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https://github.com/gyurix1968/guacamole-client.git
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Further instructions may need to be replayed after seeking to the keyframe in order to reach the desired frame index.
1128 lines
36 KiB
JavaScript
1128 lines
36 KiB
JavaScript
/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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var Guacamole = Guacamole || {};
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/**
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* A recording of a Guacamole session. Given a {@link Guacamole.Tunnel} or Blob,
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* the Guacamole.SessionRecording automatically parses Guacamole instructions
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* within the recording source as it plays back the recording. Playback of the
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* recording may be controlled through function calls to the
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* Guacamole.SessionRecording, even while the recording has not yet finished
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* being created or downloaded. Parsing of the contents of the recording will
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* begin immediately and automatically after this constructor is invoked.
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*
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* @constructor
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* @param {!Blob|Guacamole.Tunnel} source
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* The Blob from which the instructions of the recording should
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* be read.
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*/
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Guacamole.SessionRecording = function SessionRecording(source) {
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/**
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* Reference to this Guacamole.SessionRecording.
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*
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* @private
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* @type {!Guacamole.SessionRecording}
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*/
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var recording = this;
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/**
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* The Blob from which the instructions of the recording should be read.
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* Note that this value is initialized far below.
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*
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* @private
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* @type {!Blob}
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*/
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var recordingBlob;
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/**
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* The tunnel from which the recording should be read, if the recording is
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* being read from a tunnel. If the recording was supplied as a Blob, this
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* will be null.
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*
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* @private
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* @type {Guacamole.Tunnel}
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*/
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var tunnel = null;
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/**
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* The number of bytes that this Guacamole.SessionRecording should attempt
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* to read from the given blob in each read operation. Larger blocks will
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* generally read the blob more quickly, but may result in excessive
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* time being spent within the parser, making the page unresponsive
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* while the recording is loading.
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*
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* @private
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* @constant
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* @type {Number}
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*/
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var BLOCK_SIZE = 262144;
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/**
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* The minimum number of characters which must have been read between
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* keyframes.
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*
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* @private
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* @constant
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* @type {Number}
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*/
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var KEYFRAME_CHAR_INTERVAL = 16384;
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/**
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* The minimum number of milliseconds which must elapse between keyframes.
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*
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* @private
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* @constant
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* @type {Number}
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*/
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var KEYFRAME_TIME_INTERVAL = 5000;
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/**
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* All frames parsed from the provided blob.
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*
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* @private
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* @type {!Guacamole.SessionRecording._Frame[]}
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*/
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var frames = [];
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/**
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* The timestamp of the last frame which was flagged for use as a keyframe.
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* If no timestamp has yet been flagged, this will be 0.
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*
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* @private
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* @type {!number}
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*/
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var lastKeyframe = 0;
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/**
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* Tunnel which feeds arbitrary instructions to the client used by this
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* Guacamole.SessionRecording for playback of the session recording.
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*
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* @private
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* @type {!Guacamole.SessionRecording._PlaybackTunnel}
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*/
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var playbackTunnel = new Guacamole.SessionRecording._PlaybackTunnel();
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/**
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* Guacamole.Client instance used for visible playback of the session
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* recording.
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*
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* @private
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* @type {!Guacamole.Client}
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*/
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var playbackClient = new Guacamole.Client(playbackTunnel);
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/**
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* The current frame rendered within the playback client. If no frame is
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* yet rendered, this will be -1.
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*
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* @private
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* @type {!number}
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*/
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var currentFrame = -1;
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/**
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* The timestamp of the frame when playback began, in milliseconds. If
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* playback is not in progress, this will be null.
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*
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* @private
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* @type {number}
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*/
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var startVideoTimestamp = null;
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/**
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* The real-world timestamp when playback began, in milliseconds. If
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* playback is not in progress, this will be null.
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*
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* @private
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* @type {number}
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*/
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var startRealTimestamp = null;
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/**
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* An object containing a single "aborted" property which is set to
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* true if the in-progress seek operation should be aborted. If no seek
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* operation is in progress, this will be null.
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*
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* @private
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* @type {object}
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*/
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var activeSeek = null;
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/**
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* The byte offset within the recording blob of the first character of
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* the first instruction of the current frame. Here, "current frame"
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* refers to the frame currently being parsed when the provided
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* recording is initially loading. If the recording is not being
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* loaded, this value has no meaning.
