Transfer functions on abstract pixels.

This commit is contained in:
Michael Jumper
2012-02-27 13:23:07 -08:00
parent ceb94ba4c3
commit 5eb316a3ba
2 changed files with 183 additions and 36 deletions

View File

@@ -67,36 +67,6 @@ Guacamole.Client = function(tunnel) {
var displayWidth = 0; var displayWidth = 0;
var displayHeight = 0; var displayHeight = 0;
/**
* Map of all Guacamole binary raster operations to transfer functions.
* @private
*/
var transferFunctions = {
0x10: function (src, dst) { return 0x00; }, /* BLACK */
0x1F: function (src, dst) { return 0xFF; }, /* WHITE */
0x13: function (src, dst) { return src; }, /* SRC */
0x15: function (src, dst) { return dst; }, /* DEST */
0x1C: function (src, dst) { return ~src; }, /* NSRC */
0x1A: function (src, dst) { return ~dst; }, /* NDEST */
0x11: function (src, dst) { return src & dst; }, /* AND */
0x1E: function (src, dst) { return ~(src & dst); }, /* NAND */
0x17: function (src, dst) { return src | dst; }, /* OR */
0x18: function (src, dst) { return ~(src | dst); }, /* NOR */
0x16: function (src, dst) { return src ^ dst; }, /* XOR */
0x19: function (src, dst) { return ~(src ^ dst); }, /* XNOR */
0x14: function (src, dst) { return ~src & dst; }, /* AND inverted source */
0x1D: function (src, dst) { return ~src | dst; }, /* OR inverted source */
0x12: function (src, dst) { return src & ~dst; }, /* AND inverted destination */
0x1B: function (src, dst) { return src | ~dst; } /* OR inverted destination */
};
// Create display // Create display
var display = document.createElement("div"); var display = document.createElement("div");
display.style.position = "relative"; display.style.position = "relative";
@@ -426,7 +396,7 @@ Guacamole.Client = function(tunnel) {
var srcY = parseInt(parameters[2]); var srcY = parseInt(parameters[2]);
var srcWidth = parseInt(parameters[3]); var srcWidth = parseInt(parameters[3]);
var srcHeight = parseInt(parameters[4]); var srcHeight = parseInt(parameters[4]);
var transferFunction = transferFunctions[parameters[5]]; var transferFunction = Guacamole.Client.DefaultTransferFunction[parameters[5]];
var dstL = getLayer(parseInt(parameters[6])); var dstL = getLayer(parseInt(parameters[6]));
var dstX = parseInt(parameters[7]); var dstX = parseInt(parameters[7]);
var dstY = parseInt(parameters[8]); var dstY = parseInt(parameters[8]);
@@ -677,4 +647,120 @@ Guacamole.Client.LayerContainer = function(width, height) {
return div; return div;
}; };
}; };
/**
* Map of all Guacamole binary raster operations to transfer functions.
* @private
*/
Guacamole.Client.DefaultTransferFunction = {
/* BLACK */
0x0: function (src, dst) {
dst.red = dst.green = dst.blue = 0x00;
},
/* WHITE */
0xF: function (src, dst) {
dst.red = dst.green = dst.blue = 0xFF;
},
/* SRC */
0x3: function (src, dst) {
dst.red = src.red;
dst.green = src.green;
dst.blue = src.blue;
dst.alpha = src.alpha;
},
/* DEST (no-op) */
0x5: function (src, dst) {
// Do nothing
},
/* Invert SRC */
0xC: function (src, dst) {
dst.red = ~src.red;
dst.green = ~src.green;
dst.blue = ~src.blue;
dst.alpha = src.alpha;
},
/* Invert DEST */
0xA: function (src, dst) {
dst.red = ~dst.red;
dst.green = ~dst.green;
dst.blue = ~dst.blue;
},
/* AND */
0x1: function (src, dst) {
dst.red = ( src.red & dst.red);
dst.green = ( src.green & dst.green);
dst.blue = ( src.blue & dst.blue);
},
/* NAND */
0xE: function (src, dst) {
dst.red = ~( src.red & dst.red);
dst.green = ~( src.green & dst.green);
dst.blue = ~( src.blue & dst.blue);
},
/* OR */
0x7: function (src, dst) {
dst.red = ( src.red | dst.red);
dst.green = ( src.green | dst.green);
dst.blue = ( src.blue | dst.blue);
},
/* NOR */
0x8: function (src, dst) {
dst.red = ~( src.red | dst.red);
dst.green = ~( src.green | dst.green);
dst.blue = ~( src.blue | dst.blue);
},
/* XOR */
0x6: function (src, dst) {
dst.red = ( src.red ^ dst.red);
dst.green = ( src.green ^ dst.green);
dst.blue = ( src.blue ^ dst.blue);
},
/* XNOR */
0x9: function (src, dst) {
dst.red = ~( src.red ^ dst.red);
dst.green = ~( src.green ^ dst.green);
dst.blue = ~( src.blue ^ dst.blue);
},
/* AND inverted source */
0x4: function (src, dst) {
dst.red = (~src.red & dst.red);
dst.green = (~src.green & dst.green);
dst.blue = (~src.blue & dst.blue);
},
/* OR inverted source */
0xD: function (src, dst) {
dst.red = (~src.red | dst.red);
dst.green = (~src.green | dst.green);
dst.blue = (~src.blue | dst.blue);
},
/* AND inverted destination */
0x2: function (src, dst) {
dst.red = ( src.red & ~dst.red);
dst.green = ( src.green & ~dst.green);
dst.blue = ( src.blue & ~dst.blue);
},
/* OR inverted destination */
0xB: function (src, dst) {
dst.red = ( src.red | ~dst.red);
dst.green = ( src.green | ~dst.green);
dst.blue = ( src.blue | ~dst.blue);
}
};

