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guacamole-common-js/.gitignore
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*~
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guacamole-common-js/COPYING
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GNU AFFERO GENERAL PUBLIC LICENSE
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||||||
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Version 3, 19 November 2007
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||||||
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Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
|
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|
of this license document, but changing it is not allowed.
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|
||||||
|
Preamble
|
||||||
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|
||||||
|
The GNU Affero General Public License is a free, copyleft license for
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software and other kinds of works, specifically designed to ensure
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cooperation with the community in the case of network server software.
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|
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|
The licenses for most software and other practical works are designed
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to take away your freedom to share and change the works. By contrast,
|
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|
our General Public Licenses are intended to guarantee your freedom to
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|
share and change all versions of a program--to make sure it remains free
|
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|
software for all its users.
|
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|
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|
When we speak of free software, we are referring to freedom, not
|
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price. Our General Public Licenses are designed to make sure that you
|
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|
have the freedom to distribute copies of free software (and charge for
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them if you wish), that you receive source code or can get it if you
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want it, that you can change the software or use pieces of it in new
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free programs, and that you know you can do these things.
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Developers that use our General Public Licenses protect your rights
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with two steps: (1) assert copyright on the software, and (2) offer
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you this License which gives you legal permission to copy, distribute
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and/or modify the software.
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|
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A secondary benefit of defending all users' freedom is that
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improvements made in alternate versions of the program, if they
|
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receive widespread use, become available for other developers to
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software used on network servers, this result may fail to come about.
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The GNU General Public License permits making a modified version and
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letting the public access it on a server without ever releasing its
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source code to the public.
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The GNU Affero General Public License is designed specifically to
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ensure that, in such cases, the modified source code becomes available
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to the community. It requires the operator of a network server to
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code of the modified version.
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An older license, called the Affero General Public License and
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a different license, not a version of the Affero GPL, but Affero has
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The precise terms and conditions for copying, distribution and
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modification follow.
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TERMS AND CONDITIONS
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||||||
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0. Definitions.
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||||||
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|
||||||
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"This License" refers to version 3 of the GNU Affero General Public License.
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"Copyright" also means copyright-like laws that apply to other kinds of
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works, such as semiconductor masks.
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"The Program" refers to any copyrightable work licensed under this
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To "modify" a work means to copy from or adapt all or part of the work
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A "covered work" means either the unmodified Program or a work based
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To "propagate" a work means to do anything with it that, without
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To "convey" a work means any kind of propagation that enables other
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An interactive user interface displays "Appropriate Legal Notices"
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1. Source Code.
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The "source code" for a work means the preferred form of the work
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A "Standard Interface" means an interface that either is an official
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The "System Libraries" of an executable work include anything, other
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"Major Component", in this context, means a major essential component
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|
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The Corresponding Source need not include anything that users
|
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can regenerate automatically from other parts of the Corresponding
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Source.
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|
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The Corresponding Source for a work in source code form is that
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same work.
|
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|
||||||
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2. Basic Permissions.
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|
||||||
|
All rights granted under this License are granted for the term of
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copyright on the Program, and are irrevocable provided the stated
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conditions are met. This License explicitly affirms your unlimited
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permission to run the unmodified Program. The output from running a
|
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covered work is covered by this License only if the output, given its
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content, constitutes a covered work. This License acknowledges your
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rights of fair use or other equivalent, as provided by copyright law.
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You may make, run and propagate covered works that you do not
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convey, without conditions so long as your license otherwise remains
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in force. You may convey covered works to others for the sole purpose
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with facilities for running those works, provided that you comply with
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the terms of this License in conveying all material for which you do
|
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not control copyright. Those thus making or running the covered works
|
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for you must do so exclusively on your behalf, under your direction
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and control, on terms that prohibit them from making any copies of
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your copyrighted material outside their relationship with you.
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Conveying under any other circumstances is permitted solely under
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the conditions stated below. Sublicensing is not allowed; section 10
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makes it unnecessary.
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|
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3. Protecting Users' Legal Rights From Anti-Circumvention Law.
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No covered work shall be deemed part of an effective technological
|
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measure under any applicable law fulfilling obligations under article
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11 of the WIPO copyright treaty adopted on 20 December 1996, or
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similar laws prohibiting or restricting circumvention of such
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When you convey a covered work, you waive any legal power to forbid
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|
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users, your or third parties' legal rights to forbid circumvention of
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4. Conveying Verbatim Copies.
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You may convey verbatim copies of the Program's source code as you
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||||||
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receive it, in any medium, provided that you conspicuously and
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||||||
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appropriately publish on each copy an appropriate copyright notice;
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keep intact all notices stating that this License and any
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non-permissive terms added in accord with section 7 apply to the code;
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You may charge any price or no price for each copy that you convey,
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You may convey a work based on the Program, or the modifications to
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terms of section 4, provided that you also meet all of these conditions:
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|
||||||
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a) The work must carry prominent notices stating that you modified
|
||||||
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it, and giving a relevant date.
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|
||||||
|
b) The work must carry prominent notices stating that it is
|
||||||
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released under this License and any conditions added under section
|
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7. This requirement modifies the requirement in section 4 to
|
||||||
|
"keep intact all notices".
|
||||||
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|
||||||
|
c) You must license the entire work, as a whole, under this
|
||||||
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License to anyone who comes into possession of a copy. This
|
||||||
|
License will therefore apply, along with any applicable section 7
|
||||||
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additional terms, to the whole of the work, and all its parts,
|
||||||
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|
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permission to license the work in any other way, but it does not
|
||||||
|
invalidate such permission if you have separately received it.
|
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|
||||||
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d) If the work has interactive user interfaces, each must display
|
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Appropriate Legal Notices; however, if the Program has interactive
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interfaces that do not display Appropriate Legal Notices, your
|
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work need not make them do so.
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A compilation of a covered work with other separate and independent
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and which are not combined with it such as to form a larger program,
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in or on a volume of a storage or distribution medium, is called an
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"aggregate" if the compilation and its resulting copyright are not
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used to limit the access or legal rights of the compilation's users
|
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beyond what the individual works permit. Inclusion of a covered work
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in an aggregate does not cause this License to apply to the other
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parts of the aggregate.
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|
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|
6. Conveying Non-Source Forms.
|
||||||
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|
||||||
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You may convey a covered work in object code form under the terms
|
||||||
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of sections 4 and 5, provided that you also convey the
|
||||||
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machine-readable Corresponding Source under the terms of this License,
|
||||||
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in one of these ways:
|
||||||
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|
||||||
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a) Convey the object code in, or embodied in, a physical product
|
||||||
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(including a physical distribution medium), accompanied by the
|
||||||
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Corresponding Source fixed on a durable physical medium
|
||||||
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customarily used for software interchange.
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||||||
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|
||||||
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b) Convey the object code in, or embodied in, a physical product
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||||||
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(including a physical distribution medium), accompanied by a
|
||||||
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written offer, valid for at least three years and valid for as
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||||||
|
long as you offer spare parts or customer support for that product
|
||||||
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model, to give anyone who possesses the object code either (1) a
|
||||||
|
copy of the Corresponding Source for all the software in the
|
||||||
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product that is covered by this License, on a durable physical
|
||||||
|
medium customarily used for software interchange, for a price no
|
||||||
|
more than your reasonable cost of physically performing this
|
||||||
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conveying of source, or (2) access to copy the
|
||||||
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Corresponding Source from a network server at no charge.
|
||||||
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|
||||||
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c) Convey individual copies of the object code with a copy of the
|
||||||
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written offer to provide the Corresponding Source. This
|
||||||
|
alternative is allowed only occasionally and noncommercially, and
|
||||||
|
only if you received the object code with such an offer, in accord
|
||||||
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with subsection 6b.
|
||||||
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|
||||||
|
d) Convey the object code by offering access from a designated
|
||||||
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place (gratis or for a charge), and offer equivalent access to the
|
||||||
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Corresponding Source in the same way through the same place at no
|
||||||
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further charge. You need not require recipients to copy the
|
||||||
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Corresponding Source along with the object code. If the place to
|
||||||
|
copy the object code is a network server, the Corresponding Source
|
||||||
|
may be on a different server (operated by you or a third party)
|
||||||
|
that supports equivalent copying facilities, provided you maintain
|
||||||
|
clear directions next to the object code saying where to find the
|
||||||
|
Corresponding Source. Regardless of what server hosts the
|
||||||
|
Corresponding Source, you remain obligated to ensure that it is
|
||||||
|
available for as long as needed to satisfy these requirements.
|
||||||
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|
||||||
|
e) Convey the object code using peer-to-peer transmission, provided
|
||||||
|
you inform other peers where the object code and Corresponding
|
||||||
|
Source of the work are being offered to the general public at no
|
||||||
|
charge under subsection 6d.
|
||||||
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|
||||||
|
A separable portion of the object code, whose source code is excluded
|
||||||
|
from the Corresponding Source as a System Library, need not be
|
||||||
|
included in conveying the object code work.
|
||||||
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|
||||||
|
A "User Product" is either (1) a "consumer product", which means any
|
||||||
|
tangible personal property which is normally used for personal, family,
|
||||||
|
or household purposes, or (2) anything designed or sold for incorporation
|
||||||
|
into a dwelling. In determining whether a product is a consumer product,
|
||||||
|
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||||
|
product received by a particular user, "normally used" refers to a
|
||||||
|
typical or common use of that class of product, regardless of the status
|
||||||
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|
||||||
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actually uses, or expects or is expected to use, the product. A product
|
||||||
|
is a consumer product regardless of whether the product has substantial
|
||||||
|
commercial, industrial or non-consumer uses, unless such uses represent
|
||||||
|
the only significant mode of use of the product.