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*
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* @private
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* @type {!number}
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*/
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var frameStart = 0;
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/**
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* The byte offset within the recording blob of the character which
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* follows the last character of the most recently parsed instruction
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* of the current frame. Here, "current frame" refers to the frame
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* currently being parsed when the provided recording is initially
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* loading. If the recording is not being loaded, this value has no
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* meaning.
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*
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* @private
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* @type {!number}
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*/
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var frameEnd = 0;
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/**
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* Whether the initial loading process has been aborted. If the loading
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* process has been aborted, no further blocks of data should be read
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* from the recording.
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*
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* @private
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* @type {!boolean}
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*/
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var aborted = false;
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/**
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* The function to invoke when the seek operation initiated by a call
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* to seek() is cancelled or successfully completed. If no seek
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* operation is in progress, this will be null.
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*
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* @private
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* @type {function}
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*/
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var seekCallback = null;
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/**
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* Parses all Guacamole instructions within the given blob, invoking
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* the provided instruction callback for each such instruction. Once
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* the end of the blob has been reached (no instructions remain to be
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* parsed), the provided completion callback is invoked. If a parse
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* error prevents reading instructions from the blob, the onerror
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* callback of the Guacamole.SessionRecording is invoked, and no further
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* data is handled within the blob.
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*
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* @private
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* @param {!Blob} blob
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* The blob to parse Guacamole instructions from.
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*
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* @param {function} [instructionCallback]
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* The callback to invoke for each Guacamole instruction read from
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* the given blob. This function must accept the same arguments
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* as the oninstruction handler of Guacamole.Parser.
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*
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* @param {function} [completionCallback]
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* The callback to invoke once all instructions have been read from
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* the given blob.
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*/
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var parseBlob = function parseBlob(blob, instructionCallback, completionCallback) {
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// Do not read any further blocks if loading has been aborted
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if (aborted && blob === recordingBlob)
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return;
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// Prepare a parser to handle all instruction data within the blob,
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// automatically invoking the provided instruction callback for all
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// parsed instructions
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var parser = new Guacamole.Parser();
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parser.oninstruction = instructionCallback;
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var offset = 0;
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var reader = new FileReader();
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/**
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* Reads the block of data at offset bytes within the blob. If no
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* such block exists, then the completion callback provided to
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* parseBlob() is invoked as all data has been read.
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*
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* @private
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*/
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var readNextBlock = function readNextBlock() {
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// Do not read any further blocks if loading has been aborted
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if (aborted && blob === recordingBlob)
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return;
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// Parse all instructions within the block, invoking the
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// onerror handler if a parse error occurs
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if (reader.readyState === 2 /* DONE */) {
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try {
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parser.receive(reader.result);
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}
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catch (parseError) {
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if (recording.onerror) {
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recording.onerror(parseError.message);
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}
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return;
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}
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}
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// If no data remains, the read operation is complete and no
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// further blocks need to be read
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if (offset >= blob.size) {
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if (completionCallback)
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completionCallback();
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}
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// Otherwise, read the next block
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else {
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var block = blob.slice(offset, offset + BLOCK_SIZE);
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offset += block.size;
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reader.readAsText(block);
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}
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};
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// Read blocks until the end of the given blob is reached
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reader.onload = readNextBlock;
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readNextBlock();
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};
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/**
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* Calculates the size of the given Guacamole instruction element, in
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* Unicode characters. The size returned includes the characters which
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* make up the length, the "." separator between the length and the
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* element itself, and the "," or ";" terminator which follows the
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* element.
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*
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* @private
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* @param {!string} value
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* The value of the element which has already been parsed (lacks
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* the initial length, "." separator, and "," or ";" terminator).
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*
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* @returns {!number}
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* The number of Unicode characters which would make up the given
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* element within a Guacamole instruction.
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*/
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var getElementSize = function getElementSize(value) {
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var valueLength = value.length;
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// Calculate base size, assuming at least one digit, the "."
