/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is guacamole-common-js. * * The Initial Developer of the Original Code is * Michael Jumper. * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ // Guacamole namespace var Guacamole = Guacamole || {}; /** * Core object providing abstract communication for Guacamole. This object * is a null implementation whose functions do nothing. Guacamole applications * should use {@link Guacamole.HTTPTunnel} instead, or implement their own tunnel based * on this one. * * @constructor * @see Guacamole.HTTPTunnel */ Guacamole.Tunnel = function() { /** * Connect to the tunnel with the given optional data. This data is * typically used for authentication. The format of data accepted is * up to the tunnel implementation. * * @param {String} data The data to send to the tunnel when connecting. */ this.connect = function(data) {}; /** * Disconnect from the tunnel. */ this.disconnect = function() {}; /** * Send the given message through the tunnel to the service on the other * side. All messages are guaranteed to be received in the order sent. * * @param {...} elements The elements of the message to send to the * service on the other side of the tunnel. */ this.sendMessage = function(elements) {}; /** * Fired whenever an error is encountered by the tunnel. * * @event * @param {String} message A human-readable description of the error that * occurred. */ this.onerror = null; /** * Fired once for every complete Guacamole instruction received, in order. * * @event * @param {String} opcode The Guacamole instruction opcode. * @param {Array} parameters The parameters provided for the instruction, * if any. */ this.oninstruction = null; }; /** * Guacamole Tunnel implemented over HTTP via XMLHttpRequest. * * @constructor * @augments Guacamole.Tunnel * @param {String} tunnelURL The URL of the HTTP tunneling service. */ Guacamole.HTTPTunnel = function(tunnelURL) { /** * Reference to this HTTP tunnel. */ var tunnel = this; var tunnel_uuid; var TUNNEL_CONNECT = tunnelURL + "?connect"; var TUNNEL_READ = tunnelURL + "?read:"; var TUNNEL_WRITE = tunnelURL + "?write:"; var STATE_IDLE = 0; var STATE_CONNECTED = 1; var STATE_DISCONNECTED = 2; var currentState = STATE_IDLE; var POLLING_ENABLED = 1; var POLLING_DISABLED = 0; // Default to polling - will be turned off automatically if not needed var pollingMode = POLLING_ENABLED; var sendingMessages = false; var outputMessageBuffer = ""; this.sendMessage = function() { // Do not attempt to send messages if not connected if (currentState != STATE_CONNECTED) return; // Do not attempt to send empty messages if (arguments.length == 0) return; /** * Converts the given value to a length/string pair for use as an * element in a Guacamole instruction. * * @param value The value to convert. * @return {String} The converted value. */ function getElement(value) { var string = new String(value); return string.length + "." + string; } // Initialized message with first element var message = getElement(arguments[0]); // Append remaining elements for (var i=1; i 0) { sendingMessages = true; var message_xmlhttprequest = new XMLHttpRequest(); message_xmlhttprequest.open("POST", TUNNEL_WRITE + tunnel_uuid); message_xmlhttprequest.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); // Once response received, send next queued event. message_xmlhttprequest.onreadystatechange = function() { if (message_xmlhttprequest.readyState == 4) sendPendingMessages(); } message_xmlhttprequest.send(outputMessageBuffer); outputMessageBuffer = ""; // Clear buffer } else sendingMessages = false; } function handleResponse(xmlhttprequest) { var interval = null; var nextRequest = null; var dataUpdateEvents = 0; // The location of the last element's terminator var elementEnd = -1; // Where to start the next length search or the next element var startIndex = 0; // Parsed elements var elements = new Array(); function parseResponse() { // Do not handle responses if not connected if (currentState != STATE_CONNECTED) { // Clean up interval if polling if (interval != null) clearInterval(interval); return; } // Start next request as soon as possible IF request