Files
guacamole-client/guacamole/src/main/webapp/scripts/session.js

161 lines
4.7 KiB
JavaScript

/*
* Copyright (C) 2013 Glyptodon LLC
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/**
* Global storage for Guacamole pages.
*/
GuacamoleSessionStorage = (opener && opener.GuacamoleSessionStorage) || new (function() {
/**
* The contents of storage, as a JSON string containing name/value pairs as
* properties.
*
* @private
* @type String
*/
var stored_json = "{}";
/**
* Called whenever an item value changes.
*
* @callback onchange
* @param {String} name The name of the item changed.
* @param value The new item value.
*/
/**
* All attached listeners.
*
* @type onchange[]
*/
var listeners = [];
/**
* Notifies all listeners that an item has changed.
*
* @param {String} name The name of the item that changed.
* @param value The new item value.
*/
function __notify_changed(name, value) {
for (var i=0; i<listeners.length; i++)
listeners[i](name, value);
}
/**
* Returns the value stored within the item having the given name.
*
* @param {String} name The name of the item to read.
* @param [value] The default value, if any.
* @return The value of the given item.
*/
this.getItem = function(name, value) {
// Attempt to read JSON from localStorage, default to local variable
var json = stored_json;
if (localStorage) {
try {
json = localStorage.getItem("GUACAMOLE_STATE") || "{}";
}
catch (ignore) {}
}
var obj = JSON.parse(json);
if (obj[name] !== undefined)
return obj[name];
return value;
};
/**
* Sets the item having the given name to the given value.
*
* @param {String} name The name of the item to change.
* @param [value] An arbitrary value.
*/
this.setItem = function(name, value) {
// Attempt to read JSON from localStorage, default to local variable
var json = stored_json;
if (localStorage) {
try {
json = localStorage.getItem("GUACAMOLE_STATE") || "{}";
}
catch (ignore) {}
}
// Modify object property
var obj = JSON.parse(json);
var old = obj[name];
obj[name] = value;
// Notify of change
if (old !== value)
__notify_changed(name, value);
// Attempt to set JSON within localStorage, default to local variable
stored_json = JSON.stringify(obj);
if (localStorage) {
try {
localStorage.setItem("GUACAMOLE_STATE", stored_json);
}
catch (ignore) {}
}
};
// Reload when modified
window.addEventListener("storage", function reload() {
// Pull current state
var new_json = localStorage.getItem("GUACAMOLE_STATE") || "{}";
var new_state = JSON.parse(new_json);
var old_state = JSON.parse(stored_json);
// Check if any values are different
for (var name in new_state) {
// If value changed, notify
var old = old_state[name];
if (old !== new_state[name])
__notify_changed(name, new_state[name]);
}
stored_json = new_json;
}, false);
/**
* Ensures that the given function will be called for each change in
* item value. The function must accept a single argument which will be
* the name of the item changed.
*
* @param {onchange} onchange The function to call when an item changes.
*/
this.addChangeListener = function(onchange) {
listeners.push(onchange);
};
})();