|
||||||
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|
||||||
|
"Installation Information" for a User Product means any methods,
|
||||||
|
procedures, authorization keys, or other information required to install
|
||||||
|
and execute modified versions of a covered work in that User Product from
|
||||||
|
a modified version of its Corresponding Source. The information must
|
||||||
|
suffice to ensure that the continued functioning of the modified object
|
||||||
|
code is in no case prevented or interfered with solely because
|
||||||
|
modification has been made.
|
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or
|
||||||
|
specifically for use in, a User Product, and the conveying occurs as
|
||||||
|
part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or updates
|
||||||
|
for a work that has been modified or installed by the recipient, or for
|
||||||
|
the User Product in which it has been modified or installed. Access to a
|
||||||
|
network may be denied when the modification itself materially and
|
||||||
|
adversely affects the operation of the network or violates the rules and
|
||||||
|
protocols for communication across the network.
|
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, if you modify the
|
||||||
|
Program, your modified version must prominently offer all users
|
||||||
|
interacting with it remotely through a computer network (if your version
|
||||||
|
supports such interaction) an opportunity to receive the Corresponding
|
||||||
|
Source of your version by providing access to the Corresponding Source
|
||||||
|
from a network server at no charge, through some standard or customary
|
||||||
|
means of facilitating copying of software. This Corresponding Source
|
||||||
|
shall include the Corresponding Source for any work covered by version 3
|
||||||
|
of the GNU General Public License that is incorporated pursuant to the
|
||||||
|
following paragraph.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the work with which it is combined will remain governed by version
|
||||||
|
3 of the GNU General Public License.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU Affero General Public License from time to time. Such new versions
|
||||||
|
will be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU Affero General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU Affero General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU Affero General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU Affero General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU Affero General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU Affero General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If your software can interact with users remotely through a computer
|
||||||
|
network, you should also make sure that it provides a way for users to
|
||||||
|
get its source. For example, if your program is a web application, its
|
||||||
|
interface could display a "Source" link that leads users to an archive
|
||||||
|
of the code. There are many ways you could offer source, and different
|
||||||
|
solutions will be better for different programs; see section 13 for the
|
||||||
|
specific requirements.
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||||
|
<http://www.gnu.org/licenses/>.
|
63
guacamole-common-js/pom.xml
Normal file
63
guacamole-common-js/pom.xml
Normal file
@@ -0,0 +1,63 @@
|
|||||||
|
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||||
|
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd">
|
||||||
|
|
||||||
|
<modelVersion>4.0.0</modelVersion>
|
||||||
|
<groupId>net.sourceforge.guacamole</groupId>
|
||||||
|
<artifactId>guacamole-common-js</artifactId>
|
||||||
|
<packaging>pom</packaging>
|
||||||
|
<version>0.3.0-SNAPSHOT</version>
|
||||||
|
<name>guacamole-common-js</name>
|
||||||
|
<url>http://guacamole.sourceforge.net/</url>
|
||||||
|
|
||||||
|
<build>
|
||||||
|
|
||||||
|
<plugins>
|
||||||
|
<plugin>
|
||||||
|
<artifactId>maven-assembly-plugin</artifactId>
|
||||||
|
<configuration>
|
||||||
|
<descriptors>
|
||||||
|
<descriptor>static.xml</descriptor>
|
||||||
|
</descriptors>
|
||||||
|
</configuration>
|
||||||
|
<executions>
|
||||||
|
<execution>
|
||||||
|
<id>make-zip</id>
|
||||||
|
<phase>package</phase>
|
||||||
|
<goals>
|
||||||
|
<goal>attached</goal>
|
||||||
|
</goals>
|
||||||
|
</execution>
|
||||||
|
</executions>
|
||||||
|
</plugin>
|
||||||
|
</plugins>
|
||||||
|
|
||||||
|
<extensions>
|
||||||
|
<!-- Required for SSH deploy -->
|
||||||
|
<extension>
|
||||||
|
<groupId>org.apache.maven.wagon</groupId>
|
||||||
|
<artifactId>wagon-ssh-external</artifactId>
|
||||||
|
</extension>
|
||||||
|
</extensions>
|
||||||
|
|
||||||
|
</build>
|
||||||
|
|
||||||
|
<repositories>
|
||||||
|
<repository>
|
||||||
|
<id>guac-dev</id>
|
||||||
|
<url>http://guac-dev.org/repo</url>
|
||||||
|
<snapshots>
|
||||||
|
<enabled>true</enabled>
|
||||||
|
<updatePolicy>always</updatePolicy>
|
||||||
|
<checksumPolicy>fail</checksumPolicy>
|
||||||
|
</snapshots>
|
||||||
|
</repository>
|
||||||
|
</repositories>
|
||||||
|
|
||||||
|
<distributionManagement>
|
||||||
|
<repository>
|
||||||
|
<id>guac-dev</id>
|
||||||
|
<url>${guac-dev.dist.repo}</url>
|
||||||
|
</repository>
|
||||||
|
</distributionManagement>
|
||||||
|
|
||||||
|
</project>
|
601
guacamole-common-js/src/main/resources/guacamole.js
Normal file
601
guacamole-common-js/src/main/resources/guacamole.js
Normal file
@@ -0,0 +1,601 @@
|
|||||||
|
|
||||||
|
/*
|
||||||
|
* Guacamole - Clientless Remote Desktop
|
||||||
|
* Copyright (C) 2010 Michael Jumper
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
function GuacamoleClient(display) {
|
||||||
|
|
||||||
|
var STATE_IDLE = 0;
|
||||||
|
var STATE_CONNECTING = 1;
|
||||||
|
var STATE_WAITING = 2;
|
||||||
|
var STATE_CONNECTED = 3;
|
||||||
|
var STATE_DISCONNECTING = 4;
|
||||||
|
var STATE_DISCONNECTED = 5;
|
||||||
|
|
||||||
|
var currentState = STATE_IDLE;
|
||||||
|
var stateChangeHandler = null;
|
||||||
|
|
||||||
|
function setState(state) {
|
||||||
|
if (state != currentState) {
|
||||||
|
currentState = state;
|
||||||
|
if (stateChangeHandler)
|
||||||
|
stateChangeHandler(currentState);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
this.setOnStateChangeHandler = function(handler) {
|
||||||
|
stateChangeHandler = handler;
|
||||||
|
}
|
||||||
|
|
||||||
|
function isConnected() {
|
||||||
|
return currentState == STATE_CONNECTED
|
||||||
|
|| currentState == STATE_WAITING;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Layers
|
||||||
|
var background = null;
|
||||||
|
var cursor = null;
|
||||||
|
|
||||||
|
var cursorImage = null;
|
||||||
|
var cursorHotspotX = 0;
|
||||||
|
var cursorHotspotY = 0;
|
||||||
|
|
||||||
|
// FIXME: Make object. Clean up.
|
||||||
|
var cursorRectX = 0;
|
||||||
|
var cursorRectY = 0;
|
||||||
|
var cursorRectW = 0;
|
||||||
|
var cursorRectH = 0;
|
||||||
|
|
||||||
|
var cursorHidden = 0;
|
||||||
|
|
||||||
|
function redrawCursor() {
|
||||||
|
|
||||||
|
// Hide hardware cursor
|
||||||
|
if (cursorHidden == 0) {
|
||||||
|
display.className += " guac-hide-cursor";
|
||||||
|
cursorHidden = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Erase old cursor
|
||||||
|
cursor.clearRect(cursorRectX, cursorRectY, cursorRectW, cursorRectH);
|
||||||
|
|
||||||
|
// Update rect
|
||||||
|
cursorRectX = mouse.getX() - cursorHotspotX;
|
||||||
|
cursorRectY = mouse.getY() - cursorHotspotY;
|
||||||
|
cursorRectW = cursorImage.width;
|
||||||
|
cursorRectH = cursorImage.height;
|
||||||
|
|
||||||
|
// Draw new cursor
|
||||||
|
cursor.drawImage(cursorRectX, cursorRectY, cursorImage);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
/*****************************************/
|
||||||
|
/*** Keyboard ***/
|
||||||
|
/*****************************************/
|
||||||
|
|
||||||
|
var keyboard = new GuacamoleKeyboard(document);
|
||||||
|
|
||||||
|
this.disableKeyboard = function() {
|
||||||
|
keyboard.setKeyPressedHandler(null);
|
||||||
|
keyboard.setKeyReleasedHandler(null);
|
||||||
|
};
|
||||||
|
|
||||||
|
this.enableKeyboard = function() {
|
||||||
|
keyboard.setKeyPressedHandler(
|
||||||
|
function (keysym) {
|
||||||
|
sendKeyEvent(1, keysym);
|
||||||
|
}
|
||||||
|
);
|
||||||
|
|
||||||
|
keyboard.setKeyReleasedHandler(
|
||||||
|
function (keysym) {
|
||||||
|
sendKeyEvent(0, keysym);
|
||||||
|
}
|
||||||
|
);
|
||||||
|
};
|
||||||
|
|
||||||
|
// Enable keyboard by default
|
||||||
|
this.enableKeyboard();
|
||||||
|
|
||||||
|
function sendKeyEvent(pressed, keysym) {
|
||||||
|
// Do not send requests if not connected
|
||||||
|
if (!isConnected())
|
||||||
|
return;
|
||||||
|
|
||||||
|
sendMessage("key:" + keysym + "," + pressed + ";");
|
||||||
|
}
|
||||||
|
|
||||||
|
this.pressKey = function(keysym) {
|
||||||
|
sendKeyEvent(1, keysym);
|
||||||
|
};
|
||||||
|
|
||||||
|
this.releaseKey = function(keysym) {
|
||||||
|
sendKeyEvent(0, keysym);
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
/*****************************************/
|
||||||
|
/*** Mouse ***/
|
||||||
|
/*****************************************/
|
||||||
|
|
||||||
|
var mouse = new GuacamoleMouse(display);
|
||||||
|
mouse.setButtonPressedHandler(
|
||||||
|
function(mouseState) {
|
||||||
|
sendMouseState(mouseState);
|
||||||
|
}
|
||||||
|
);
|
||||||
|
|
||||||
|
mouse.setButtonReleasedHandler(
|
||||||
|
function(mouseState) {
|
||||||
|
sendMouseState(mouseState);
|
||||||
|
}
|
||||||
|
);
|
||||||
|
|
||||||
|
mouse.setMovementHandler(
|
||||||
|
function(mouseState) {
|
||||||
|
|
||||||
|
// Draw client-side cursor
|
||||||
|
if (cursorImage != null) {
|
||||||
|
redrawCursor();
|
||||||
|
}
|
||||||
|
|
||||||
|
sendMouseState(mouseState);
|
||||||
|
}
|
||||||
|
);
|
||||||
|
|
||||||
|
|
||||||
|
function sendMouseState(mouseState) {
|
||||||
|
|
||||||
|
// Do not send requests if not connected
|
||||||
|
if (!isConnected())
|
||||||
|
return;
|
||||||
|
|
||||||
|
// Build mask
|
||||||
|
var buttonMask = 0;
|
||||||
|
if (mouseState.getLeft()) buttonMask |= 1;
|
||||||
|
if (mouseState.getMiddle()) buttonMask |= 2;
|
||||||
|
if (mouseState.getRight()) buttonMask |= 4;
|
||||||
|
if (mouseState.getUp()) buttonMask |= 8;
|
||||||
|
if (mouseState.getDown()) buttonMask |= 16;
|
||||||
|
|
||||||
|
// Send message
|
||||||
|
sendMessage("mouse:" + mouseState.getX() + "," + mouseState.getY() + "," + buttonMask + ";");
|
||||||
|
}
|
||||||
|
|
||||||
|
var sendingMessages = 0;
|
||||||
|
var outputMessageBuffer = "";
|
||||||
|
|
||||||
|
function sendMessage(message) {
|
||||||
|
|
||||||
|
// Add event to queue, restart send loop if finished.
