mirror of
https://github.com/gyurix1968/guacamole-client.git
synced 2025-09-06 05:07:41 +00:00
769 lines
22 KiB
JavaScript
769 lines
22 KiB
JavaScript
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is guacamole-common-js.
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*
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* The Initial Developer of the Original Code is
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* Michael Jumper.
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Matt Hortman
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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// Guacamole namespace
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var Guacamole = Guacamole || {};
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/**
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* Guacamole protocol client. Given a display element and {@link Guacamole.Tunnel},
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* automatically handles incoming and outgoing Guacamole instructions via the
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* provided tunnel, updating the display using one or more canvas elements.
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*
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* @constructor
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* @param {Guacamole.Tunnel} tunnel The tunnel to use to send and receive
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* Guacamole instructions.
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*/
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Guacamole.Client = function(tunnel) {
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var guac_client = this;
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var STATE_IDLE = 0;
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var STATE_CONNECTING = 1;
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var STATE_WAITING = 2;
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var STATE_CONNECTED = 3;
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var STATE_DISCONNECTING = 4;
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var STATE_DISCONNECTED = 5;
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var currentState = STATE_IDLE;
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var currentTimestamp = 0;
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var pingInterval = null;
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var displayWidth = 0;
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var displayHeight = 0;
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// Create display
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var display = document.createElement("div");
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display.style.position = "relative";
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display.style.width = displayWidth + "px";
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display.style.height = displayHeight + "px";
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// Create default layer
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var default_layer_container = new Guacamole.Client.LayerContainer(displayWidth, displayHeight);
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// Position default layer
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var default_layer_container_element = default_layer_container.getElement();
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default_layer_container_element.style.position = "absolute";
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default_layer_container_element.style.left = "0px";
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default_layer_container_element.style.top = "0px";
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// Create cursor layer
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var cursor = new Guacamole.Client.LayerContainer(0, 0);
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cursor.getLayer().setChannelMask(Guacamole.Layer.SRC);
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// Position cursor layer
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var cursor_element = cursor.getElement();
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cursor_element.style.position = "absolute";
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cursor_element.style.left = "0px";
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cursor_element.style.top = "0px";
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// Add default layer and cursor to display
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display.appendChild(default_layer_container.getElement());
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display.appendChild(cursor.getElement());
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// Initially, only default layer exists
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var layers = [default_layer_container];
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// No initial buffers
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var buffers = [];
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tunnel.onerror = function(message) {
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if (guac_client.onerror)
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guac_client.onerror(message);
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};
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function setState(state) {
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if (state != currentState) {
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currentState = state;
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if (guac_client.onstatechange)
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guac_client.onstatechange(currentState);
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}
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}
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function isConnected() {
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return currentState == STATE_CONNECTED
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|| currentState == STATE_WAITING;
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}
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var cursorHotspotX = 0;
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var cursorHotspotY = 0;
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var cursorX = 0;
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var cursorY = 0;
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function moveCursor(x, y) {
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var element = cursor.getElement();
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// Update rect
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element.style.left = (x - cursorHotspotX) + "px";
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element.style.top = (y - cursorHotspotY) + "px";
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// Update stored position
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cursorX = x;
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cursorY = y;
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}
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guac_client.getDisplay = function() {
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return display;
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};
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guac_client.sendKeyEvent = function(pressed, keysym) {
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// Do not send requests if not connected
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if (!isConnected())
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return;
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tunnel.sendMessage("key", keysym, pressed);
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};
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guac_client.sendMouseState = function(mouseState) {
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// Do not send requests if not connected
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if (!isConnected())
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return;
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// Update client-side cursor
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moveCursor(
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mouseState.x,
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mouseState.y
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);
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// Build mask
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var buttonMask = 0;
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if (mouseState.left) buttonMask |= 1;
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if (mouseState.middle) buttonMask |= 2;
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if (mouseState.right) buttonMask |= 4;
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if (mouseState.up) buttonMask |= 8;
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if (mouseState.down) buttonMask |= 16;
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// Send message
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tunnel.sendMessage("mouse", mouseState.x, mouseState.y, buttonMask);
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};
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guac_client.setClipboard = function(data) {
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// Do not send requests if not connected
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if (!isConnected())
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return;
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tunnel.sendMessage("clipboard", data);