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// separator, and the "," or ";" terminator
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var protocolSize = valueLength + 3;
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// Add one character for each additional digit that would occur
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// in the element length prefix
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while (valueLength >= 10) {
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protocolSize++;
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valueLength = Math.floor(valueLength / 10);
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}
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return protocolSize;
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};
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// Start playback client connected
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playbackClient.connect();
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// Hide cursor unless mouse position is received
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playbackClient.getDisplay().showCursor(false);
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/**
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* Handles a newly-received instruction, whether from the main Blob or a
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* tunnel, adding new frames and keyframes as necessary. Load progress is
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* reported via onprogress automatically.
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*
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* @private
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* @param {!string} opcode
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* The opcode of the instruction to handle.
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*
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* @param {!string[]} args
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* The arguments of the received instruction, if any.
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*/
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var loadInstruction = function loadInstruction(opcode, args) {
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// Advance end of frame by overall length of parsed instruction
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frameEnd += getElementSize(opcode);
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for (var i = 0; i < args.length; i++)
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frameEnd += getElementSize(args[i]);
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// Once a sync is received, store all instructions since the last
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// frame as a new frame
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if (opcode === 'sync') {
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// Parse frame timestamp from sync instruction
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var timestamp = parseInt(args[0]);
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// Add a new frame containing the instructions read since last frame
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var frame = new Guacamole.SessionRecording._Frame(timestamp, frameStart, frameEnd);
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frames.push(frame);
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frameStart = frameEnd;
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// This frame should eventually become a keyframe if enough data
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// has been processed and enough recording time has elapsed, or if
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// this is the absolute first frame
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if (frames.length === 1 || (frameEnd - frames[lastKeyframe].start >= KEYFRAME_CHAR_INTERVAL
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&& timestamp - frames[lastKeyframe].timestamp >= KEYFRAME_TIME_INTERVAL)) {
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frame.keyframe = true;
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lastKeyframe = frames.length - 1;
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}
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// Notify that additional content is available
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if (recording.onprogress)
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recording.onprogress(recording.getDuration(), frameEnd);
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}
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};
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/**
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* Notifies that the session recording has been fully loaded. If the onload
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* handler has not been defined, this function has no effect.
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*
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* @private
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*/
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var notifyLoaded = function notifyLoaded() {
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if (recording.onload)
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recording.onload();
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};
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// Read instructions from provided blob, extracting each frame
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if (source instanceof Blob)
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parseBlob(recordingBlob, loadInstruction, notifyLoaded);
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// If tunnel provided instead of Blob, extract frames, etc. as instructions
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// are received, buffering things into a Blob for future seeks
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else {
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tunnel = source;
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recordingBlob = new Blob();
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var errorEncountered = false;
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var instructionBuffer = '';
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// Read instructions from provided tunnel, extracting each frame
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tunnel.oninstruction = function handleInstruction(opcode, args) {
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// Reconstitute received instruction
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instructionBuffer += opcode.length + '.' + opcode;
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args.forEach(function appendArg(arg) {
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instructionBuffer += ',' + arg.length + '.' + arg;
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});
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instructionBuffer += ';';
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// Append to Blob (creating a new Blob in the process)
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if (instructionBuffer.length >= BLOCK_SIZE) {
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recordingBlob = new Blob([recordingBlob, instructionBuffer]);
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instructionBuffer = '';
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}
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// Load parsed instruction into recording
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loadInstruction(opcode, args);
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};
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// Report any errors encountered
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tunnel.onerror = function tunnelError(status) {
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errorEncountered = true;
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if (recording.onerror)
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recording.onerror(status.message);
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};
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tunnel.onstatechange = function tunnelStateChanged(state) {
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if (state === Guacamole.Tunnel.State.CLOSED) {
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// Append any remaining instructions
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if (instructionBuffer.length) {
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recordingBlob = new Blob([recordingBlob, instructionBuffer]);
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instructionBuffer = '';
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}
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// Consider recording loaded if tunnel has closed without errors
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if (!errorEncountered)
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notifyLoaded();
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}
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};
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}
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/**
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* Converts the given absolute timestamp to a timestamp which is relative
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* to the first frame in the recording.
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*
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* @private
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* @param {!number} timestamp
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* The timestamp to convert to a relative timestamp.
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*
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* @returns {!number}
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* The difference in milliseconds between the given timestamp and the
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* first frame of the recording, or zero if no frames yet exist.