|
||||||
|
outputMessageBuffer += message;
|
||||||
|
if (sendingMessages == 0)
|
||||||
|
sendPendingMessages();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
function sendPendingMessages() {
|
||||||
|
|
||||||
|
if (outputMessageBuffer.length > 0) {
|
||||||
|
|
||||||
|
sendingMessages = 1;
|
||||||
|
|
||||||
|
var message_xmlhttprequest = new XMLHttpRequest();
|
||||||
|
message_xmlhttprequest.open("POST", "inbound");
|
||||||
|
message_xmlhttprequest.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
|
||||||
|
message_xmlhttprequest.setRequestHeader("Content-length", outputMessageBuffer.length);
|
||||||
|
|
||||||
|
// Once response received, send next queued event.
|
||||||
|
message_xmlhttprequest.onreadystatechange = function() {
|
||||||
|
if (message_xmlhttprequest.readyState == 4)
|
||||||
|
sendPendingMessages();
|
||||||
|
}
|
||||||
|
|
||||||
|
message_xmlhttprequest.send(outputMessageBuffer);
|
||||||
|
outputMessageBuffer = ""; // Clear buffer
|
||||||
|
|
||||||
|
}
|
||||||
|
else
|
||||||
|
sendingMessages = 0;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/*****************************************/
|
||||||
|
/*** Clipboard ***/
|
||||||
|
/*****************************************/
|
||||||
|
|
||||||
|
this.setClipboard = function(data) {
|
||||||
|
|
||||||
|
// Do not send requests if not connected
|
||||||
|
if (!isConnected())
|
||||||
|
return;
|
||||||
|
|
||||||
|
sendMessage("clipboard:" + escapeGuacamoleString(data) + ";");
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
function desaturateFilter(data, width, height) {
|
||||||
|
|
||||||
|
for (var i=0; i<data.length; i+=4) {
|
||||||
|
|
||||||
|
// Get RGB values
|
||||||
|
var r = data[i];
|
||||||
|
var g = data[i+1];
|
||||||
|
var b = data[i+2];
|
||||||
|
|
||||||
|
// Desaturate
|
||||||
|
var v = Math.max(r, g, b) / 2;
|
||||||
|
data[i] = v;
|
||||||
|
data[i+1] = v;
|
||||||
|
data[i+2] = v;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
var errorHandler = null;
|
||||||
|
this.setErrorHandler = function(handler) {
|
||||||
|
errorHandler = handler;
|
||||||
|
};
|
||||||
|
|
||||||
|
var errorEncountered = 0;
|
||||||
|
function showError(error) {
|
||||||
|
// Only display first error (avoid infinite error loops)
|
||||||
|
if (errorEncountered == 0) {
|
||||||
|
errorEncountered = 1;
|
||||||
|
|
||||||
|
disconnect();
|
||||||
|
|
||||||
|
// In case nothing has been rendered yet, use error style
|
||||||
|
display.className += " guac-error";
|
||||||
|
|
||||||
|
// Show error by desaturating display
|
||||||
|
if (background)
|
||||||
|
background.filter(desaturateFilter);
|
||||||
|
|
||||||
|
if (errorHandler)
|
||||||
|
errorHandler(error);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function handleErrors(message) {
|
||||||
|
var errors = message.getErrors();
|
||||||
|
for (var errorIndex=0; errorIndex<errors.length; errorIndex++)
|
||||||
|
showError(errors[errorIndex].getMessage());
|
||||||
|
}
|
||||||
|
|
||||||
|
var clipboardHandler = null;
|
||||||
|
var requests = 0;
|
||||||
|
|
||||||
|
this.setClipboardHandler = function(handler) {
|
||||||
|
clipboardHandler = handler;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
function handleResponse(xmlhttprequest) {
|
||||||
|
|
||||||
|
var nextRequest = null;
|
||||||
|
|
||||||
|
var instructionStart = 0;
|
||||||
|
var startIndex = 0;
|
||||||
|
|
||||||
|
function parseResponse() {
|
||||||
|
|
||||||
|
// Start next request as soon as possible
|
||||||
|
if (xmlhttprequest.readyState >= 2 && nextRequest == null)
|
||||||
|
nextRequest = makeRequest();
|
||||||
|
|
||||||
|
// Parse stream when data is received and when complete.
|
||||||
|
if (xmlhttprequest.readyState == 3 ||
|
||||||
|
xmlhttprequest.readyState == 4) {
|
||||||
|
|
||||||
|
// Halt on error during request
|
||||||
|
if (xmlhttprequest.status == 0) {
|
||||||
|
showError("Request canceled by browser.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
else if (xmlhttprequest.status != 200) {
|
||||||
|
showError("Error during request (HTTP " + xmlhttprequest.status + "): " + xmlhttprequest.statusText);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var current = xmlhttprequest.responseText;
|
||||||
|
var instructionEnd;
|
||||||
|
|
||||||
|
while ((instructionEnd = current.indexOf(";", startIndex)) != -1) {
|
||||||
|
|
||||||
|
// Start next search at next instruction
|
||||||
|
startIndex = instructionEnd+1;
|
||||||
|
|
||||||
|
var instruction = current.substr(instructionStart,
|
||||||
|
instructionEnd - instructionStart);
|
||||||
|
|
||||||
|
instructionStart = startIndex;
|
||||||
|
|
||||||
|
var opcodeEnd = instruction.indexOf(":");
|
||||||
|
|
||||||
|
var opcode;
|
||||||
|
var parameters;
|
||||||
|
if (opcodeEnd == -1) {
|
||||||
|
opcode = instruction;
|
||||||
|
parameters = new Array();
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
opcode = instruction.substr(0, opcodeEnd);
|
||||||
|
parameters = instruction.substr(opcodeEnd+1).split(",");
|
||||||
|
}
|
||||||
|
|
||||||
|
// If we're done parsing, handle the next response.
|
||||||
|
if (opcode.length == 0) {
|
||||||
|
|
||||||
|
if (isConnected()) {
|
||||||
|
delete xmlhttprequest;
|
||||||
|
if (nextRequest)
|
||||||
|
handleResponse(nextRequest);
|
||||||
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Call instruction handler.
|
||||||
|
doInstruction(opcode, parameters);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Start search at end of string.