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};
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// Handlers
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guac_client.onstatechange = null;
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guac_client.onname = null;
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guac_client.onerror = null;
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guac_client.onclipboard = null;
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// Layers
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function getBufferLayer(index) {
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index = -1 - index;
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var buffer = buffers[index];
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// Create buffer if necessary
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if (buffer == null) {
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buffer = new Guacamole.Layer(0, 0);
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buffer.autosize = 1;
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buffers[index] = buffer;
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}
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return buffer;
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}
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function getLayerContainer(index) {
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var layer = layers[index];
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if (layer == null) {
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// Add new layer
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layer = new Guacamole.Client.LayerContainer(displayWidth, displayHeight);
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layers[index] = layer;
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// Get and position layer
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var layer_element = layer.getElement();
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layer_element.style.position = "absolute";
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layer_element.style.left = "0px";
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layer_element.style.top = "0px";
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// Add to default layer container
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default_layer_container.getElement().appendChild(layer_element);
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}
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return layer;
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}
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function getLayer(index) {
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// If buffer, just get layer
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if (index < 0)
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return getBufferLayer(index);
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// Otherwise, retrieve layer from layer container
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return getLayerContainer(index).getLayer();
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}
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var instructionHandlers = {
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"error": function(parameters) {
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if (guac_client.onerror) guac_client.onerror(parameters[0]);
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guac_client.disconnect();
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},
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"name": function(parameters) {
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if (guac_client.onname) guac_client.onname(parameters[0]);
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},
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"clipboard": function(parameters) {
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if (guac_client.onclipboard) guac_client.onclipboard(parameters[0]);
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},
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"size": function(parameters) {
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var layer_index = parseInt(parameters[0]);
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var width = parseInt(parameters[1]);
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var height = parseInt(parameters[2]);
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// Only valid for layers (buffers auto-resize)
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if (layer_index >= 0) {
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// Resize layer
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var layer_container = getLayerContainer(layer_index);
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layer_container.resize(width, height);
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// If layer is default, resize display
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if (layer_index == 0) {
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displayWidth = width;
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displayHeight = height;
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// Update (set) display size
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display.style.width = displayWidth + "px";
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display.style.height = displayHeight + "px";
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}
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} // end if layer (not buffer)
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},
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"move": function(parameters) {
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var layer_index = parseInt(parameters[0]);
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var parent_index = parseInt(parameters[1]);
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var x = parseInt(parameters[2]);
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var y = parseInt(parameters[3]);
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var z = parseInt(parameters[4]);
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// Only valid for non-default layers
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if (layer_index > 0 && parent_index >= 0) {
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// Get container element
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var layer_container = getLayerContainer(layer_index).getElement();
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var parent = getLayerContainer(parent_index).getElement();
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// Set parent if necessary
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if (!(layer_container.parentNode === parent))
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parent.appendChild(layer_container);
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// Move layer
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layer_container.style.left = x + "px";
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layer_container.style.top = y + "px";
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layer_container.style.zIndex = z;
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}
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},
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"dispose": function(parameters) {
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var layer_index = parseInt(parameters[0]);
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// If visible layer, remove from parent
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if (layer_index > 0) {
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// Get container element
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var layer_container = getLayerContainer(layer_index).getElement();
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// Remove from parent
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layer_container.parentNode.removeChild(layer_container);
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// Delete reference
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delete layers[layer_index];
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}
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// If buffer, just delete reference
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else if (layer_index < 0)
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delete buffers[-1 - layer_index];
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// Attempting to dispose the root layer currently has no effect.
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},
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"png": function(parameters) {
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var channelMask = parseInt(parameters[0]);
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var layer = getLayer(parseInt(parameters[1]));
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var x = parseInt(parameters[2]);
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var y = parseInt(parameters[3]);
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var data = parameters[4];
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layer.setChannelMask(channelMask);
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layer.draw(
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x,
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y,
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"data:image/png;base64," + data
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);
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// If received first update, no longer waiting.