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*/
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var toRelativeTimestamp = function toRelativeTimestamp(timestamp) {
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// If no frames yet exist, all timestamps are zero
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if (frames.length === 0)
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return 0;
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// Calculate timestamp relative to first frame
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return timestamp - frames[0].timestamp;
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};
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/**
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* Searches through the given region of frames for the frame having a
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* relative timestamp closest to the timestamp given.
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*
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* @private
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* @param {!number} minIndex
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* The index of the first frame in the region (the frame having the
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* smallest timestamp).
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*
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* @param {!number} maxIndex
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* The index of the last frame in the region (the frame having the
|
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* largest timestamp).
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*
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* @param {!number} timestamp
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* The relative timestamp to search for, where zero denotes the first
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* frame in the recording.
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*
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* @returns {!number}
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* The index of the frame having a relative timestamp closest to the
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* given value.
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*/
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var findFrame = function findFrame(minIndex, maxIndex, timestamp) {
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// Do not search if the region contains only one element
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if (minIndex === maxIndex)
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return minIndex;
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// Split search region into two halves
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var midIndex = Math.floor((minIndex + maxIndex) / 2);
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var midTimestamp = toRelativeTimestamp(frames[midIndex].timestamp);
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// If timestamp is within lesser half, search again within that half
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if (timestamp < midTimestamp && midIndex > minIndex)
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return findFrame(minIndex, midIndex - 1, timestamp);
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// If timestamp is within greater half, search again within that half
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if (timestamp > midTimestamp && midIndex < maxIndex)
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return findFrame(midIndex + 1, maxIndex, timestamp);
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// Otherwise, we lucked out and found a frame with exactly the
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// desired timestamp
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return midIndex;
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};
|
|
|
|
/**
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|
* Replays the instructions associated with the given frame, sending those
|
|
* instructions to the playback client.
|
|
*
|
|
* @private
|
|
* @param {!number} index
|
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* The index of the frame within the frames array which should be
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* replayed.
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*
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* @param {function} callback
|
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* The callback to invoke once replay of the frame has completed.
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*/
|
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var replayFrame = function replayFrame(index, callback) {
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var frame = frames[index];
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// Replay all instructions within the retrieved frame
|
|
parseBlob(recordingBlob.slice(frame.start, frame.end), function handleInstruction(opcode, args) {
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playbackTunnel.receiveInstruction(opcode, args);
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|
}, function replayCompleted() {
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|
|
// Store client state if frame is flagged as a keyframe
|
|
if (frame.keyframe && !frame.clientState) {
|
|
playbackClient.exportState(function storeClientState(state) {
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frame.clientState = new Blob([JSON.stringify(state)]);
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});
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}
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// Update state to correctly represent the current frame
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currentFrame = index;
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if (callback)
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callback();
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});
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};
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|
|
/**
|
|
* Moves the playback position to the given frame, resetting the state of
|
|
* the playback client and replaying frames as necessary. The seek
|
|
* operation will proceed asynchronously. If a seek operation is already in
|
|
* progress, that seek is first aborted. The progress of the seek operation
|
|
* can be observed through the onseek handler and the provided callback.
|
|
*
|
|
* @private
|
|
* @param {!number} index
|
|
* The index of the frame which should become the new playback
|
|
* position.
|
|
*
|
|
* @param {function} callback
|
|
* The callback to invoke once the seek operation has completed.
|
|
*
|
|
* @param {number} [delay=0]
|
|
* The number of milliseconds that the seek operation should be
|
|
* scheduled to take.
