if the built-in audio players of the Guacamole client should be
* used.
*/
this.onaudio = null;
/**
* Fired when the clipboard of the remote client is changing.
*
@@ -499,27 +518,6 @@ Guacamole.Client = function(tunnel) {
*/
this.onsync = null;
/**
* Returns the audio channel having the given index, creating a new channel
* if necessary.
*
* @param {Number} index
* The index of the audio channel to retrieve.
*
* @returns {Guacamole.AudioChannel}
* The audio channel having the given index.
*/
var getAudioChannel = function getAudioChannel(index) {
// Get audio channel, creating it first if necessary
var audio_channel = audioChannels[index];
if (!audio_channel)
audio_channel = audioChannels[index] = new Guacamole.AudioChannel();
return audio_channel;
};
/**
* Returns the layer with the given index, creating it if necessary.
* Positive indices refer to visible layers, an index of zero refers to
@@ -626,24 +624,32 @@ Guacamole.Client = function(tunnel) {
"audio": function(parameters) {
var stream_index = parseInt(parameters[0]);
var channel = getAudioChannel(parseInt(parameters[1]));
var mimetype = parameters[2];
var duration = parseFloat(parameters[3]);
var mimetype = parameters[1];
// Create stream
var stream = streams[stream_index] =
new Guacamole.InputStream(guac_client, stream_index);
// Assemble entire stream as a blob
var blob_reader = new Guacamole.BlobReader(stream, mimetype);
// Get player instance via callback
var audioPlayer = null;
if (guac_client.onaudio)
audioPlayer = guac_client.onaudio(stream, mimetype);
// Play blob as audio
blob_reader.onend = function() {
channel.play(mimetype, duration, blob_reader.getBlob());
};
// If unsuccessful, use a default implementation
if (!audioPlayer) {
if (Guacamole.RawAudioPlayer.isSupportedType(mimetype))
audioPlayer = new Guacamole.RawAudioPlayer(stream, mimetype);
}
// Send success response
guac_client.sendAck(stream_index, "OK", 0x0000);
// If player somehow successfully retrieved, send success response
if (audioPlayer) {
audioPlayers[stream_index] = audioPlayer;
guac_client.sendAck(stream_index, "OK", 0x0000);
}
// Otherwise, mimetype must be unsupported
else
guac_client.sendAck(stream_index, "BAD TYPE", 0x030F);
},
@@ -1113,11 +1119,11 @@ Guacamole.Client = function(tunnel) {
// Flush display, send sync when done
display.flush(function displaySyncComplete() {
// Synchronize all audio channels
for (var index in audioChannels) {
var audioChannel = audioChannels[index];
if (audioChannel)
audioChannel.sync();
// Synchronize all audio players
for (var index in audioPlayers) {
var audioPlayer = audioPlayers[index];
if (audioPlayer)
audioPlayer.sync();
}
// Send sync response to server