|
||||||
|
startIndex = current.length;
|
||||||
|
|
||||||
|
delete instruction;
|
||||||
|
delete parameters;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
xmlhttprequest.onreadystatechange = parseResponse;
|
||||||
|
parseResponse();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
function makeRequest() {
|
||||||
|
|
||||||
|
// Download self
|
||||||
|
var xmlhttprequest = new XMLHttpRequest();
|
||||||
|
xmlhttprequest.open("POST", "outbound");
|
||||||
|
xmlhttprequest.send(null);
|
||||||
|
|
||||||
|
return xmlhttprequest;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
function escapeGuacamoleString(str) {
|
||||||
|
|
||||||
|
var escapedString = "";
|
||||||
|
|
||||||
|
for (var i=0; i<str.length; i++) {
|
||||||
|
|
||||||
|
var c = str.charAt(i);
|
||||||
|
if (c == ",")
|
||||||
|
escapedString += "\\c";
|
||||||
|
else if (c == ";")
|
||||||
|
escapedString += "\\s";
|
||||||
|
else if (c == "\\")
|
||||||
|
escapedString += "\\\\";
|
||||||
|
else
|
||||||
|
escapedString += c;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
return escapedString;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
function unescapeGuacamoleString(str) {
|
||||||
|
|
||||||
|
var unescapedString = "";
|
||||||
|
|
||||||
|
for (var i=0; i<str.length; i++) {
|
||||||
|
|
||||||
|
var c = str.charAt(i);
|
||||||
|
if (c == "\\" && i<str.length-1) {
|
||||||
|
|
||||||
|
var escapeChar = str.charAt(++i);
|
||||||
|
if (escapeChar == "c")
|
||||||
|
unescapedString += ",";
|
||||||
|
else if (escapeChar == "s")
|
||||||
|
unescapedString += ";";
|
||||||
|
else if (escapeChar == "\\")
|
||||||
|
unescapedString += "\\";
|
||||||
|
else
|
||||||
|
unescapedString += "\\" + escapeChar;
|
||||||
|
|
||||||
|
}
|
||||||
|
else
|
||||||
|
unescapedString += c;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
return unescapedString;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
var instructionHandlers = {
|
||||||
|
|
||||||
|
"error": function(parameters) {
|
||||||
|
showError(unescapeGuacamoleString(parameters[0]));
|
||||||
|
},
|
||||||
|
|
||||||
|
"name": function(parameters) {
|
||||||
|
document.title = unescapeGuacamoleString(parameters[0]);
|
||||||
|
},
|
||||||
|
|
||||||
|
"clipboard": function(parameters) {
|
||||||
|
clipboardHandler(unescapeGuacamoleString(parameters[0]));
|
||||||
|
},
|
||||||
|
|
||||||
|
"size": function(parameters) {
|
||||||
|
|
||||||
|
var width = parseInt(parameters[0]);
|
||||||
|
var height = parseInt(parameters[1]);
|
||||||
|
|
||||||
|
// Update (set) display size
|
||||||
|
if (display && (background == null || cursor == null)) {
|
||||||
|
display.style.width = width + "px";
|
||||||
|
display.style.height = height + "px";
|
||||||
|
|
||||||
|
background = new Layer(width, height);
|
||||||
|
cursor = new Layer(width, height);
|
||||||
|
|
||||||
|
display.appendChild(background);
|
||||||
|
display.appendChild(cursor);
|
||||||
|
}
|
||||||
|
|
||||||
|
},
|
||||||
|
|
||||||
|
"rect": function(parameters) {
|
||||||
|
|
||||||
|
var x = parseInt(parameters[0]);
|
||||||
|
var y = parseInt(parameters[1]);
|
||||||
|
var w = parseInt(parameters[2]);
|
||||||
|
var h = parseInt(parameters[3]);
|
||||||
|
var color = parameters[4];
|
||||||
|
|
||||||
|
background.drawRect(
|
||||||
|
x,
|
||||||
|
y,
|
||||||
|
w,
|
||||||
|
h,
|
||||||
|
color
|
||||||
|
);
|
||||||
|
|
||||||
|
},
|
||||||
|
|
||||||
|
"png": function(parameters) {
|
||||||
|
|
||||||
|
var x = parseInt(parameters[0]);
|
||||||
|
var y = parseInt(parameters[1]);
|
||||||
|
var data = parameters[2];
|
||||||
|
|
||||||
|
background.draw(
|
||||||
|
x,
|
||||||
|
y,
|
||||||
|
"data:image/png;base64," + data
|
||||||
|
);
|
||||||
|
|
||||||
|
// If received first update, no longer waiting.
|
||||||
|
if (currentState == STATE_WAITING)
|
||||||
|
setState(STATE_CONNECTED);
|
||||||
|
|
||||||
|
},
|
||||||
|
|
||||||
|
"copy": function(parameters) {
|
||||||
|
|
||||||
|
var srcX = parseInt(parameters[0]);
|
||||||
|
var srcY = parseInt(parameters[1]);
|
||||||
|
var srcWidth = parseInt(parameters[2]);
|
||||||
|
var srcHeight = parseInt(parameters[3]);
|
||||||
|
var dstX = parseInt(parameters[4]);
|
||||||
|
var dstY = parseInt(parameters[5]);
|
||||||
|
|
||||||
|
background.copyRect(
|
||||||
|
srcX,
|
||||||
|
srcY,
|
||||||
|
srcWidth,
|
||||||
|
srcHeight,
|
||||||
|
dstX,
|
||||||
|
dstY
|
||||||
|
);
|
||||||
|
|
||||||
|
},
|
||||||
|
|
||||||
|
"cursor": function(parameters) {
|
||||||
|
|
||||||
|
var x = parseInt(parameters[0]);
|
||||||
|
var y = parseInt(parameters[1]);
|
||||||
|
var data = parameters[2];
|
||||||
|
|
||||||
|
// Start cursor image load
|
||||||
|
var image = new Image();
|
||||||
|
image.onload = function() {
|
||||||
|
cursorImage = image;
|
||||||
|
cursorHotspotX = x;
|
||||||
|
cursorHotspotY = y;
|
||||||
|
redrawCursor();
|
||||||
|
};
|
||||||
|
image.src = "data:image/png;base64," + data
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
function doInstruction(opcode, parameters) {
|
||||||
|
|
||||||
|
var handler = instructionHandlers[opcode];
|
||||||
|
if (handler)
|
||||||
|
handler(parameters);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
this.connect = function() {
|
||||||
|
|
||||||
|
setState(STATE_CONNECTING);
|
||||||
|
|
||||||
|
// Start tunnel and connect synchronously
|
||||||
|
var connect_xmlhttprequest = new XMLHttpRequest();
|
||||||
|
connect_xmlhttprequest.open("POST", "connect", false);
|
||||||
|
connect_xmlhttprequest.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
|
||||||
|
connect_xmlhttprequest.setRequestHeader("Content-length", 0);
|
||||||
|
connect_xmlhttprequest.send(null);
|
||||||
|
|
||||||
|
// Start reading data
|
||||||
|
setState(STATE_WAITING);
|
||||||
|
handleResponse(makeRequest());
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
function disconnect() {
|
||||||
|
|
||||||
|
// Only attempt disconnection not disconnected.
|
||||||
|
if (currentState != STATE_DISCONNECTED
|
||||||
|
&& currentState != STATE_DISCONNECTING) {
|
||||||
|
|
||||||
|
var message = "disconnect;";
|
||||||
|
setState(STATE_DISCONNECTING);
|
||||||
|
|
||||||
|
// Send disconnect message (synchronously... as necessary until handoff is implemented)
|
||||||
|
var disconnect_xmlhttprequest = new XMLHttpRequest();
|
||||||
|
disconnect_xmlhttprequest.open("POST", "inbound", false);
|
||||||
|
disconnect_xmlhttprequest.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
|
||||||
|
disconnect_xmlhttprequest.setRequestHeader("Content-length", message.length);
|
||||||
|
disconnect_xmlhttprequest.send(message);
|
||||||
|
|
||||||
|
setState(STATE_DISCONNECTED);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
this.disconnect = disconnect;
|
||||||
|
|
||||||
|
}
|
270
guacamole-common-js/src/main/resources/keyboard.js
Normal file
270
guacamole-common-js/src/main/resources/keyboard.js
Normal file
@@ -0,0 +1,270 @@
|
|||||||
|
|
||||||
|
/*
|
||||||
|
* Guacamole - Clientless Remote Desktop
|
||||||
|
* Copyright (C) 2010 Michael Jumper
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
function GuacamoleKeyboard(element) {
|
||||||
|
|
||||||
|
/*****************************************/
|
||||||
|
/*** Keyboard Handler ***/
|
||||||
|
/*****************************************/
|
||||||
|
|
||||||
|
// Single key state/modifier buffer
|
||||||
|
var modShift = 0;
|
||||||
|
var modCtrl = 0;
|
||||||
|
var modAlt = 0;
|
||||||
|
|
||||||
|
var keydownChar = new Array();
|
||||||
|
|
||||||
|
|
||||||
|
// ID of routine repeating keystrokes. -1 = not repeating.