|
|
*/
|
|
var seekToFrame = function seekToFrame(index, callback, delay) {
|
|
|
|
// Abort any in-progress seek
|
|
abortSeek();
|
|
|
|
// Note that a new seek operation is in progress
|
|
var thisSeek = activeSeek = {
|
|
aborted : false
|
|
};
|
|
|
|
var startIndex;
|
|
|
|
// Back up until startIndex represents current state
|
|
for (startIndex = index; startIndex >= 0; startIndex--) {
|
|
|
|
var frame = frames[startIndex];
|
|
|
|
// If we've reached the current frame, startIndex represents
|
|
// current state by definition
|
|
if (startIndex === currentFrame)
|
|
break;
|
|
|
|
// If frame has associated absolute state, make that frame the
|
|
// current state
|
|
if (frame.clientState) {
|
|
frame.clientState.text().then(function textReady(text) {
|
|
|
|
// Cancel seek if aborted
|
|
if (thisSeek.aborted)
|
|
return;
|
|
|
|
playbackClient.importState(JSON.parse(text));
|
|
currentFrame = startIndex;
|
|
|
|
});
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
// Replay any applicable incremental frames
|
|
var continueReplay = function continueReplay() {
|
|
|
|
// Notify of changes in position
|
|
if (recording.onseek && currentFrame > startIndex) {
|
|
recording.onseek(toRelativeTimestamp(frames[currentFrame].timestamp),
|
|
currentFrame - startIndex, index - startIndex);
|
|
}
|
|
|
|
// Cancel seek if aborted
|
|
if (thisSeek.aborted)
|
|
return;
|
|
|
|
// If frames remain, replay the next frame
|
|
if (currentFrame < index)
|
|
replayFrame(currentFrame + 1, continueReplay);
|
|
|
|
// Otherwise, the seek operation is completed
|
|
else
|
|
callback();
|
|
|
|
};
|
|
|
|
// Continue replay after requested delay has elapsed, or
|
|
// immediately if no delay was requested
|
|
if (delay)
|
|
window.setTimeout(continueReplay, delay);
|
|
else
|
|
continueReplay();
|
|
|
|
};
|
|
|
|
/**
|
|
* Aborts the seek operation currently in progress, if any. If no seek
|
|
* operation is in progress, this function has no effect.
|
|
*
|
|
* @private
|
|
*/
|
|
var abortSeek = function abortSeek() {
|
|
if (activeSeek) {
|
|
activeSeek.aborted = true;
|
|
activeSeek = null;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Advances playback to the next frame in the frames array and schedules
|
|
* playback of the frame following that frame based on their associated
|
|
* timestamps. If no frames exist after the next frame, playback is paused.
|
|
*
|
|
* @private
|
|
*/
|
|
var continuePlayback = function continuePlayback() {
|
|
|
|
// If frames remain after advancing, schedule next frame
|
|
if (currentFrame + 1 < frames.length) {
|
|
|
|
// Pull the upcoming frame
|
|
var next = frames[currentFrame + 1];
|
|
|
|
// Calculate the real timestamp corresponding to when the next
|
|
// frame begins
|
|
var nextRealTimestamp = next.timestamp - startVideoTimestamp + startRealTimestamp;
|
|
|
|
// Calculate the relative delay between the current time and
|
|
// the next frame start
|
|
var delay = Math.max(nextRealTimestamp - new Date().getTime(), 0);
|
|
|
|
// Advance to next frame after enough time has elapsed
|
|
seekToFrame(currentFrame + 1, function frameDelayElapsed() {
|
|
continuePlayback();
|
|
}, delay);
|
|
|
|
}
|
|
|
|
// Otherwise stop playback
|
|
else
|
|
recording.pause();
|
|
|
|
};
|
|
|
|
/**
|
|
* Fired when loading of this recording has completed and all frames
|
|
* are available.
|
|
*
|
|
* @event
|
|
*/
|
|
this.onload = null;
|
|
|
|
/**
|
|
* Fired when an error occurs which prevents the recording from being
|
|
* played back.
|
|
*
|
|
* @event
|
|
* @param {!string} message
|
|
* A human-readable message describing the error that occurred.
|
|
*/
|
|
this.onerror = null;
|
|
|
|
/**
|
|
* Fired when further loading of this recording has been explicitly
|
|
* aborted through a call to abort().
|
|
*
|
|
* @event
|
|
*/
|
|
this.onabort = null;
|
|
|
|
/**
|
|
* Fired when new frames have become available while the recording is
|
|
* being downloaded.
|
|
*
|
|
* @event
|
|
* @param {!number} duration
|
|
* The new duration of the recording, in milliseconds.
|
|
*
|
|
* @param {!number} parsedSize
|
|
* The number of bytes that have been loaded/parsed.
|
|
*/
|
|
this.onprogress = null;
|
|
|
|
/**
|
|
* Fired whenever playback of the recording has started.