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if (currentState == STATE_WAITING)
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setState(STATE_CONNECTED);
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},
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"copy": function(parameters) {
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var srcL = getLayer(parseInt(parameters[0]));
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var srcX = parseInt(parameters[1]);
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var srcY = parseInt(parameters[2]);
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var srcWidth = parseInt(parameters[3]);
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var srcHeight = parseInt(parameters[4]);
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var channelMask = parseInt(parameters[5]);
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var dstL = getLayer(parseInt(parameters[6]));
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var dstX = parseInt(parameters[7]);
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var dstY = parseInt(parameters[8]);
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dstL.setChannelMask(channelMask);
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dstL.copy(
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srcL,
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srcX,
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srcY,
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srcWidth,
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srcHeight,
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dstX,
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dstY
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);
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},
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"transfer": function(parameters) {
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var srcL = getLayer(parseInt(parameters[0]));
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var srcX = parseInt(parameters[1]);
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var srcY = parseInt(parameters[2]);
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var srcWidth = parseInt(parameters[3]);
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var srcHeight = parseInt(parameters[4]);
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var transferFunction = Guacamole.Client.DefaultTransferFunction[parameters[5]];
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var dstL = getLayer(parseInt(parameters[6]));
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var dstX = parseInt(parameters[7]);
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var dstY = parseInt(parameters[8]);
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dstL.transfer(
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srcL,
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srcX,
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srcY,
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srcWidth,
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srcHeight,
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dstX,
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dstY,
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transferFunction
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);
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},
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"rect": function(parameters) {
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var layer = getLayer(parseInt(parameters[0]));
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var x = parseInt(parameters[1]);
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var y = parseInt(parameters[2]);
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var w = parseInt(parameters[3]);
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var h = parseInt(parameters[4]);
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layer.rect(x, y, w, h);
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},
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"clip": function(parameters) {
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var layer = getLayer(parseInt(parameters[0]));
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layer.clip();
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},
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"cfill": function(parameters) {
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var channelMask = parseInt(parameters[0]);
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var layer = getLayer(parseInt(parameters[1]));
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var r = getLayer(parseInt(parameters[2]));
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var g = getLayer(parseInt(parameters[3]));
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var b = getLayer(parseInt(parameters[4]));
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var a = getLayer(parseInt(parameters[5]));
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layer.setChannelMask(channelMask);
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layer.fillColor(r, g, b, a);
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},
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"cursor": function(parameters) {
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cursorHotspotX = parseInt(parameters[0]);
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cursorHotspotY = parseInt(parameters[1]);
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var srcL = getLayer(parseInt(parameters[2]));
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var srcX = parseInt(parameters[3]);
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var srcY = parseInt(parameters[4]);
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var srcWidth = parseInt(parameters[5]);
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var srcHeight = parseInt(parameters[6]);
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// Reset cursor size
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cursor.resize(srcWidth, srcHeight);
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// Draw cursor to cursor layer
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cursor.getLayer().copyRect(
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srcL,
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srcX,
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srcY,
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srcWidth,
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srcHeight,
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0,
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0
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);
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// Update cursor position (hotspot may have changed)
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moveCursor(cursorX, cursorY);
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},
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"sync": function(parameters) {
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var timestamp = parameters[0];
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// When all layers have finished rendering all instructions
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// UP TO THIS POINT IN TIME, send sync response.
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var layersToSync = 0;
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function syncLayer() {
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layersToSync--;
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// Send sync response when layers are finished
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if (layersToSync == 0) {
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if (timestamp != currentTimestamp) {
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tunnel.sendMessage("sync", timestamp);
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currentTimestamp = timestamp;
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}
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}
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}
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// Count active, not-ready layers and install sync tracking hooks
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for (var i=0; i<layers.length; i++) {
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var layer = layers[i].getLayer();
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if (layer && !layer.isReady()) {
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layersToSync++;
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layer.sync(syncLayer);
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}
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}
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// If all layers are ready, then we didn't install any hooks.
