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guacamole-client/guacamole-common-js/src/main/resources/layer.js

233 lines
6.2 KiB
JavaScript

/*
* Guacamole - Clientless Remote Desktop
* Copyright (C) 2010 Michael Jumper
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
function Layer(width, height) {
// Off-screen buffer
var display = document.createElement("canvas");
var displayContext = display.getContext("2d");
function resize(newWidth, newHeight) {
display.style.position = "absolute";
display.style.left = "0px";
display.style.top = "0px";
display.width = newWidth;
display.height = newHeight;
width = newWidth;
height = newHeight;
}
display.resize = function(newWidth, newHeight) {
if (newWidth != width || newHeight != height)
resize(newWidth, newHeight);
};
function fitRect(x, y, w, h) {
// Calculate bounds
var opBoundX = w + x;
var opBoundY = h + y;
// Determine max width
var resizeWidth;
if (opBoundX > width)
resizeWidth = opBoundX;
else
resizeWidth = width;
// Determine max height
var resizeHeight;
if (opBoundY > height)
resizeHeight = opBoundY;
else
resizeHeight = height;
// Resize if necessary
if (resizeWidth != width || resizeHeight != height)
resize(resizeWidth, resizeHeight);
}
resize(width, height);
var updates = new Array();
var autosize = 0;
function Update(updateHandler) {
this.setHandler = function(handler) {
updateHandler = handler;
};
this.hasHandler = function() {
return updateHandler != null;
};
this.handle = function() {
updateHandler();
};
}
display.setAutosize = function(flag) {
autosize = flag;
};
function reserveJob(handler) {
// If no pending updates, just call (if available) and exit
if (display.isReady() && handler != null) {
handler();
return null;
}
// If updates are pending/executing, schedule a pending update
// and return a reference to it.
var update = new Update(handler);
updates.push(update);
return update;
}
function handlePendingUpdates() {
// Draw all pending updates.
var update;
while ((update = updates[0]) != null && update.hasHandler()) {
update.handle();
updates.shift();
}
}
display.isReady = function() {
return updates.length == 0;
};
display.drawImage = function(x, y, image) {
reserveJob(function() {
if (autosize != 0) fitRect(x, y, image.width, image.height);
displayContext.drawImage(image, x, y);
});
};
display.draw = function(x, y, url) {
var update = reserveJob(null);
var image = new Image();
image.onload = function() {
update.setHandler(function() {
if (autosize != 0) fitRect(x, y, image.width, image.height);
displayContext.drawImage(image, x, y);
});
// As this update originally had no handler and may have blocked
// other updates, handle any blocked updates.
handlePendingUpdates();
};
image.src = url;
};
// Run arbitrary function as soon as currently pending operations complete.
// Future operations will not block this function from being called (unlike
// the ready handler, which requires no pending updates)
display.sync = function(handler) {
reserveJob(handler);
};
display.copyRect = function(srcLayer, srcx, srcy, w, h, x, y) {
function doCopyRect() {
if (autosize != 0) fitRect(x, y, w, h);
displayContext.drawImage(srcLayer, srcx, srcy, w, h, x, y, w, h);
}
// If we ARE the source layer, no need to sync.
// Syncing would result in deadlock.
if (display === srcLayer)
reserveJob(doCopyRect);
// Otherwise synchronize copy operation with source layer
else {
var update = reserveJob(null);
srcLayer.sync(function() {
update.setHandler(doCopyRect);
// As this update originally had no handler and may have blocked
// other updates, handle any blocked updates.
handlePendingUpdates();
});
}
};
display.clearRect = function(x, y, w, h) {
reserveJob(function() {
if (autosize != 0) fitRect(x, y, w, h);
displayContext.clearRect(x, y, w, h);
});
};
display.filter = function(filter) {
reserveJob(function() {
var imageData = displayContext.getImageData(0, 0, width, height);
filter(imageData.data, width, height);
displayContext.putImageData(imageData, 0, 0);
});
};
var compositeOperation = {
/* 0x0 NOT IMPLEMENTED */
0x1: "destination-in",
0x2: "destination-out",
/* 0x3 NOT IMPLEMENTED */
0x4: "source-in",
/* 0x5 NOT IMPLEMENTED */
0x6: "source-atop",
/* 0x7 NOT IMPLEMENTED */
0x8: "source-out",
0x9: "destination-atop",
0xA: "xor",
0xB: "destination-over",
0xC: "copy",
/* 0xD NOT IMPLEMENTED */
0xE: "source-over",
0xF: "lighter"
};
display.setChannelMask = function(mask) {
reserveJob(function() {
displayContext.globalCompositeOperation = compositeOperation[mask];
});
};
return display;
}