|
||||||
|
var repeatKeyTimeoutId = -1;
|
||||||
|
var repeatKeyIntervalId = -1;
|
||||||
|
|
||||||
|
// Starts repeating keystrokes
|
||||||
|
function startRepeat(keySym) {
|
||||||
|
repeatKeyIntervalId = setInterval(function() {
|
||||||
|
sendKeyReleased(keySym);
|
||||||
|
sendKeyPressed(keySym);
|
||||||
|
}, 50);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Stops repeating keystrokes
|
||||||
|
function stopRepeat() {
|
||||||
|
if (repeatKeyTimeoutId != -1) clearInterval(repeatKeyTimeoutId);
|
||||||
|
if (repeatKeyIntervalId != -1) clearInterval(repeatKeyIntervalId);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
function getKeySymFromKeyIdentifier(shifted, keyIdentifier) {
|
||||||
|
|
||||||
|
var unicodePrefixLocation = keyIdentifier.indexOf("U+");
|
||||||
|
if (unicodePrefixLocation >= 0) {
|
||||||
|
|
||||||
|
var hex = keyIdentifier.substring(unicodePrefixLocation+2);
|
||||||
|
var codepoint = parseInt(hex, 16);
|
||||||
|
var typedCharacter;
|
||||||
|
|
||||||
|
// Convert case if shifted
|
||||||
|
if (shifted == 0)
|
||||||
|
typedCharacter = String.fromCharCode(codepoint).toLowerCase();
|
||||||
|
else
|
||||||
|
typedCharacter = String.fromCharCode(codepoint).toUpperCase();
|
||||||
|
|
||||||
|
// Get codepoint
|
||||||
|
codepoint = typedCharacter.charCodeAt(0);
|
||||||
|
|
||||||
|
return getKeySymFromCharCode(codepoint);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
function getKeySymFromCharCode(keyCode) {
|
||||||
|
|
||||||
|
if (keyCode >= 0x0000 && keyCode <= 0x00FF)
|
||||||
|
return keyCode;
|
||||||
|
|
||||||
|
if (keyCode >= 0x0100 && keyCode <= 0x10FFFF)
|
||||||
|
return 0x01000000 | keyCode;
|
||||||
|
|
||||||
|
return null;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
function getKeySymFromKeyCode(keyCode) {
|
||||||
|
|
||||||
|
var keysym = null;
|
||||||
|
if (modShift == 0) keysym = unshiftedKeySym[keyCode];
|
||||||
|
else {
|
||||||
|
keysym = shiftedKeySym[keyCode];
|
||||||
|
if (keysym == null) keysym = unshiftedKeySym[keyCode];
|
||||||
|
}
|
||||||
|
|
||||||
|
return keysym;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// Sends a single keystroke over the network
|
||||||
|
function sendKeyPressed(keysym) {
|
||||||
|
if (keysym != null && keyPressedHandler)
|
||||||
|
keyPressedHandler(keysym);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Sends a single keystroke over the network
|
||||||
|
function sendKeyReleased(keysym) {
|
||||||
|
if (keysym != null)
|
||||||
|
keyReleasedHandler(keysym);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
var KEYDOWN = 1;
|
||||||
|
var KEYPRESS = 2;
|
||||||
|
|
||||||
|
var keySymSource = null;
|
||||||
|
|
||||||
|
// When key pressed
|
||||||
|
var keydownCode = null;
|
||||||
|
element.onkeydown = function(e) {
|
||||||
|
|
||||||
|
// Only intercept if handler set
|
||||||
|
if (!keyPressedHandler) return true;
|
||||||
|
|
||||||
|
var keynum;
|
||||||
|
if (window.event) keynum = window.event.keyCode;
|
||||||
|
else if (e.which) keynum = e.which;
|
||||||
|
|
||||||
|
// Ctrl/Alt/Shift
|
||||||
|
if (keynum == 16)
|
||||||
|
modShift = 1;
|
||||||
|
else if (keynum == 17)
|
||||||
|
modCtrl = 1;
|
||||||
|
else if (keynum == 18)
|
||||||
|
modAlt = 1;
|
||||||
|
|
||||||
|
var keysym = getKeySymFromKeyCode(keynum);
|
||||||
|
if (keysym) {
|
||||||
|
// Get keysyms and events from KEYDOWN
|
||||||
|
keySymSource = KEYDOWN;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If modifier keys are held down, and we have keyIdentifier
|
||||||
|
else if ((modCtrl == 1 || modAlt == 1) && e.keyIdentifier) {
|
||||||
|
|
||||||
|
// Get keysym from keyIdentifier
|
||||||
|
keysym = getKeySymFromKeyIdentifier(modShift, e.keyIdentifier);
|
||||||
|
|
||||||
|
// Get keysyms and events from KEYDOWN
|
||||||
|
keySymSource = KEYDOWN;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
else
|
||||||
|
// Get keysyms and events from KEYPRESS
|
||||||
|
keySymSource = KEYPRESS;
|
||||||
|
|
||||||
|
keydownCode = keynum;
|
||||||
|
|
||||||
|
// Ignore key if we don't need to use KEYPRESS.
|
||||||
|
// Send key event here
|
||||||
|
if (keySymSource == KEYDOWN) {
|
||||||
|
|
||||||
|
if (keydownChar[keynum] != keysym) {
|
||||||
|
|
||||||
|
// Send event
|
||||||
|
keydownChar[keynum] = keysym;
|
||||||
|
sendKeyPressed(keysym);
|
||||||
|
|
||||||
|
// Clear old key repeat, if any.
|
||||||
|
stopRepeat();
|
||||||
|
|
||||||
|
// Start repeating (if not a modifier key) after a short delay
|
||||||
|
if (keynum != 16 && keynum != 17 && keynum != 18)
|
||||||
|
repeatKeyTimeoutId = setTimeout(function() { startRepeat(keysym); }, 500);
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
// When key pressed
|
||||||
|
element.onkeypress = function(e) {
|
||||||
|
|
||||||
|
// Only intercept if handler set
|
||||||
|
if (!keyPressedHandler) return true;
|
||||||
|
|
||||||
|
if (keySymSource != KEYPRESS) return false;
|
||||||
|
|
||||||
|
var keynum;
|
||||||
|
if (window.event) keynum = window.event.keyCode;
|
||||||
|
else if (e.which) keynum = e.which;
|
||||||
|
|
||||||
|
var keysym = getKeySymFromCharCode(keynum);
|
||||||
|
if (keysym && keydownChar[keynum] != keysym) {
|
||||||
|
|
||||||
|
// If this button already pressed, release first
|
||||||
|
var lastKeyDownChar = keydownChar[keydownCode];
|
||||||
|
if (lastKeyDownChar)
|
||||||
|
sendKeyReleased(lastKeyDownChar);
|
||||||
|
|
||||||
|
keydownChar[keydownCode] = keysym;
|
||||||
|
|
||||||
|
// Clear old key repeat, if any.
|
||||||
|
stopRepeat();
|
||||||
|
|
||||||
|
// Send key event
|
||||||
|
sendKeyPressed(keysym);
|
||||||
|
|
||||||
|
// Start repeating (if not a modifier key) after a short delay
|
||||||
|
repeatKeyTimeoutId = setTimeout(function() { startRepeat(keysym); }, 500);
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
};
|
||||||
|
|
||||||
|
// When key released
|
||||||
|
element.onkeyup = function(e) {
|
||||||
|
|
||||||
|
// Only intercept if handler set
|
||||||
|
if (!keyReleasedHandler) return true;
|
||||||
|
|
||||||
|
var keynum;
|
||||||
|
if (window.event) keynum = window.event.keyCode;
|
||||||
|
else if (e.which) keynum = e.which;
|
||||||
|
|
||||||
|
// Ctrl/Alt/Shift
|
||||||
|
if (keynum == 16)
|
||||||
|
modShift = 0;
|
||||||
|
else if (keynum == 17)
|
||||||
|
modCtrl = 0;
|
||||||
|
else if (keynum == 18)
|
||||||
|
modAlt = 0;
|
||||||
|
else
|
||||||
|
stopRepeat();
|
||||||
|
|
||||||
|
// Get corresponding character
|
||||||
|
var lastKeyDownChar = keydownChar[keynum];
|
||||||
|
|
||||||
|
// Clear character record
|
||||||
|
keydownChar[keynum] = null;
|
||||||
|
|
||||||
|
// Send release event
|
||||||
|
sendKeyReleased(lastKeyDownChar);
|
||||||
|
|
||||||
|
return false;
|
||||||
|
};
|
||||||
|
|
||||||
|
// When focus is lost, clear modifiers.
|
||||||
|
var docOnblur = element.onblur;
|
||||||
|
element.onblur = function() {
|
||||||
|
modAlt = 0;
|
||||||
|
modCtrl = 0;
|
||||||
|
modShift = 0;
|
||||||
|
if (docOnblur != null) docOnblur();
|
||||||
|
};
|
||||||
|
|
||||||
|
var keyPressedHandler = null;
|
||||||
|
var keyReleasedHandler = null;
|
||||||
|
|
||||||
|
this.setKeyPressedHandler = function(kh) { keyPressedHandler = kh; };
|
||||||
|
this.setKeyReleasedHandler = function(kh) { keyReleasedHandler = kh; };
|
||||||
|
|
||||||
|
}
|
72
guacamole-common-js/src/main/resources/keymap.js
Normal file
72
guacamole-common-js/src/main/resources/keymap.js
Normal file
@@ -0,0 +1,72 @@
|
|||||||
|
|
||||||
|
/*
|
||||||
|
* Guacamole - Clientless Remote Desktop
|
||||||
|
* Copyright (C) 2010 Michael Jumper
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
// Keymap
|
||||||
|
|
||||||
|
var unshiftedKeySym = new Array();
|
||||||
|
unshiftedKeySym[8] = 0xFF08; // backspace
|
||||||
|
unshiftedKeySym[9] = 0xFF09; // tab
|
||||||
|
unshiftedKeySym[13] = 0xFF0D; // enter
|
||||||
|
unshiftedKeySym[16] = 0xFFE1; // shift
|
||||||
|
unshiftedKeySym[17] = 0xFFE3; // ctrl
|
||||||
|
unshiftedKeySym[18] = 0xFFE9; // alt
|
||||||
|
unshiftedKeySym[19] = 0xFF13; // pause/break
|
||||||
|
unshiftedKeySym[20] = 0xFFE5; // caps lock
|
||||||
|
unshiftedKeySym[27] = 0xFF1B; // escape
|
||||||
|
unshiftedKeySym[33] = 0xFF55; // page up
|
||||||
|
unshiftedKeySym[34] = 0xFF56; // page down
|
||||||
|
unshiftedKeySym[35] = 0xFF57; // end
|
||||||
|
unshiftedKeySym[36] = 0xFF50; // home
|
||||||
|
unshiftedKeySym[37] = 0xFF51; // left arrow
|
||||||
|
unshiftedKeySym[38] = 0xFF52; // up arrow
|
||||||
|
unshiftedKeySym[39] = 0xFF53; // right arrow
|
||||||
|
unshiftedKeySym[40] = 0xFF54; // down arrow
|
||||||
|
unshiftedKeySym[45] = 0xFF63; // insert
|
||||||
|
unshiftedKeySym[46] = 0xFFFF; // delete
|
||||||
|
unshiftedKeySym[91] = 0xFFEB; // left window key (super_l)
|
||||||
|
unshiftedKeySym[92] = 0xFF67; // right window key (menu key?)