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// Send sync message now,
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if (layersToSync == 0) {
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if (timestamp != currentTimestamp) {
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tunnel.sendMessage("sync", timestamp);
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currentTimestamp = timestamp;
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}
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}
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}
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};
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tunnel.oninstruction = function(opcode, parameters) {
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var handler = instructionHandlers[opcode];
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if (handler)
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handler(parameters);
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};
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guac_client.disconnect = function() {
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// Only attempt disconnection not disconnected.
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if (currentState != STATE_DISCONNECTED
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&& currentState != STATE_DISCONNECTING) {
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setState(STATE_DISCONNECTING);
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// Stop ping
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if (pingInterval)
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window.clearInterval(pingInterval);
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// Send disconnect message and disconnect
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tunnel.sendMessage("disconnect");
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tunnel.disconnect();
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setState(STATE_DISCONNECTED);
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}
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};
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guac_client.connect = function(data) {
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setState(STATE_CONNECTING);
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try {
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tunnel.connect(data);
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}
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catch (e) {
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setState(STATE_IDLE);
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throw e;
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}
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|
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// Ping every 5 seconds (ensure connection alive)
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pingInterval = window.setInterval(function() {
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tunnel.sendMessage("sync", currentTimestamp);
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}, 5000);
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setState(STATE_WAITING);
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};
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};
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|
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/**
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|
* Simple container for Guacamole.Layer, allowing layers to be easily
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* repositioned and nested. This allows certain operations to be accelerated
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|
* through DOM manipulation, rather than raster operations.
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*
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|
* @constructor
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|
*
|
|
* @param {Number} width The width of the Layer, in pixels. The canvas element
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|
* backing this Layer will be given this width.
|
|
*
|
|
* @param {Number} height The height of the Layer, in pixels. The canvas element
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|
* backing this Layer will be given this height.
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*/
|
|
Guacamole.Client.LayerContainer = function(width, height) {
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|
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/**
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|
* Reference to this LayerContainer.
|
|
* @private
|
|
*/
|
|
var layer_container = this;
|
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|
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// Create layer with given size
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|
var layer = new Guacamole.Layer(width, height);
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|
|
// Set layer position
|
|
var canvas = layer.getCanvas();
|
|
canvas.style.position = "absolute";
|
|
canvas.style.left = "0px";
|
|
canvas.style.top = "0px";
|
|
|
|
// Create div with given size
|
|
var div = document.createElement("div");
|
|
div.appendChild(canvas);
|
|
div.style.width = width + "px";
|
|
div.style.height = height + "px";
|
|
|
|
/**
|
|
* Changes the size of this LayerContainer and the contained Layer to the
|
|
* given width and height.
|
|
*
|
|
* @param {Number} width The new width to assign to this Layer.
|
|
* @param {Number} height The new height to assign to this Layer.
|
|
*/
|
|
layer_container.resize = function(width, height) {
|
|
|
|
// Resize layer
|
|
layer.resize(width, height);
|
|
|
|
// Resize containing div
|
|
div.style.width = width + "px";
|
|
div.style.height = height + "px";
|
|
|
|
};
|
|
|
|
/**
|
|
* Returns the Layer contained within this LayerContainer.
|
|
* @returns {Guacamole.Layer} The Layer contained within this LayerContainer.
|
|
*/
|
|
layer_container.getLayer = function() {
|
|
return layer;
|
|
};
|
|
|
|
/**
|
|
* Returns the element containing the Layer within this LayerContainer.
|
|
* @returns {Element} The element containing the Layer within this LayerContainer.
|
|
*/
|
|
layer_container.getElement = function() {
|
|
return div;
|
|
};
|
|
|
|
};
|
|
|
|
/**
|
|
* Map of all Guacamole binary raster operations to transfer functions.