|
|
*
|
|
* @event
|
|
*/
|
|
this.onplay = null;
|
|
|
|
/**
|
|
* Fired whenever playback of the recording has been paused. This may
|
|
* happen when playback is explicitly paused with a call to pause(), or
|
|
* when playback is implicitly paused due to reaching the end of the
|
|
* recording.
|
|
*
|
|
* @event
|
|
*/
|
|
this.onpause = null;
|
|
|
|
/**
|
|
* Fired whenever the playback position within the recording changes.
|
|
*
|
|
* @event
|
|
* @param {!number} position
|
|
* The new position within the recording, in milliseconds.
|
|
*
|
|
* @param {!number} current
|
|
* The number of frames that have been seeked through. If not
|
|
* seeking through multiple frames due to a call to seek(), this
|
|
* will be 1.
|
|
*
|
|
* @param {!number} total
|
|
* The number of frames that are being seeked through in the
|
|
* current seek operation. If not seeking through multiple frames
|
|
* due to a call to seek(), this will be 1.
|
|
*/
|
|
this.onseek = null;
|
|
|
|
/**
|
|
* Connects the underlying tunnel, beginning download of the Guacamole
|
|
* session. Playback of the Guacamole session cannot occur until at least
|
|
* one frame worth of instructions has been downloaded. If the underlying
|
|
* recording source is a Blob, this function has no effect.
|
|
*
|
|
* @param {string} [data]
|
|
* The data to send to the tunnel when connecting.
|
|
*/
|
|
this.connect = function connect(data) {
|
|
if (tunnel)
|
|
tunnel.connect(data);
|
|
};
|
|
|
|
/**
|
|
* Disconnects the underlying tunnel, stopping further download of the
|
|
* Guacamole session. If the underlying recording source is a Blob, this
|
|
* function has no effect.
|
|
*/
|
|
this.disconnect = function disconnect() {
|
|
if (tunnel)
|
|
tunnel.disconnect();
|
|
};
|
|
|
|
/**
|
|
* Aborts the loading process, stopping further processing of the
|
|
* provided data. If the underlying recording source is a Guacamole tunnel,
|
|
* it will be disconnected.
|
|
*/
|
|
this.abort = function abort() {
|
|
if (!aborted) {
|
|
|
|
aborted = true;
|
|
if (recording.onabort)
|
|
recording.onabort();
|
|
|
|
if (tunnel)
|
|
tunnel.disconnect();
|
|
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Returns the underlying display of the Guacamole.Client used by this
|
|
* Guacamole.SessionRecording for playback. The display contains an Element
|
|
* which can be added to the DOM, causing the display (and thus playback of
|
|
* the recording) to become visible.
|
|
*
|
|
* @return {!Guacamole.Display}
|
|
* The underlying display of the Guacamole.Client used by this
|
|
* Guacamole.SessionRecording for playback.
|
|
*/
|
|
this.getDisplay = function getDisplay() {
|
|
return playbackClient.getDisplay();
|
|
};
|
|
|
|
/**
|
|
* Returns whether playback is currently in progress.
|
|
*
|
|
* @returns {!boolean}
|
|
* true if playback is currently in progress, false otherwise.
|
|
*/
|
|
this.isPlaying = function isPlaying() {
|
|
return !!startVideoTimestamp;
|
|
};
|
|
|
|
/**
|
|
* Returns the current playback position within the recording, in
|
|
* milliseconds, where zero is the start of the recording.
|
|
*
|
|
* @returns {!number}
|
|
* The current playback position within the recording, in milliseconds.
|
|
*/
|
|
this.getPosition = function getPosition() {
|
|
|
|
// Position is simply zero if playback has not started at all
|
|
if (currentFrame === -1)
|
|
return 0;
|
|
|
|
// Return current position as a millisecond timestamp relative to the
|
|
// start of the recording
|
|
return toRelativeTimestamp(frames[currentFrame].timestamp);
|
|
|
|
};
|
|
|
|
/**
|
|
* Returns the duration of this recording, in milliseconds. If the
|
|
* recording is still being downloaded, this value will gradually increase.
|
|
*
|
|
* @returns {!number}
|
|
* The duration of this recording, in milliseconds.