|
||||||
|
unshiftedKeySym[93] = null; // select key
|
||||||
|
unshiftedKeySym[112] = 0xFFBE; // f1
|
||||||
|
unshiftedKeySym[113] = 0xFFBF; // f2
|
||||||
|
unshiftedKeySym[114] = 0xFFC0; // f3
|
||||||
|
unshiftedKeySym[115] = 0xFFC1; // f4
|
||||||
|
unshiftedKeySym[116] = 0xFFC2; // f5
|
||||||
|
unshiftedKeySym[117] = 0xFFC3; // f6
|
||||||
|
unshiftedKeySym[118] = 0xFFC4; // f7
|
||||||
|
unshiftedKeySym[119] = 0xFFC5; // f8
|
||||||
|
unshiftedKeySym[120] = 0xFFC6; // f9
|
||||||
|
unshiftedKeySym[121] = 0xFFC7; // f10
|
||||||
|
unshiftedKeySym[122] = 0xFFC8; // f11
|
||||||
|
unshiftedKeySym[123] = 0xFFC9; // f12
|
||||||
|
unshiftedKeySym[144] = 0xFF7F; // num lock
|
||||||
|
unshiftedKeySym[145] = 0xFF14; // scroll lock
|
||||||
|
|
||||||
|
// Shifted versions, IF DIFFERENT FROM UNSHIFTED!
|
||||||
|
// If any of these are null, the unshifted one will be used.
|
||||||
|
var shiftedKeySym = new Array();
|
||||||
|
shiftedKeySym[18] = 0xFFE7; // alt
|
||||||
|
|
||||||
|
// Constants for keysyms for special keys
|
||||||
|
var KEYSYM_CTRL = 65507;
|
||||||
|
var KEYSYM_ALT = 65513;
|
||||||
|
var KEYSYM_DELETE = 65535;
|
||||||
|
var KEYSYM_SHIFT = 65505;
|
||||||
|
|
||||||
|
|
142
guacamole-common-js/src/main/resources/layer.js
Normal file
142
guacamole-common-js/src/main/resources/layer.js
Normal file
@@ -0,0 +1,142 @@
|
|||||||
|
|
||||||
|
/*
|
||||||
|
* Guacamole - Clientless Remote Desktop
|
||||||
|
* Copyright (C) 2010 Michael Jumper
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
function Layer(width, height) {
|
||||||
|
|
||||||
|
// Off-screen buffer
|
||||||
|
var display = document.createElement("canvas");
|
||||||
|
|
||||||
|
display.style.position = "absolute";
|
||||||
|
display.style.left = "0px";
|
||||||
|
display.style.right = "0px";
|
||||||
|
|
||||||
|
display.width = width;
|
||||||
|
display.height = height;
|
||||||
|
|
||||||
|
var displayContext = display.getContext("2d");
|
||||||
|
|
||||||
|
var readyHandler = null;
|
||||||
|
var nextUpdateToDraw = 0;
|
||||||
|
var currentUpdate = 0;
|
||||||
|
var updates = new Array();
|
||||||
|
|
||||||
|
// Given an update ID, either call the provided update callback, or
|
||||||
|
// schedule the update for later.
|
||||||
|
function setUpdate(updateId, update) {
|
||||||
|
|
||||||
|
// If this update is the next to draw...
|
||||||
|
if (updateId == nextUpdateToDraw) {
|
||||||
|
|
||||||
|
// Call provided update handler.
|
||||||
|
update();
|
||||||
|
|
||||||
|
// Draw all pending updates.
|
||||||
|
var updateCallback;
|
||||||
|
while ((updateCallback = updates[++nextUpdateToDraw])) {
|
||||||
|
updateCallback();
|
||||||
|
delete updates[nextUpdateToDraw];
|
||||||
|
}
|
||||||
|
|
||||||
|
// If done with updates, call ready handler
|
||||||
|
if (display.isReady() && readyHandler != null)
|
||||||
|
readyHandler();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// If not next to draw, set callback and wait.
|
||||||
|
else
|
||||||
|
updates[updateId] = update;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
display.isReady = function() {
|
||||||
|
return currentUpdate == nextUpdateToDraw;
|
||||||
|
}
|
||||||
|
|
||||||
|
display.setReadyHandler = function(handler) {
|
||||||
|
readyHandler = handler;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
display.drawImage = function(x, y, image) {
|
||||||
|
var updateId = currentUpdate++;
|
||||||
|
|
||||||
|
setUpdate(updateId, function() {
|
||||||
|
displayContext.drawImage(image, x, y);
|
||||||
|
});
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
display.draw = function(x, y, url) {
|
||||||
|
var updateId = currentUpdate++;
|
||||||
|
|
||||||
|
var image = new Image();
|
||||||
|
image.onload = function() {
|
||||||
|
setUpdate(updateId, function() {
|
||||||
|
displayContext.drawImage(image, x, y);
|
||||||
|
});
|
||||||
|
};
|
||||||
|
image.src = url;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
display.copyRect = function(srcx, srcy, w, h, x, y) {
|
||||||
|
var updateId = currentUpdate++;
|
||||||
|
|
||||||
|
setUpdate(updateId, function() {
|
||||||
|
displayContext.drawImage(display, srcx, srcy, w, h, x, y, w, h);
|
||||||
|
});
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
display.drawRect = function(x, y, w, h, color) {
|
||||||
|
var updateId = currentUpdate++;
|
||||||
|
|
||||||
|
setUpdate(updateId, function() {
|
||||||
|
displayContext.fillStyle = color;
|
||||||
|
displayContext.fillRect(x, y, w, h);
|
||||||
|
});
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
display.clearRect = function(x, y, w, h) {
|
||||||
|
var updateId = currentUpdate++;
|
||||||
|
|
||||||
|
setUpdate(updateId, function() {
|
||||||
|
displayContext.clearRect(x, y, w, h);
|
||||||
|
});
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
display.filter = function(filter) {
|
||||||
|
var updateId = currentUpdate++;
|
||||||
|
|
||||||
|
setUpdate(updateId, function() {
|
||||||
|
var imageData = displayContext.getImageData(0, 0, width, height);
|
||||||
|
filter(imageData.data, width, height);
|
||||||
|
displayContext.putImageData(imageData, 0, 0);
|
||||||
|
});
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
return display;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
205
guacamole-common-js/src/main/resources/mouse.js
Normal file
205
guacamole-common-js/src/main/resources/mouse.js
Normal file
@@ -0,0 +1,205 @@
|
|||||||
|
|
||||||
|
/*
|
||||||
|
* Guacamole - Clientless Remote Desktop
|
||||||
|
* Copyright (C) 2010 Michael Jumper
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
function GuacamoleMouse(element) {
|
||||||
|
|
||||||
|
/*****************************************/
|
||||||
|
/*** Mouse Handler ***/
|
||||||
|
/*****************************************/
|
||||||
|
|
||||||
|
|
||||||
|
var mouseIndex = 0;
|
||||||
|
|
||||||
|
var mouseLeftButton = 0;
|
||||||
|
var mouseMiddleButton = 0;
|
||||||
|
var mouseRightButton = 0;
|
||||||
|
|
||||||
|
var mouseX = 0;
|
||||||
|
var mouseY = 0;
|
||||||
|
|
||||||
|
var absoluteMouseX = 0;
|
||||||
|
var absoluteMouseY = 0;
|
||||||
|
|
||||||
|
|
||||||
|
function getMouseState(up, down) {
|
||||||
|
var mouseState = new MouseEvent(mouseX, mouseY,
|
||||||
|
mouseLeftButton, mouseMiddleButton, mouseRightButton, up, down);
|
||||||
|
|
||||||
|
return mouseState;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// Block context menu so right-click gets sent properly
|
||||||
|
element.oncontextmenu = function(e) {return false;};
|
||||||
|
|
||||||
|
element.onmousemove = function(e) {
|
||||||
|
|
||||||
|
e.stopPropagation();
|
||||||
|
|
||||||
|
absoluteMouseX = e.pageX;
|
||||||
|
absoluteMouseY = e.pageY;
|
||||||
|
|
||||||
|
mouseX = absoluteMouseX - element.offsetLeft;
|
||||||
|
mouseY = absoluteMouseY - element.offsetTop;
|
||||||
|
|
||||||
|
// This is all JUST so we can get the mouse position within the element
|
||||||
|
var parent = element.offsetParent;
|
||||||
|
while (parent) {
|
||||||
|
if (parent.offsetLeft && parent.offsetTop) {
|
||||||
|
mouseX -= parent.offsetLeft;
|
||||||
|
mouseY -= parent.offsetTop;
|
||||||
|
}
|
||||||
|
parent = parent.offsetParent;
|
||||||
|
}
|
||||||
|
|
||||||
|
movementHandler(getMouseState(0, 0));
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
element.onmousedown = function(e) {
|
||||||
|
|
||||||
|
e.stopPropagation();
|
||||||
|
|
||||||
|
switch (e.button) {
|
||||||
|
case 0:
|
||||||
|
mouseLeftButton = 1;
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
mouseMiddleButton = 1;
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
mouseRightButton = 1;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
buttonPressedHandler(getMouseState(0, 0));
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
element.onmouseup = function(e) {
|
||||||
|
|
||||||
|
e.stopPropagation();
|
||||||
|
|
||||||
|
switch (e.button) {
|
||||||
|
case 0:
|
||||||
|
mouseLeftButton = 0;
|
||||||
|
break;
|
||||||
|
case 1:
|
||||||
|
mouseMiddleButton = 0;
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
mouseRightButton = 0;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
buttonReleasedHandler(getMouseState(0, 0));
|
||||||
|
};
|
||||||
|
|
||||||
|
// Override selection on mouse event element.
