mirror of
https://github.com/gyurix1968/guacamole-client.git
synced 2025-09-06 13:17:41 +00:00
Merge pull request #26 from glyptodon/guac-input
GUAC-810: Complete implementation of text input
This commit is contained in:
@@ -23,4 +23,4 @@
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/**
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* The module for code used to connect to a connection or balancing group.
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*/
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angular.module('client', ['auth', 'history', 'osk', 'rest']);
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angular.module('client', ['auth', 'history', 'osk', 'rest', 'textInput']);
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@@ -204,8 +204,9 @@ angular.module('home').controller('clientController', ['$scope', '$routeParams',
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// Show/hide UI elements depending on input method
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$scope.$watch('inputMethod', function setInputMethod(inputMethod) {
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// Show on-screen keyboard only if selected
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$scope.showOSK = (inputMethod === 'osk');
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// Show input methods only if selected
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$scope.showOSK = (inputMethod === 'osk');
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$scope.showTextInput = (inputMethod === 'text');
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});
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@@ -115,6 +115,13 @@ angular.module('client').directive('guacClient', [function guacClient() {
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*/
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var main = $element[0];
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/**
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* The element which functions as a detector for size changes.
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*
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* @type Element
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*/
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var resizeSensor = $element.find('.resize-sensor')[0];
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/**
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* Guacamole mouse event object, wrapped around the main client
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* display.
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@@ -491,8 +498,8 @@ angular.module('client').directive('guacClient', [function guacClient() {
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$scope.clientProperties.scale = $scope.clientProperties.minScale;
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});
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// If the window is resized, attempt to resize client
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$window.addEventListener('resize', function onResizeWindow() {
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// If the element is resized, attempt to resize client
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resizeSensor.contentWindow.addEventListener('resize', function mainElementResized() {
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// Send new display size, if changed
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if (client && display) {
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@@ -529,6 +536,16 @@ angular.module('client').directive('guacClient', [function guacClient() {
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event.preventDefault();
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}
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});
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// Universally handle all synthetic keydown events
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$scope.$on('guacSyntheticKeydown', function syntheticKeydownListener(event, keysym) {
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client.sendKeyEvent(1, keysym);
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});
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// Universally handle all synthetic keyup events
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$scope.$on('guacSyntheticKeyup', function syntheticKeyupListener(event, keysym) {
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client.sendKeyEvent(0, keysym);
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});
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/**
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* Converts the given bytes to a base64-encoded string.
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@@ -27,18 +27,6 @@ body.client {
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overflow: hidden;
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}
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/* Viewport Clone */
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#viewportClone {
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display: table;
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height: 100%;
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width: 100%;
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position: fixed;
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left: 0;
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top: 0;
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visibility: hidden;
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}
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#preload {
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visibility: hidden;
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position: absolute;
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@@ -48,3 +36,21 @@ body.client {
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height: 0;
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overflow: hidden;
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}
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.client-view {
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display: table;
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position: fixed;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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}
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.client-view .client-body {
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display: table-row;
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}
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.client-view .client-bottom {
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display: table-row;
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height: 0;
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}
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@@ -32,11 +32,21 @@
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div.main {
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overflow: auto;
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position: fixed;
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top: 0;
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bottom: 0;
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right: 0;
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width: 100%;
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height: 100%;
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position: relative;
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}
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.resize-sensor {
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height: 100%;
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width: 100%;
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position: absolute;
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left: 0;
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top: 0;
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overflow: hidden;
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border: none;
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opacity: 0;
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z-index: -1;
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}
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div.displayOuter {
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@@ -19,17 +19,4 @@
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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-->
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<div ng-show="errorPresent" class="dialogOuter guac-error">
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<div class="dialogMiddle">
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<div class="dialog">
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<p class="title">{{'client.error.connectionErrorTitle' | translate}}</p>
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<p class="status">{{errorStatus}}</p>
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<div class="reconnect">
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<button ng-click="reconnect()">{{'client.error.reconnect' | translate}}</button>
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</div>
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</div>
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</div>
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</div>
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<html><body></body></html>
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@@ -20,99 +20,107 @@
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THE SOFTWARE.
