Create dedicated object for streams.

This commit is contained in:
Michael Jumper
2013-09-24 00:18:19 -07:00
parent 830b36c970
commit 5f10ccb64a
2 changed files with 56 additions and 3 deletions

View File

@@ -297,6 +297,45 @@ Guacamole.Blob = function(mimetype, name) {
};
/**
* Abstract stream which can receive data.
*
* @constructor
* @param {Guacamole.Client} client The client owning this stream.
* @param {Number} index The index of this stream.
*/
Guacamole.OutputStream = function(client, index) {
/**
* Reference to this stream.
* @private
*/
var guac_stream = this;
/**
* The index of this stream.
* @type Number
*/
this.index = index;
/**
* Writes the given base64-encoded data to this stream as a blob.
*
* @param {String} data The base64-encoded data to send.
*/
this.write = function(data) {
client.sendBlob(guac_stream.index, data);
};
/**
* Closes this stream.
*/
this.close = function() {
client.endStream(guac_stream.index);
};
};
/**
* Guacamole protocol client. Given a display element and {@link Guacamole.Tunnel},
* automatically handles incoming and outgoing Guacamole instructions via the
@@ -580,6 +619,20 @@ Guacamole.Client = function(tunnel) {
tunnel.sendMessage("end", index);
};
/**
* Opens a new file for writing, having the given index, mimetype and
* filename.
*
* @param {Number} index The index of the file to write to. This index must
* be unused.
* @param {String} mimetype The mimetype of the file being sent.
* @param {String} filename The filename of the file being sent.
*/
this.createFileStream = function(index, mimetype, filename) {
guac_client.beginFileStream(index, mimetype, filename);
return new Guacamole.OutputStream(guac_client, index);
};
/**
* Fired whenever the state of this Guacamole.Client changes.
*

View File

@@ -1088,7 +1088,7 @@ GuacUI.Client.attach = function(guac) {
reader.onloadend = function() {
// Open file for writing
GuacUI.Client.attachedClient.beginFileStream(index, file.type, file.name);
var stream = GuacUI.Client.attachedClient.createFileStream(index, file.type, file.name);
var bytes = new Uint8Array(reader.result);
var offset = 0;
@@ -1100,14 +1100,14 @@ GuacUI.Client.attach = function(guac) {
var base64 = _get_base64(slice);
// "Write" packet
GuacUI.Client.attachedClient.sendBlob(index, base64);
stream.write(base64);
// Advance to next packet, or close if EOF
offset += 4096;
if (offset < bytes.length)
window.setTimeout(continueUpload, 500);
else
GuacUI.Client.attachedClient.endStream(index);
stream.close();
};