GUAC-1053: Add preference service, storing the default mouse emulation mode and input method.

This commit is contained in:
Michael Jumper
2015-04-19 21:17:26 -07:00
parent cbb5ab953c
commit 02ca2a4d7c
3 changed files with 114 additions and 4 deletions

View File

@@ -34,6 +34,7 @@ angular.module('client').controller('clientController', ['$scope', '$routeParams
var $location = $injector.get('$location');
var guacClientManager = $injector.get('guacClientManager');
var guacNotification = $injector.get('guacNotification');
var preferenceService = $injector.get('preferenceService');
var userPageService = $injector.get('userPageService');
/**
@@ -196,7 +197,7 @@ angular.module('client').controller('clientController', ['$scope', '$routeParams
*
* @type String
*/
inputMethod : 'none',
inputMethod : preferenceService.preferences.inputMethod,
/**
* The current scroll state of the menu.

View File

@@ -23,8 +23,11 @@
/**
* A service for generating new guacClient properties objects.
*/
angular.module('client').factory('ClientProperties', [function defineClientProperties() {
angular.module('client').factory('ClientProperties', ['$injector', function defineClientProperties($injector) {
// Required services
var preferenceService = $injector.get('preferenceService');
/**
* Object used for interacting with a guacClient directive.
*
@@ -81,7 +84,7 @@ angular.module('client').factory('ClientProperties', [function defineClientPrope
*
* @type Boolean
*/
this.emulateAbsoluteMouse = template.emulateAbsoluteMouse || true;
this.emulateAbsoluteMouse = template.emulateAbsoluteMouse || preferenceService.preferences.emulateAbsoluteMouse;
/**
* The relative Y coordinate of the scroll offset of the display within

View File

@@ -0,0 +1,106 @@
/*
* Copyright (C) 2015 Glyptodon LLC
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/**
* A service for setting and retrieving browser-local preferences. Preferences
* may be any JSON-serializable type.
*/
angular.module('settings').factory('preferenceService', ['$injector',
function preferenceService($injector) {
// Required services
var $window = $injector.get('$window');
var $rootScope = $injector.get('$rootScope');
var service = {};
// The parameter name for getting the history from local storage
var GUAC_PREFERENCES_STORAGE_KEY = "GUAC_PREFERENCES";
/**
* All currently-set preferences, as name/value pairs. Each property name
* corresponds to the name of a preference.
*
* @type Object.<String, Object>
*/
service.preferences = {
/**
* Whether translation of touch to mouse events should emulate an
* absolute pointer device, or a relative pointer device.
*
* @type Boolean
*/
emulateAbsoluteMouse : true,
/**
* The default input method. This may be either "none", "osk", or
* "text".
*
* @type String
*/
inputMethod : 'none'
};
/**
* Persists the current values of all preferences, if possible.
*/
service.save = function save() {
// Save updated preferences, ignore inability to use localStorage
try {
if (localStorage)
localStorage.setItem(GUAC_PREFERENCES_STORAGE_KEY, JSON.stringify(service.preferences));
}
catch (ignore) {}
};
// Get stored preferences, ignore inability to use localStorage
try {
if (localStorage) {
var preferencesJSON = localStorage.getItem(GUAC_PREFERENCES_STORAGE_KEY);
if (preferencesJSON)
service.preferences = JSON.parse(preferencesJSON);
}
}
catch (ignore) {}
// Persist settings when window is unloaded
$window.addEventListener('unload', service.save);
// Persist settings upon navigation
$rootScope.$on('$routeChangeSuccess', function handleNavigate() {
service.save();
});
// Persist settings upon logout
$rootScope.$on('guacLogout', function handleLogout() {
service.save();
});
return service;
}]);