View File

@@ -430,10 +430,32 @@ Guacamole.Layer = function(width, height) {
// Apply transfer for each pixel // Apply transfer for each pixel
for (var i=0; i<srcw*srch*4; i+=4) { for (var i=0; i<srcw*srch*4; i+=4) {
dst.data[i ] = transferFunction(src.data[i ], dst.data[i ]);
dst.data[i+1] = transferFunction(src.data[i+1], dst.data[i+1]); // Get source pixel environment
dst.data[i+2] = transferFunction(src.data[i+2], dst.data[i+2]); var src_pixel = new Guacamole.Layer.Pixel(
dst.data[i+3] = 0xFF; // Assume output opaque src.data[i],
src.data[i+1],
src.data[i+2],
src.data[i+3]
);
// Get destination pixel environment
var dst_pixel = new Guacamole.Layer.Pixel(
dst.data[i],
dst.data[i+1],
dst.data[i+2],
dst.data[i+3]
);
// Apply transfer function
transferFunction(src_pixel, dst_pixel);
// Save pixel data
dst.data[i ] = dst_pixel.red;
dst.data[i+1] = dst_pixel.green;
dst.data[i+2] = dst_pixel.blue;
dst.data[i+3] = dst_pixel.alpha;
} }
// Draw image data // Draw image data
@@ -723,3 +745,42 @@ Guacamole.Layer.RATOP = 0x9;
*/ */
Guacamole.Layer.SRC = 0xC; Guacamole.Layer.SRC = 0xC;
/**
* Represents a single pixel of image data. All components have a minimum value
* of 0 and a maximum value of 255.
*
* @constructor
*
* @param {Number} r The red component of this pixel.
* @param {Number} g The green component of this pixel.
* @param {Number} b The blue component of this pixel.
* @param {Number} a The alpha component of this pixel.
*/
Guacamole.Layer.Pixel = function(r, g, b, a) {
/**
* The red component of this pixel, where 0 is the minimum value,
* and 255 is the maximum.
*/
this.red = r;
/**
* The green component of this pixel, where 0 is the minimum value,
* and 255 is the maximum.
*/
this.green = g;
/**
* The blue component of this pixel, where 0 is the minimum value,
* and 255 is the maximum.
*/
this.blue = b;
/**
* The alpha component of this pixel, where 0 is the minimum value,
* and 255 is the maximum.
*/
this.alpha = a;
};