|
|
* @private
|
|
*/
|
|
Guacamole.Client.DefaultTransferFunction = {
|
|
|
|
/* BLACK */
|
|
0x0: function (src, dst) {
|
|
dst.red = dst.green = dst.blue = 0x00;
|
|
},
|
|
|
|
/* WHITE */
|
|
0xF: function (src, dst) {
|
|
dst.red = dst.green = dst.blue = 0xFF;
|
|
},
|
|
|
|
/* SRC */
|
|
0x3: function (src, dst) {
|
|
dst.red = src.red;
|
|
dst.green = src.green;
|
|
dst.blue = src.blue;
|
|
dst.alpha = src.alpha;
|
|
},
|
|
|
|
/* DEST (no-op) */
|
|
0x5: function (src, dst) {
|
|
// Do nothing
|
|
},
|
|
|
|
/* Invert SRC */
|
|
0xC: function (src, dst) {
|
|
dst.red = 0xFF & ~src.red;
|
|
dst.green = 0xFF & ~src.green;
|
|
dst.blue = 0xFF & ~src.blue;
|
|
dst.alpha = src.alpha;
|
|
},
|
|
|
|
/* Invert DEST */
|
|
0xA: function (src, dst) {
|
|
dst.red = 0xFF & ~dst.red;
|
|
dst.green = 0xFF & ~dst.green;
|
|
dst.blue = 0xFF & ~dst.blue;
|
|
},
|
|
|
|
/* AND */
|
|
0x1: function (src, dst) {
|
|
dst.red = ( src.red & dst.red);
|
|
dst.green = ( src.green & dst.green);
|
|
dst.blue = ( src.blue & dst.blue);
|
|
},
|
|
|
|
/* NAND */
|
|
0xE: function (src, dst) {
|
|
dst.red = 0xFF & ~( src.red & dst.red);
|
|
dst.green = 0xFF & ~( src.green & dst.green);
|
|
dst.blue = 0xFF & ~( src.blue & dst.blue);
|
|
},
|
|
|
|
/* OR */
|
|
0x7: function (src, dst) {
|
|
dst.red = ( src.red | dst.red);
|
|
dst.green = ( src.green | dst.green);
|
|
dst.blue = ( src.blue | dst.blue);
|
|
},
|
|
|
|
/* NOR */
|
|
0x8: function (src, dst) {
|
|
dst.red = 0xFF & ~( src.red | dst.red);
|
|
dst.green = 0xFF & ~( src.green | dst.green);
|
|
dst.blue = 0xFF & ~( src.blue | dst.blue);
|
|
},
|
|
|
|
/* XOR */
|
|
0x6: function (src, dst) {
|
|
dst.red = ( src.red ^ dst.red);
|
|
dst.green = ( src.green ^ dst.green);
|
|
dst.blue = ( src.blue ^ dst.blue);
|
|
},
|
|
|
|
/* XNOR */
|
|
0x9: function (src, dst) {
|
|
dst.red = 0xFF & ~( src.red ^ dst.red);
|
|
dst.green = 0xFF & ~( src.green ^ dst.green);
|
|
dst.blue = 0xFF & ~( src.blue ^ dst.blue);
|
|
},
|
|
|
|
/* AND inverted source */
|
|
0x4: function (src, dst) {
|
|
dst.red = 0xFF & (~src.red & dst.red);
|
|
dst.green = 0xFF & (~src.green & dst.green);
|
|
dst.blue = 0xFF & (~src.blue & dst.blue);
|
|
},
|
|
|
|
/* OR inverted source */
|
|
0xD: function (src, dst) {
|
|
dst.red = 0xFF & (~src.red | dst.red);
|
|
dst.green = 0xFF & (~src.green | dst.green);
|
|
dst.blue = 0xFF & (~src.blue | dst.blue);
|
|
},
|
|
|
|
/* AND inverted destination */
|
|
0x2: function (src, dst) {
|
|
dst.red = 0xFF & ( src.red & ~dst.red);
|
|
dst.green = 0xFF & ( src.green & ~dst.green);
|
|
dst.blue = 0xFF & ( src.blue & ~dst.blue);
|
|
},
|
|
|
|
/* OR inverted destination */
|
|
0xB: function (src, dst) {
|
|
dst.red = 0xFF & ( src.red | ~dst.red);
|
|
dst.green = 0xFF & ( src.green | ~dst.green);
|
|
dst.blue = 0xFF & ( src.blue | ~dst.blue);
|
|
}
|
|
|
|
};
|