Actually DRAW image data.

This commit is contained in:
Michael Jumper
2012-02-27 12:36:25 -08:00
parent 02e1333e58
commit ceb94ba4c3

View File

@@ -436,6 +436,9 @@ Guacamole.Layer = function(width, height) {
dst.data[i+3] = 0xFF; // Assume output opaque
}
// Draw image data
displayContext.putImageData(dst, x, y);
}
// Unblock the source layer now that draw is complete