|
|
*/
|
|
this.getDuration = function getDuration() {
|
|
|
|
// If no frames yet exist, duration is zero
|
|
if (frames.length === 0)
|
|
return 0;
|
|
|
|
// Recording duration is simply the timestamp of the last frame
|
|
return toRelativeTimestamp(frames[frames.length - 1].timestamp);
|
|
|
|
};
|
|
|
|
/**
|
|
* Begins continuous playback of the recording downloaded thus far.
|
|
* Playback of the recording will continue until pause() is invoked or
|
|
* until no further frames exist. Playback is initially paused when a
|
|
* Guacamole.SessionRecording is created, and must be explicitly started
|
|
* through a call to this function. If playback is already in progress,
|
|
* this function has no effect. If a seek operation is in progress,
|
|
* playback resumes at the current position, and the seek is aborted as if
|
|
* completed.
|
|
*/
|
|
this.play = function play() {
|
|
|
|
// If playback is not already in progress and frames remain,
|
|
// begin playback
|
|
if (!recording.isPlaying() && currentFrame + 1 < frames.length) {
|
|
|
|
// Notify that playback is starting
|
|
if (recording.onplay)
|
|
recording.onplay();
|
|
|
|
// Store timestamp of playback start for relative scheduling of
|
|
// future frames
|
|
var next = frames[currentFrame + 1];
|
|
startVideoTimestamp = next.timestamp;
|
|
startRealTimestamp = new Date().getTime();
|
|
|
|
// Begin playback of video
|
|
continuePlayback();
|
|
|
|
}
|
|
|
|
};
|
|
|
|
/**
|
|
* Seeks to the given position within the recording. If the recording is
|
|
* currently being played back, playback will continue after the seek is
|
|
* performed. If the recording is currently paused, playback will be
|
|
* paused after the seek is performed. If a seek operation is already in
|
|
* progress, that seek is first aborted. The seek operation will proceed
|
|
* asynchronously.
|
|
*
|
|
* @param {!number} position
|
|
* The position within the recording to seek to, in milliseconds.
|
|
*
|
|
* @param {function} [callback]
|
|
* The callback to invoke once the seek operation has completed.
|
|
*/
|
|
this.seek = function seek(position, callback) {
|
|
|
|
// Do not seek if no frames exist
|
|
if (frames.length === 0)
|
|
return;
|
|
|
|
// Abort active seek operation, if any
|
|
recording.cancel();
|
|
|
|
// Pause playback, preserving playback state
|
|
var originallyPlaying = recording.isPlaying();
|
|
recording.pause();
|
|
|
|
// Restore playback when seek is completed or cancelled
|
|
seekCallback = function restorePlaybackState() {
|
|
|
|
// Seek is no longer in progress
|
|
seekCallback = null;
|
|
|
|
// Restore playback state
|
|
if (originallyPlaying) {
|
|
recording.play();
|
|
originallyPlaying = null;
|
|
}
|
|
|
|
// Notify that seek has completed
|
|
if (callback)
|
|
callback();
|
|
|
|
};
|
|
|
|
// Perform seek
|
|
seekToFrame(findFrame(0, frames.length - 1, position), seekCallback);
|
|
|
|
};
|
|
|
|
/**
|
|
* Cancels the current seek operation, setting the current frame of the
|
|
* recording to wherever the seek operation was able to reach prior to
|
|
* being cancelled. If a callback was provided to seek(), that callback
|
|
* is invoked. If a seek operation is not currently underway, this
|
|
* function has no effect.
|
|
*/
|
|
this.cancel = function cancel() {
|
|
if (seekCallback) {
|
|
abortSeek();
|
|
seekCallback();
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Pauses playback of the recording, if playback is currently in progress.
|
|
* If playback is not in progress, this function has no effect. If a seek
|
|
* operation is in progress, the seek is aborted. Playback is initially
|
|
* paused when a Guacamole.SessionRecording is created, and must be
|
|
* explicitly started through a call to play().
|
|
*/
|
|
this.pause = function pause() {
|
|
|
|
// Abort any in-progress seek / playback
|
|
abortSeek();
|
|
|
|
// Stop playback only if playback is in progress
|
|
if (recording.isPlaying()) {
|
|
|
|
// Notify that playback is stopping
|
|
if (recording.onpause)
|
|
recording.onpause();
|
|
|
|
// Playback is stopped
|
|
startVideoTimestamp = null;
|
|
startRealTimestamp = null;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
};
|
|
|
|
/**
|
|
* A single frame of Guacamole session data. Each frame is made up of the set
|
|
* of instructions used to generate that frame, and the timestamp as dictated
|
|
* by the "sync" instruction terminating the frame. Optionally, a frame may
|
|
* also be associated with a snapshot of Guacamole client state, such that the
|
|
* frame can be rendered without replaying all previous frames.