|
||||||
|
element.onselectstart = function() {
|
||||||
|
return false;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Scroll wheel support
|
||||||
|
function handleScroll(e) {
|
||||||
|
|
||||||
|
var delta = 0;
|
||||||
|
if (e.detail)
|
||||||
|
delta = e.detail;
|
||||||
|
else if (e.wheelDelta)
|
||||||
|
delta = -event.wheelDelta;
|
||||||
|
|
||||||
|
// Up
|
||||||
|
if (delta < 0) {
|
||||||
|
buttonPressedHandler(getMouseState(1, 0));
|
||||||
|
buttonReleasedHandler(getMouseState(0, 0));
|
||||||
|
}
|
||||||
|
|
||||||
|
// Down
|
||||||
|
if (delta > 0) {
|
||||||
|
buttonPressedHandler(getMouseState(0, 1));
|
||||||
|
buttonReleasedHandler(getMouseState(0, 0));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (e.preventDefault)
|
||||||
|
e.preventDefault();
|
||||||
|
|
||||||
|
e.returnValue = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
element.addEventListener('DOMMouseScroll', handleScroll, false);
|
||||||
|
|
||||||
|
element.onmousewheel = function(e) {
|
||||||
|
handleScroll(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
function MouseEvent(x, y, left, middle, right, up, down) {
|
||||||
|
|
||||||
|
this.getX = function() {
|
||||||
|
return x;
|
||||||
|
};
|
||||||
|
|
||||||
|
this.getY = function() {
|
||||||
|
return y;
|
||||||
|
};
|
||||||
|
|
||||||
|
this.getLeft = function() {
|
||||||
|
return left;
|
||||||
|
};
|
||||||
|
|
||||||
|
this.getMiddle = function() {
|
||||||
|
return middle;
|
||||||
|
};
|
||||||
|
|
||||||
|
this.getRight = function() {
|
||||||
|
return right;
|
||||||
|
};
|
||||||
|
|
||||||
|
this.getUp = function() {
|
||||||
|
return up;
|
||||||
|
};
|
||||||
|
|
||||||
|
this.getDown = function() {
|
||||||
|
return down;
|
||||||
|
};
|
||||||
|
|
||||||
|
this.toString = function() {
|
||||||
|
return (mouseIndex++) + "," + x + "," + y + "," + left + "," + middle + "," + right + "," + up + "," + down;
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
var buttonPressedHandler = null;
|
||||||
|
var buttonReleasedHandler = null;
|
||||||
|
var movementHandler = null;
|
||||||
|
|
||||||
|
this.setButtonPressedHandler = function(mh) {buttonPressedHandler = mh;};
|
||||||
|
this.setButtonReleasedHandler = function(mh) {buttonReleasedHandler = mh;};
|
||||||
|
this.setMovementHandler = function(mh) {movementHandler = mh;};
|
||||||
|
|
||||||
|
|
||||||
|
this.getX = function() {return mouseX;};
|
||||||
|
this.getY = function() {return mouseY;};
|
||||||
|
this.getLeftButton = function() {return mouseLeftButton;};
|
||||||
|
this.getMiddleButton = function() {return mouseMiddleButton;};
|
||||||
|
this.getRightButton = function() {return mouseRightButton;};
|
||||||
|
|
||||||
|
}
|
487
guacamole-common-js/src/main/resources/oskeyboard.js
Normal file
487
guacamole-common-js/src/main/resources/oskeyboard.js
Normal file
@@ -0,0 +1,487 @@
|
|||||||
|
|
||||||
|
/*
|
||||||
|
* Guacamole - Clientless Remote Desktop
|
||||||
|
* Copyright (C) 2010 Michael Jumper
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
function GuacamoleOnScreenKeyboard(url) {
|
||||||
|
|
||||||
|
var tabIndex = 1;
|
||||||
|
var allKeys = new Array();
|
||||||
|
var modifierState = new function() {};
|
||||||
|
|
||||||
|
function getKeySize(size) {
|
||||||
|
return (5*size) + "ex";
|
||||||
|
}
|
||||||
|
|
||||||
|
function getCapSize(size) {
|
||||||
|
return (5*size - 0.5) + "ex";
|
||||||
|
}
|
||||||
|
|
||||||
|
function clearModifiers() {
|
||||||
|
|
||||||
|
// Send key release events for all pressed modifiers
|
||||||
|
for (var k=0; k<allKeys.length; k++) {
|
||||||
|
|
||||||
|
var key = allKeys[k];
|
||||||
|
var cap = key.getCap();
|
||||||
|
var modifier = cap.getModifier();
|
||||||
|
|
||||||
|
if (modifier && isModifierActive(modifier) && !cap.isSticky() && key.isPressed())
|
||||||
|
key.release();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
function setModifierReleased(modifier) {
|
||||||
|
if (isModifierActive(modifier))
|
||||||
|
modifierState[modifier]--;
|
||||||
|
}
|
||||||
|
|
||||||
|
function setModifierPressed(modifier) {
|
||||||
|
if (modifierState[modifier] == null)
|
||||||
|
modifierState[modifier] = 1;
|
||||||
|
else
|
||||||
|
modifierState[modifier]++;
|
||||||
|
}
|
||||||
|
|
||||||
|
function isModifierActive(modifier) {
|
||||||
|
if (modifierState[modifier] > 0)
|
||||||
|
return true;
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
function toggleModifierPressed(modifier) {
|
||||||
|
if (isModifierActive(modifier))
|
||||||
|
setModifierReleased(modifier);
|
||||||
|
else
|
||||||
|
setModifierPressed(modifier);
|
||||||
|
}
|
||||||
|
|
||||||
|
function refreshAllKeysState() {
|
||||||
|
for (var k=0; k<allKeys.length; k++)
|
||||||
|
allKeys[k].refreshState();
|
||||||
|
}
|
||||||
|
|
||||||
|
function Key(key) {
|
||||||
|
|
||||||
|
function Cap(cap) {
|
||||||
|
|
||||||
|
// Displayed text
|
||||||
|
var displayText = cap.textContent;
|
||||||
|
|
||||||
|
// Keysym
|
||||||
|
var keysym = null;
|
||||||
|
if (cap.attributes["keysym"])
|
||||||
|
keysym = parseInt(cap.attributes["keysym"].value);
|
||||||
|
|
||||||
|
// If keysym not specified, get keysym from display text.
|
||||||
|
else if (displayText.length == 1) {
|
||||||
|
|
||||||
|
var charCode = displayText.charCodeAt(0);
|
||||||
|
|
||||||
|
if (charCode >= 0x0000 && charCode <= 0x00FF)
|
||||||
|
keysym = charCode;
|
||||||
|
|
||||||
|
else if (charCode >= 0x0100 && charCode <= 0x10FFFF)
|
||||||
|
keysym = 0x01000000 | charCode;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Required modifiers for this keycap
|
||||||
|
var reqMod = null;
|
||||||
|
if (cap.attributes["if"])
|
||||||
|
reqMod = cap.attributes["if"].value.split(",");
|
||||||
|
|
||||||
|
|
||||||
|
// Modifier represented by this keycap
|
||||||
|
var modifier = null;
|
||||||
|
if (cap.attributes["modifier"])
|
||||||
|
modifier = cap.attributes["modifier"].value;
|
||||||
|
|
||||||
|
|
||||||
|
// Whether this key is sticky (toggles)
|
||||||
|
// Currently only valid for modifiers.
|
||||||
|
var sticky = false;
|
||||||
|
if (cap.attributes["sticky"] && cap.attributes["sticky"].value == "true")
|
||||||
|
sticky = true;
|
||||||
|
|
||||||
|
this.getDisplayText = function() {
|
||||||
|
return cap.textContent;
|
||||||
|
};
|
||||||
|
|
||||||
|
this.getKeySym = function() {
|
||||||
|
return keysym;
|
||||||
|
};
|
||||||
|
|
||||||
|
this.getRequiredModifiers = function() {
|
||||||
|
return reqMod;
|
||||||
|
};
|
||||||
|
|
||||||
|
this.getModifier = function() {
|
||||||
|
return modifier;
|
||||||
|
};
|
||||||
|
|
||||||
|
this.isSticky = function() {
|
||||||
|
return sticky;
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
var size = null;
|
||||||
|
if (key.attributes["size"])
|
||||||
|
size = parseFloat(key.attributes["size"].value);
|
||||||
|
|
||||||
|
var caps = key.getElementsByTagName("cap");
|
||||||
|
var keycaps = new Array();
|
||||||
|
for (var i=0; i<caps.length; i++)
|
||||||
|
keycaps.push(new Cap(caps[i]));
|
||||||
|
|
||||||
|
var rowKey = document.createElement("div");
|
||||||
|
rowKey.className = "key";
|
||||||
|
|
||||||
|
var keyCap = document.createElement("div");
|
||||||
|
keyCap.className = "cap";
|
||||||
|
rowKey.appendChild(keyCap);
|
||||||
|
|
||||||
|
|
||||||
|
var STATE_RELEASED = 0;
|
||||||
|
var STATE_PRESSED = 1;
|
||||||
|
var state = STATE_RELEASED;
|
||||||
|
|
||||||
|
rowKey.isPressed = function() {
|
||||||
|
return state == STATE_PRESSED;
|
||||||
|
}
|
||||||
|
|
||||||
|
var currentCap = null;
|
||||||
|
function refreshState(modifier) {
|
||||||
|
|
||||||
|
// Find current cap
|
||||||
|
currentCap = null;
|
||||||
|
for (var j=0; j<keycaps.length; j++) {
|
||||||
|
|
||||||
|
var keycap = keycaps[j];
|
||||||
|
var required = keycap.getRequiredModifiers();
|
||||||
|
|
||||||
|
var matches = true;
|
||||||
|
|
||||||
|
// If modifiers required, make sure all modifiers are active
|
||||||
|
if (required) {
|
||||||
|
|
||||||
|
for (var k=0; k<required.length; k++) {
|
||||||
|
if (!isModifierActive(required[k])) {
|
||||||
|
matches = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
if (matches)
|
||||||
|
currentCap = keycap;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
rowKey.className = "key";
|
||||||
|
|
||||||
|
if (currentCap.getModifier())
|
||||||
|
rowKey.className += " modifier";
|
||||||
|
|
||||||
|
if (currentCap.isSticky())
|
||||||
|
rowKey.className += " sticky";
|
||||||
|
|
||||||
|
if (isModifierActive(currentCap.getModifier()))
|
||||||
|
rowKey.className += " active";
|
||||||
|
|
||||||
|
if (state == STATE_PRESSED)
|
||||||
|
rowKey.className += " pressed";
|
||||||
|
|
||||||
|
keyCap.textContent = currentCap.getDisplayText();
|
||||||
|
}
|
||||||
|
rowKey.refreshState = refreshState;
|
||||||
|
|
||||||
|
rowKey.getCap = function() {
|
||||||
|
return currentCap;
|
||||||
|
};
|
||||||
|
|
||||||
|
refreshState();
|
||||||
|
|
||||||
|
// Set size
|
||||||
|
if (size) {
|
||||||
|
rowKey.style.width = getKeySize(size);
|
||||||
|
keyCap.style.width = getCapSize(size);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
// Set pressed, if released
|
||||||
|
function press() {
|
||||||
|
|
||||||
|
if (state == STATE_RELEASED) {
|
||||||
|
|
||||||
|
state = STATE_PRESSED;
|
||||||
|
|
||||||
|
var keysym = currentCap.getKeySym();
|
||||||
|
var modifier = currentCap.getModifier();
|
||||||
|
var sticky = currentCap.isSticky();
|
||||||
|
|
||||||
|
if (keyPressedHandler && keysym)
|
||||||
|
keyPressedHandler(keysym);
|
||||||
|
|
||||||
|
if (modifier) {
|
||||||
|
|
||||||
|
// If sticky modifier, toggle
|
||||||
|
if (sticky)
|
||||||
|
toggleModifierPressed(modifier);
|
||||||
|
|
||||||
|
// Otherwise, just set on.