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-->
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<div id="clientContainer">
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<!-- Client -->
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<guac-client
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client-properties="clientProperties"
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id="id"
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connection-parameters="connectionParameters"
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></guac-client>
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<!-- Client view -->
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<div class="client-view">
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<!-- Text input target -->
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<div id="text-input"><div id="text-input-field"><div id="sent-history"></div><textarea rows="1" id="target"></textarea></div><div id="text-input-buttons"><button class="key" data-keysym="0xFFE3" data-sticky="true">{{'client.ctrl' | translate}}</button><button class="key" data-keysym="0xFFE9" data-sticky="true">{{'client.alt' | translate}}</button><button class="key" data-keysym="0xFF1B">{{'client.esc' | translate}}</button><button class="key" data-keysym="0xFF09">{{'client.tab' | translate}}</button></div></div>
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<!-- Central portion of view -->
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<div class="client-body">
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<!-- Dimensional clone of viewport -->
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<div id="viewportClone"></div>
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<!-- Client -->
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<guac-client
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client-properties="clientProperties"
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id="id"
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connection-parameters="connectionParameters"/></guac-client>
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<!-- Menu -->
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<div ng-class="{open: menuShown}" id="menu">
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<h2>{{'client.clipboard' | translate}}</h2>
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<div class="content" id="clipboard-settings">
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<p class="description">{{'client.copiedText' | translate}}</p>
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<textarea ng-model="clipboardData" rows="10" cols="40" id="clipboard"></textarea>
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</div>
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<h2>{{'client.inputMethod' | translate}}</h2>
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<div class="content" id="keyboard-settings">
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<!-- No IME -->
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<div class="choice">
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<label><input name="input-method" ng-change="closeMenu()" ng-model="inputMethod" type="radio" value="none"/> {{'client.none' | translate}}</label>
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<p class="caption"><label for="ime-none">{{'client.noneDesc' | translate}}</label></p>
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</div>
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<!-- Text input -->
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<div class="choice">
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<div class="figure"><label for="ime-text"><img src="images/settings/tablet-keys.png" alt=""/></label></div>
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<label><input name="input-method" ng-change="closeMenu()" ng-model="inputMethod" type="radio" value="text"/> {{'client.textInput' | translate}}</label>
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<p class="caption"><label for="ime-text">{{'client.textInputDesc' | translate}} </label></p>
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</div>
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<!-- Guac OSK -->
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<div class="choice">
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<label><input name="input-method" ng-change="closeMenu()" ng-model="inputMethod" type="radio" value="osk"/> {{'client.osk' | translate}}</label>
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<p class="caption"><label for="ime-osk">{{'client.oskDesc' | translate}}</label></p>
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</div>
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</div>
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<h2>{{'client.mouseMode' | translate}}</h2>
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<div class="content" id="mouse-settings">
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<p class="description">{{'client.mouseModeDesc' | translate}}</p>
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<!-- Touchscreen -->
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<div class="choice">
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<input name="mouse-mode" ng-change="closeMenu()" ng-model="clientProperties.emulateAbsoluteMouse" type="radio" ng-value="true" checked="checked" id="absolute"/>
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<div class="figure">
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<label for="absolute"><img src="images/settings/touchscreen.png" alt="{{'client.touchscreen' | translate}}"/></label>
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<p class="caption"><label for="absolute">{{'client.touchscreenDesc' | translate}}</label></p>
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</div>
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</div>
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<!-- Touchpad -->
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<div class="choice">
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<input name="mouse-mode" ng-change="closeMenu()" ng-model="clientProperties.emulateAbsoluteMouse" type="radio" ng-value="false" id="relative"/>
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<div class="figure">
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<label for="relative"><img src="images/settings/touchpad.png" alt="{{'client.touchpad' | translate}}"/></label>
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<p class="caption"><label for="relative">{{'client.touchpadDesc' | translate}}</label></p>
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</div>
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</div>
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</div>
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<h2>{{'client.display' | translate}}</h2>
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<div class="content">
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<div id="zoom-settings">
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<div ng-click="zoomOut()" id="zoom-out"><img src="images/settings/zoom-out.png" alt="-"/></div>
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<div id="zoom-state">{{formattedScale()}}%</div>
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<div ng-click="zoomIn()" id="zoom-in"><img src="images/settings/zoom-in.png" alt="+"/></div>
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</div>
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<div><label><input ng-model="autoFit" ng-change="changeAutoFit()" ng-disabled="autoFitDisabled()" type="checkbox" id="auto-fit"/> {{'client.autoFit' | translate}}</label></div>
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</div>
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</div>
