/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. */ var Guacamole = Guacamole || {}; /** * A reader which automatically handles the given input stream, returning * strictly received packets as array buffers. Note that this object will * overwrite any installed event handlers on the given Guacamole.InputStream. * * @constructor * @param {!Guacamole.InputStream} stream * The stream that data will be read from. */ Guacamole.ArrayBufferReader = function(stream) { /** * Reference to this Guacamole.InputStream. * @private */ var guac_reader = this; // Receive blobs as array buffers stream.onblob = function(data) { var arrayBuffer, bufferView; // Use native methods for directly decoding base64 to an array buffer // when possible if (Uint8Array.fromBase64) { bufferView = Uint8Array.fromBase64(data); arrayBuffer = bufferView.buffer; } // Rely on binary strings and manual conversions where native methods // like fromBase64() are not available else { var binary = window.atob(data); arrayBuffer = new ArrayBuffer(binary.length); bufferView = new Uint8Array(arrayBuffer); for (var i=0; i