|
|
*
|
|
* @private
|
|
* @constructor
|
|
* @param {!number} timestamp
|
|
* The timestamp of this frame, as dictated by the "sync" instruction which
|
|
* terminates the frame.
|
|
*
|
|
* @param {!number} start
|
|
* The byte offset within the blob of the first character of the first
|
|
* instruction of this frame.
|
|
*
|
|
* @param {!number} end
|
|
* The byte offset within the blob of character which follows the last
|
|
* character of the last instruction of this frame.
|
|
*/
|
|
Guacamole.SessionRecording._Frame = function _Frame(timestamp, start, end) {
|
|
|
|
/**
|
|
* Whether this frame should be used as a keyframe if possible. This value
|
|
* is purely advisory. The stored clientState must eventually be manually
|
|
* set for the frame to be used as a keyframe. By default, frames are not
|
|
* keyframes.
|
|
*
|
|
* @type {!boolean}
|
|
* @default false
|
|
*/
|
|
this.keyframe = false;
|
|
|
|
/**
|
|
* The timestamp of this frame, as dictated by the "sync" instruction which
|
|
* terminates the frame.
|
|
*
|
|
* @type {!number}
|
|
*/
|
|
this.timestamp = timestamp;
|
|
|
|
/**
|
|
* The byte offset within the blob of the first character of the first
|
|
* instruction of this frame.
|
|
*
|
|
* @type {!number}
|
|
*/
|
|
this.start = start;
|
|
|
|
/**
|
|
* The byte offset within the blob of character which follows the last
|
|
* character of the last instruction of this frame.
|
|
*
|
|
* @type {!number}
|
|
*/
|
|
this.end = end;
|
|
|
|
/**
|
|
* A snapshot of client state after this frame was rendered, as returned by
|
|
* a call to exportState(), serialized as JSON, and stored within a Blob.
|
|
* Use of Blobs here is required to ensure the browser can make use of
|
|
* larger disk-backed storage if the size of the recording is large. If no
|
|
* such snapshot has been taken, this will be null.
|
|
*
|
|
* @type {Blob}
|
|
* @default null
|
|
*/
|
|
this.clientState = null;
|
|
|
|
};
|
|
|
|
/**
|
|
* A read-only Guacamole.Tunnel implementation which streams instructions
|
|
* received through explicit calls to its receiveInstruction() function.
|
|
*
|
|
* @private
|
|
* @constructor
|
|
* @augments {Guacamole.Tunnel}
|
|
*/
|
|
Guacamole.SessionRecording._PlaybackTunnel = function _PlaybackTunnel() {
|
|
|
|
/**
|
|
* Reference to this Guacamole.SessionRecording._PlaybackTunnel.
|
|
*
|
|
* @private
|
|
* @type {!Guacamole.SessionRecording._PlaybackTunnel}
|
|
*/
|
|
var tunnel = this;
|
|
|
|
this.connect = function connect(data) {
|
|
// Do nothing
|
|
};
|
|
|
|
this.sendMessage = function sendMessage(elements) {
|
|
// Do nothing
|
|
};
|
|
|
|
this.disconnect = function disconnect() {
|
|
// Do nothing
|
|
};
|
|
|
|
/**
|
|
* Invokes this tunnel's oninstruction handler, notifying users of this
|
|
* tunnel (such as a Guacamole.Client instance) that an instruction has
|
|
* been received. If the oninstruction handler has not been set, this
|
|
* function has no effect.
|
|
*
|
|
* @param {!string} opcode
|
|
* The opcode of the Guacamole instruction.
|
|
*
|
|
* @param {!string[]} args
|
|
* All arguments associated with this Guacamole instruction.
|
|
*/
|
|
this.receiveInstruction = function receiveInstruction(opcode, args) {
|
|
if (tunnel.oninstruction)
|
|
tunnel.oninstruction(opcode, args);
|
|
};
|
|
|
|
}; |