was successful if (xmlhttprequest.readyState >= 2 && nextRequest == null && xmlhttprequest.status == 200) nextRequest = makeRequest(); // Parse stream when data is received and when complete. if (xmlhttprequest.readyState == 3 || xmlhttprequest.readyState == 4) { // Also poll every 30ms (some browsers don't repeatedly call onreadystatechange for new data) if (pollingMode == POLLING_ENABLED) { if (xmlhttprequest.readyState == 3 && interval == null) interval = setInterval(parseResponse, 30); else if (xmlhttprequest.readyState == 4 && interval != null) clearInterval(interval); } // If canceled, stop transfer if (xmlhttprequest.status == 0) { tunnel.disconnect(); return; } // Halt on error during request else if (xmlhttprequest.status != 200) { // Get error message (if any) var message = xmlhttprequest.getResponseHeader("X-Guacamole-Error-Message"); if (!message) message = "Internal server error"; // Call error handler if (tunnel.onerror) tunnel.onerror(message); // Finish tunnel.disconnect(); return; } var current = xmlhttprequest.responseText; // While search is within currently received data while (elementEnd < current.length) { // If we are waiting for element data if (elementEnd >= startIndex) { // We now have enough data for the element. Parse. var element = current.substring(startIndex, elementEnd); var terminator = current.substring(elementEnd, elementEnd+1); // Add element to array elements.push(element); // If last element, handle instruction if (terminator == ";") { // Get opcode var opcode = elements.shift(); // Call instruction handler. if (tunnel.oninstruction != null) tunnel.oninstruction(opcode, elements); // Clear elements elements.length = 0; } // Start searching for length at character after // element terminator startIndex = elementEnd + 1; } // Search for end of length var lengthEnd = current.indexOf(".", startIndex); if (lengthEnd != -1) { // Parse length var length = parseInt(current.substring(elementEnd+1, lengthEnd)); // If we're done parsing, handle the next response. if (length == 0) { // Clean up interval if polling if (interval != null) clearInterval(interval); // Clean up object xmlhttprequest.onreadystatechange = null; xmlhttprequest.abort(); // Start handling next request if (nextRequest) handleResponse(nextRequest); // Done parsing break; } // Calculate start of element startIndex = lengthEnd + 1; // Calculate location of element terminator elementEnd = startIndex + length; } // If no period yet, continue search when more data // is received else { startIndex = current.length; break; } } // end parse loop } } // If response polling enabled, attempt to detect if still // necessary (via wrapping parseResponse()) if (pollingMode == POLLING_ENABLED) { xmlhttprequest.onreadystatechange = function() { // If we receive two or more readyState==3 events, // there is no need to poll. if (xmlhttprequest.readyState == 3) { dataUpdateEvents++; if (dataUpdateEvents >= 2) { pollingMode = POLLING_DISABLED; xmlhttprequest.onreadystatechange = parseResponse; } } parseResponse(); } } // Otherwise, just parse else xmlhttprequest.onreadystatechange = parseResponse; parseResponse(); } function makeRequest() { // Download self var xmlhttprequest = new XMLHttpRequest(); xmlhttprequest.open("POST", TUNNEL_READ + tunnel_uuid); xmlhttprequest.send(null); return xmlhttprequest; } this.connect = function(data) { // Start tunnel and connect synchronously var connect_xmlhttprequest = new XMLHttpRequest(); connect_xmlhttprequest.open("POST", TUNNEL_CONNECT, false); connect_xmlhttprequest.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); connect_xmlhttprequest.send(data); // If failure, throw error if (connect_xmlhttprequest.status != 200) { var message = connect_xmlhttprequest.getResponseHeader("X-Guacamole-Error-Message"); if (!message) message = "Internal error"; throw new Error(message); } // Get UUID from response tunnel_uuid = connect_xmlhttprequest.responseText; // Start reading data currentState = STATE_CONNECTED; handleResponse(makeRequest()); }; this.disconnect = function() { currentState = STATE_DISCONNECTED; }; }; Guacamole.HTTPTunnel.prototype = new Guacamole.Tunnel();