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<!-- On-screen keyboard -->
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<div class="keyboard-container" ng-class="{shown: showOSK}">
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<guac-osk layout="'client.oskLayout' | translate"/>
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<!-- Bottom portion of view -->
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<div class="client-bottom">
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<!-- Text input -->
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<div class="text-input-container" ng-show="showTextInput">
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<guac-text-input needs-focus="showTextInput"></guac-text-input>
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</div>
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</div>
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<!-- Images which should be preloaded -->
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<div id="preload">
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<img src="images/action-icons/guac-close.png" alt=""/>
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<img src="images/progress.png" alt=""/>
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</div>
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<!-- On-screen keyboard -->
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<div class="keyboard-container" ng-class="{shown: showOSK}">
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<guac-osk layout="'client.oskLayout' | translate"/>
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</div>
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<!-- Menu -->
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<div ng-class="{open: menuShown}" id="menu">
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<h2>{{'client.clipboard' | translate}}</h2>
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<div class="content" id="clipboard-settings">
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<p class="description">{{'client.copiedText' | translate}}</p>
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<textarea ng-model="clipboardData" rows="10" cols="40" id="clipboard"></textarea>
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</div>
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<h2>{{'client.inputMethod' | translate}}</h2>
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<div class="content" id="keyboard-settings">
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<!-- No IME -->
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<div class="choice">
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<label><input name="input-method" ng-change="closeMenu()" ng-model="inputMethod" type="radio" value="none"/> {{'client.none' | translate}}</label>
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<p class="caption"><label for="ime-none">{{'client.noneDesc' | translate}}</label></p>
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</div>
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<!-- Text input -->
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<div class="choice">
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<div class="figure"><label for="ime-text"><img src="images/settings/tablet-keys.png" alt=""/></label></div>
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<label><input name="input-method" ng-change="closeMenu()" ng-model="inputMethod" type="radio" value="text"/> {{'client.textInput' | translate}}</label>
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<p class="caption"><label for="ime-text">{{'client.textInputDesc' | translate}} </label></p>
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</div>
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<!-- Guac OSK -->
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<div class="choice">
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<label><input name="input-method" ng-change="closeMenu()" ng-model="inputMethod" type="radio" value="osk"/> {{'client.osk' | translate}}</label>
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<p class="caption"><label for="ime-osk">{{'client.oskDesc' | translate}}</label></p>
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</div>
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</div>
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<h2>{{'client.mouseMode' | translate}}</h2>
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<div class="content" id="mouse-settings">
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<p class="description">{{'client.mouseModeDesc' | translate}}</p>
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<!-- Touchscreen -->
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<div class="choice">
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<input name="mouse-mode" ng-change="closeMenu()" ng-model="clientProperties.emulateAbsoluteMouse" type="radio" ng-value="true" checked="checked" id="absolute"/>
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<div class="figure">
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<label for="absolute"><img src="images/settings/touchscreen.png" alt="{{'client.touchscreen' | translate}}"/></label>
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<p class="caption"><label for="absolute">{{'client.touchscreenDesc' | translate}}</label></p>
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</div>
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</div>
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<!-- Touchpad -->
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<div class="choice">
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<input name="mouse-mode" ng-change="closeMenu()" ng-model="clientProperties.emulateAbsoluteMouse" type="radio" ng-value="false" id="relative"/>
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<div class="figure">
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<label for="relative"><img src="images/settings/touchpad.png" alt="{{'client.touchpad' | translate}}"/></label>
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<p class="caption"><label for="relative">{{'client.touchpadDesc' | translate}}</label></p>
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</div>
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</div>
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</div>
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<h2>{{'client.display' | translate}}</h2>
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<div class="content">
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<div id="zoom-settings">
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<div ng-click="zoomOut()" id="zoom-out"><img src="images/settings/zoom-out.png" alt="-"/></div>
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<div id="zoom-state">{{formattedScale()}}%</div>
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<div ng-click="zoomIn()" id="zoom-in"><img src="images/settings/zoom-in.png" alt="+"/></div>
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</div>
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<div><label><input ng-model="autoFit" ng-change="changeAutoFit()" ng-disabled="autoFitDisabled()" type="checkbox" id="auto-fit"/> {{'client.autoFit' | translate}}</label></div>
|
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</div>
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<ng-include src="app/client/template/clientError.html"/>
|
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</div>
|
||||
</div>
|
||||
|
||||
<!-- Images which should be preloaded -->
|
||||
<div id="preload">
|
||||
<img src="images/action-icons/guac-close.png" alt=""/>
|
||||
<img src="images/progress.png" alt=""/>
|
||||
</div>
|
||||
|
@@ -21,6 +21,9 @@
|
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THE SOFTWARE.