|
||||||
|
else
|
||||||
|
setModifierPressed(modifier);
|
||||||
|
|
||||||
|
refreshAllKeysState();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
refreshState();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
rowKey.press = press;
|
||||||
|
|
||||||
|
|
||||||
|
// Set released, if pressed
|
||||||
|
function release() {
|
||||||
|
|
||||||
|
if (state == STATE_PRESSED) {
|
||||||
|
|
||||||
|
state = STATE_RELEASED;
|
||||||
|
|
||||||
|
var keysym = currentCap.getKeySym();
|
||||||
|
var modifier = currentCap.getModifier();
|
||||||
|
var sticky = currentCap.isSticky();
|
||||||
|
|
||||||
|
if (keyReleasedHandler && keysym)
|
||||||
|
keyReleasedHandler(keysym);
|
||||||
|
|
||||||
|
if (modifier) {
|
||||||
|
|
||||||
|
// If not sticky modifier, release modifier
|
||||||
|
if (!sticky) {
|
||||||
|
setModifierReleased(modifier);
|
||||||
|
refreshAllKeysState();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
refreshState();
|
||||||
|
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
refreshState();
|
||||||
|
|
||||||
|
// If not a modifier, also release all pressed modifiers
|
||||||
|
clearModifiers();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
rowKey.release = release;
|
||||||
|
|
||||||
|
// Toggle press/release states
|
||||||
|
function toggle() {
|
||||||
|
if (state == STATE_PRESSED)
|
||||||
|
release();
|
||||||
|
else
|
||||||
|
press();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// Send key press on mousedown
|
||||||
|
rowKey.onmousedown = function(e) {
|
||||||
|
|
||||||
|
e.stopPropagation();
|
||||||
|
|
||||||
|
var modifier = currentCap.getModifier();
|
||||||
|
var sticky = currentCap.isSticky();
|
||||||
|
|
||||||
|
// Toggle non-sticky modifiers
|
||||||
|
if (modifier && !sticky)
|
||||||
|
toggle();
|
||||||
|
|
||||||
|
// Press all others
|
||||||
|
else
|
||||||
|
press();
|
||||||
|
|
||||||
|
return false;
|
||||||
|
};
|
||||||
|
|
||||||
|
// Send key release on mouseup/out
|
||||||
|
rowKey.onmouseout =
|
||||||
|
rowKey.onmouseout =
|
||||||
|
rowKey.onmouseup = function(e) {
|
||||||
|
|
||||||
|
e.stopPropagation();
|
||||||
|
|
||||||
|
var modifier = currentCap.getModifier();
|
||||||
|
var sticky = currentCap.isSticky();
|
||||||
|
|
||||||
|
// Release non-modifiers and sticky modifiers
|
||||||
|
if (!modifier || sticky)
|
||||||
|
release();
|
||||||
|
|
||||||
|
return false;
|
||||||
|
};
|
||||||
|
|
||||||
|
rowKey.onselectstart = function() { return false; };
|
||||||
|
|
||||||
|
return rowKey;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
function Gap(gap) {
|
||||||
|
|
||||||
|
var keyboardGap = document.createElement("div");
|
||||||
|
keyboardGap.className = "gap";
|
||||||
|
keyboardGap.textContent = " ";
|
||||||
|
|
||||||
|
var size = null;
|
||||||
|
if (gap.attributes["size"])
|
||||||
|
size = parseFloat(gap.attributes["size"].value);
|
||||||
|
|
||||||
|
if (size) {
|
||||||
|
keyboardGap.style.width = getKeySize(size);
|
||||||
|
keyboardGap.style.height = getKeySize(size);
|
||||||
|
}
|
||||||
|
|
||||||
|
return keyboardGap;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
function Row(row) {
|
||||||
|
|
||||||
|
var keyboardRow = document.createElement("div");
|
||||||
|
keyboardRow.className = "row";
|
||||||
|
|
||||||
|
var children = row.childNodes;
|
||||||
|
for (var j=0; j<children.length; j++) {
|
||||||
|
var child = children[j];
|
||||||
|
|
||||||
|
// <row> can contain <key> or <column>
|
||||||
|
if (child.tagName == "key") {
|
||||||
|
var key = new Key(child);
|
||||||
|
keyboardRow.appendChild(key);
|
||||||
|
allKeys.push(key);
|
||||||
|
}
|
||||||
|
else if (child.tagName == "gap") {
|
||||||
|
var gap = new Gap(child);
|
||||||
|
keyboardRow.appendChild(gap);
|
||||||
|
}
|
||||||
|
else if (child.tagName == "column") {
|
||||||
|
var col = new Column(child);
|
||||||
|
keyboardRow.appendChild(col);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
return keyboardRow;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
function Column(col) {
|
||||||
|
|
||||||
|
var keyboardCol = document.createElement("div");
|
||||||
|
keyboardCol.className = "col";
|
||||||
|
|
||||||
|
var align = null;
|
||||||
|
if (col.attributes["align"])
|
||||||
|
align = col.attributes["align"].value;
|
||||||
|
|
||||||
|
var children = col.childNodes;
|
||||||
|
for (var j=0; j<children.length; j++) {
|
||||||
|
var child = children[j];
|
||||||
|
|
||||||
|
// <column> can only contain <row>
|
||||||
|
if (child.tagName == "row") {
|
||||||
|
var row = new Row(child);
|
||||||
|
keyboardCol.appendChild(row);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
if (align)
|
||||||
|
keyboardCol.style.textAlign = align;
|
||||||
|
|
||||||
|
return keyboardCol;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
// Create keyboard
|
||||||
|
var keyboard = document.createElement("div");
|
||||||
|
keyboard.className = "keyboard";
|
||||||
|
|
||||||
|
|
||||||
|
// Retrieve keyboard XML
|
||||||
|
var xmlhttprequest = new XMLHttpRequest();
|
||||||
|
xmlhttprequest.open("GET", url, false);
|
||||||
|
xmlhttprequest.send(null);
|
||||||
|
|
||||||
|
var xml = xmlhttprequest.responseXML;
|
||||||
|
|
||||||
|
if (xml) {
|
||||||
|
|
||||||
|
// Parse document
|
||||||
|
var root = xml.documentElement;
|
||||||
|
if (root) {
|
||||||
|
|
||||||
|
var children = root.childNodes;
|
||||||
|
for (var i=0; i<children.length; i++) {
|
||||||
|
var child = children[i];
|
||||||
|
|
||||||
|
// <keyboard> can contain <row> or <column>
|
||||||
|
if (child.tagName == "row") {
|
||||||
|
keyboard.appendChild(new Row(child));
|
||||||
|
}
|
||||||
|
else if (child.tagName == "column") {
|
||||||
|
keyboard.appendChild(new Column(child));
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
var keyPressedHandler = null;
|
||||||
|
var keyReleasedHandler = null;
|
||||||
|
|
||||||
|
keyboard.setKeyPressedHandler = function(kh) { keyPressedHandler = kh; };
|
||||||
|
keyboard.setKeyReleasedHandler = function(kh) { keyReleasedHandler = kh; };
|
||||||
|
|
||||||
|
// Do not allow selection or mouse movement to propagate/register.
|
||||||
|
keyboard.onselectstart =
|
||||||
|
keyboard.onmousemove =
|
||||||
|
keyboard.onmouseup =
|
||||||
|
keyboard.onmousedown =
|
||||||
|
function(e) {
|
||||||
|
e.stopPropagation();
|
||||||
|
return false;
|
||||||
|
};
|
||||||
|
|
||||||
|
return keyboard;
|
||||||
|
}
|
||||||
|
|
12
guacamole-common-js/static.xml
Normal file
12
guacamole-common-js/static.xml
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
<assembly>
|
||||||
|
<baseDirectory>guacamole-common-js</baseDirectory>
|
||||||
|
<formats>
|
||||||
|
<format>zip</format>
|
||||||
|
</formats>
|
||||||
|
<fileSets>
|
||||||
|
<fileSet>
|
||||||
|
<directory>src/main/resources</directory>
|
||||||
|
<outputDirectory></outputDirectory>
|
||||||
|
</fileSet>
|
||||||
|
</fileSets>
|
||||||
|
</assembly>
|
Reference in New Issue
Block a user