|
||||
-->
|
||||
|
||||
<!-- Resize sensor -->
|
||||
<iframe class="resize-sensor" src="app/client/templates/blank.html"></iframe>
|
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<!-- Display -->
|
||||
<div class="displayOuter">
|
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<div class="displayMiddle">
|
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|
@@ -193,19 +193,35 @@ angular.module('index').controller('indexController', ['$scope', '$injector',
|
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// Try to load them now
|
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$scope.loadBasicPermissions();
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// Create event listeners at the global level
|
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var keyboard = new Guacamole.Keyboard($document[0]);
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// Broadcast keydown events down the scope heirarchy
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// Broadcast keydown events
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keyboard.onkeydown = function onkeydown(keysym) {
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// Warn of pending keydown
|
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var guacBeforeKeydownEvent = $scope.$broadcast('guacBeforeKeydown', keysym, keyboard);
|
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if (guacBeforeKeydownEvent.defaultPrevented)
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return true;
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// If not prevented via guacBeforeKeydown, fire corresponding keydown event
|
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var guacKeydownEvent = $scope.$broadcast('guacKeydown', keysym, keyboard);
|
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return !guacKeydownEvent.defaultPrevented;
|
||||
|
||||
};
|
||||
|
||||
// Broadcast keyup events down the scope heirarchy
|
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// Broadcast keyup events
|
||||
keyboard.onkeyup = function onkeyup(keysym) {
|
||||
|
||||
// Warn of pending keyup
|
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var guacBeforeKeydownEvent = $scope.$broadcast('guacBeforeKeyup', keysym, keyboard);
|
||||
if (guacBeforeKeydownEvent.defaultPrevented)
|
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return;
|
||||
|
||||
// If not prevented via guacBeforeKeyup, fire corresponding keydown event
|
||||
$scope.$broadcast('guacKeyup', keysym, keyboard);
|
||||
|
||||
};
|
||||
|
||||
// Release all keys when window loses focus
|
||||
|
@@ -88,12 +88,12 @@ angular.module('osk').directive('guacOsk', [function guacOsk() {
|
||||
|
||||
// Broadcast keydown for each key pressed
|
||||
keyboard.onkeydown = function(keysym) {
|
||||
$rootScope.$broadcast('guacKeydown', keysym);
|
||||
$rootScope.$broadcast('guacSyntheticKeydown', keysym);
|
||||
};
|
||||
|
||||
// Broadcast keydown for each key released
|
||||
keyboard.onkeyup = function(keysym) {
|
||||
$rootScope.$broadcast('guacKeyup', keysym);
|
||||
$rootScope.$broadcast('guacSyntheticKeyup', keysym);
|
||||
};
|
||||
|
||||
// Resize keyboard whenever window changes size
|
||||
|
@@ -90,8 +90,8 @@ angular.module('textInput').directive('guacKey', [function guacKey() {
|
||||
|
||||
// For all non-sticky keys, press and release key immediately
|
||||
else {
|
||||
$rootScope.$broadcast('guacKeydown', $scope.keysym);
|
||||
$rootScope.$broadcast('guacKeyup', $scope.keysym);
|
||||
$rootScope.$broadcast('guacSyntheticKeydown', $scope.keysym);
|
||||
$rootScope.$broadcast('guacSyntheticKeyup', $scope.keysym);
|
||||
}
|
||||
|
||||
};
|
||||
@@ -101,11 +101,11 @@ angular.module('textInput').directive('guacKey', [function guacKey() {
|
||||
|
||||
// If the key is pressed now, send keydown
|
||||
if (isPressed)
|
||||
$rootScope.$broadcast('guacKeydown', $scope.keysym);
|
||||
$rootScope.$broadcast('guacSyntheticKeydown', $scope.keysym);
|
||||
|
||||
// If the key was pressed, but is not pressed any longer, send keyup
|
||||
else if (wasPressed)
|
||||
$rootScope.$broadcast('guacKeyup', $scope.keysym);
|
||||
$rootScope.$broadcast('guacSyntheticKeyup', $scope.keysym);
|
||||
|
||||
});
|
||||
|
||||
|
@@ -28,7 +28,17 @@ angular.module('textInput').directive('guacTextInput', [function guacTextInput()
|
||||
return {
|
||||
restrict: 'E',
|
||||
replace: true,
|
||||
scope: {},
|
||||
scope: {
|
||||
|
||||
/**
|
||||
* Whether the text input UI should have focus. Setting this value
|
||||
* is not guaranteed to work, due to browser limitations.
|
||||
*
|
||||
* @type Boolean
|
||||
*/
|
||||
needsFocus : '=?'
|
||||
|
||||
},
|
||||
|
||||
templateUrl: 'app/textInput/templates/guacTextInput.html',
|
||||
controller: ['$scope', '$rootScope', '$element', '$timeout',
|
||||
@@ -50,6 +60,47 @@ angular.module('textInput').directive('guacTextInput', [function guacTextInput()
|
||||
*/
|
||||
var TEXT_INPUT_PADDING_CODEPOINT = 0x200B;
|
||||
|
||||
/**
|
||||
* Keys which should be allowed through to the client when in text
|
||||
* input mode, providing corresponding key events are received.
|
||||
* Keys in this set will be allowed through to the server.
|
||||
*
|
||||
* @type Object.<Number, Boolean>
|
||||
*/
|
||||
var ALLOWED_KEYS = {
|
||||
0xFE03: true, /* AltGr */
|
||||
0xFF08: true, /* Backspace */
|
||||
0xFF09: true, /* Tab */
|
||||
0xFF0D: true, /* Enter */
|
||||
0xFF1B: true, /* Escape */
|
||||
0xFF50: true, /* Home */
|
||||
0xFF51: true, /* Left */
|
||||
0xFF52: true, /* Up */
|
||||
0xFF53: true, /* Right */
|
||||
0xFF54: true, /* Down */
|
||||
0xFF57: true, /* End */
|
||||
0xFF64: true, /* Insert */
|
||||
0xFFBE: true, /* F1 */
|
||||
0xFFBF: true, /* F2 */
|
||||
0xFFC0: true, /* F3 */
|
||||
0xFFC1: true, /* F4 */
|
||||
0xFFC2: true, /* F5 */
|
||||
0xFFC3: true, /* F6 */
|
||||
0xFFC4: true, /* F7 */
|
||||
0xFFC5: true, /* F8 */
|
||||
0xFFC6: true, /* F9 */
|
||||
0xFFC7: true, /* F10 */
|
||||
0xFFC8: true, /* F11 */
|
||||
0xFFC9: true, /* F12 */
|
||||
0xFFE1: true, /* Left shift */
|
||||
0xFFE2: true, /* Right shift */
|
||||
0xFFE3: true, /* Left ctrl */
|
||||
0xFFE4: true, /* Right ctrl */
|
||||
0xFFE9: true, /* Left alt */
|
||||
0xFFEA: true, /* Right alt */
|
||||
0xFFFF: true /* Delete */
|
||||
};
|
||||
|
||||
/**
|
||||
* Recently-sent text, ordered from oldest to most recent.
|
||||
*
|
||||
@@ -151,8 +202,8 @@ angular.module('textInput').directive('guacTextInput', [function guacTextInput()
|
||||
* @param {Number} keysym The keysym of the key to send.
|
||||
*/
|
||||
var sendKeysym = function sendKeysym(keysym) {
|
||||
$rootScope.$broadcast('guacKeydown', keysym);
|
||||
$rootScope.$broadcast('guacKeyup', keysym);
|
||||
$rootScope.$broadcast('guacSyntheticKeydown', keysym);
|
||||
$rootScope.$broadcast('guacSyntheticKeyup', keysym);
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -283,6 +334,28 @@ angular.module('textInput').directive('guacTextInput', [function guacTextInput()
|
||||
e.preventDefault();
|
||||
}, false);
|
||||
|
||||
// Attempt to change focus depending on need
|
||||
$scope.$watch('needsFocus', function focusDesireChanged(focusNeeded) {
|
||||
|
||||
if (focusNeeded)
|
||||
target.focus();
|
||||
else
|
||||
target.blur();
|
||||
|
||||
});
|
||||
|
||||
// If the text input UI has focus, prevent keydown events
|
||||
$scope.$on('guacBeforeKeydown', function filterKeydown(event, keysym) {
|
||||
if (hasFocus && !ALLOWED_KEYS[keysym])
|
||||
event.preventDefault();
|
||||
});
|
||||
|
||||
// If the text input UI has focus, prevent keyup events
|
||||
$scope.$on('guacBeforeKeyup', function filterKeyup(event, keysym) {
|
||||
if (hasFocus && !ALLOWED_KEYS[keysym])
|
||||
event.preventDefault();
|
||||
});
|
||||
|
||||
}]
|
||||
|
||||
};
|
||||
|
Reference in New Issue
Block a user