mirror of
https://github.com/gyurix1968/guacamole-client.git
synced 2025-09-06 05:07:41 +00:00
Add Guacamole.AudioChannel,
This commit is contained in:
144
guacamole-common-js/src/main/resources/audio.js
Normal file
144
guacamole-common-js/src/main/resources/audio.js
Normal file
@@ -0,0 +1,144 @@
|
||||
|
||||
/* ***** BEGIN LICENSE BLOCK *****
|
||||
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
||||
*
|
||||
* The contents of this file are subject to the Mozilla Public License Version
|
||||
* 1.1 (the "License"); you may not use this file except in compliance with
|
||||
* the License. You may obtain a copy of the License at
|
||||
* http://www.mozilla.org/MPL/
|
||||
*
|
||||
* Software distributed under the License is distributed on an "AS IS" basis,
|
||||
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
||||
* for the specific language governing rights and limitations under the
|
||||
* License.
|
||||
*
|
||||
* The Original Code is guacamole-common-js.
|
||||
*
|
||||
* The Initial Developer of the Original Code is
|
||||
* Michael Jumper.
|
||||
* Portions created by the Initial Developer are Copyright (C) 2010
|
||||
* the Initial Developer. All Rights Reserved.
|
||||
*
|
||||
* Contributor(s):
|
||||
*
|
||||
* Alternatively, the contents of this file may be used under the terms of
|
||||
* either the GNU General Public License Version 2 or later (the "GPL"), or
|
||||
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
||||
* in which case the provisions of the GPL or the LGPL are applicable instead
|
||||
* of those above. If you wish to allow use of your version of this file only
|
||||
* under the terms of either the GPL or the LGPL, and not to allow others to
|
||||
* use your version of this file under the terms of the MPL, indicate your
|
||||
* decision by deleting the provisions above and replace them with the notice
|
||||
* and other provisions required by the GPL or the LGPL. If you do not delete
|
||||
* the provisions above, a recipient may use your version of this file under
|
||||
* the terms of any one of the MPL, the GPL or the LGPL.
|
||||
*
|
||||
* ***** END LICENSE BLOCK ***** */
|
||||
|
||||
/**
|
||||
* Namespace for all Guacamole JavaScript objects.
|
||||
* @namespace
|
||||
*/
|
||||
var Guacamole = Guacamole || {};
|
||||
|
||||
/**
|
||||
* Abstract audio channel which queues and plays arbitrary audio data.
|
||||
* @constructor
|
||||
*/
|
||||
Guacamole.AudioChannel = function() {
|
||||
|
||||
/**
|
||||
* Reference to this AudioChannel.
|
||||
* @private
|
||||
*/
|
||||
var channel = this;
|
||||
|
||||
/**
|
||||
* Packet queue.
|
||||
*/
|
||||
var packets = [];
|
||||
|
||||
/**
|
||||
* Whether this channel is currently playing sound.
|
||||
*/
|
||||
var playing = false;
|
||||
|
||||
/**
|
||||
* Advances to the next audio packet, if any, and plays it.
|
||||
*/
|
||||
function advance() {
|
||||
|
||||
// If packets remain, play next
|
||||
if (packets.length != 0) {
|
||||
var packet = packets.shift();
|
||||
packet.play();
|
||||
window.setTimeout(advance, packet.duration);
|
||||
}
|
||||
|
||||
// Otherwise, no longer playing
|
||||
else
|
||||
playing = false;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Queues up the given data for playing by this channel once all previously
|
||||
* queued data has been played. If no data has been queued, the data will
|
||||
* play immediately.
|
||||
*
|
||||
* @param {String} mimetype The mimetype of the data provided.
|
||||
* @param {Number} duration The duration of the data provided, in
|
||||
* milliseconds.
|
||||
* @param {String} data The base64-encoded data to play.
|
||||
*/
|
||||
this.play = function(mimetype, duration, data) {
|
||||
|
||||
var packet =
|
||||
new Guacamole.AudioChannel.Packet(mimetype, duration, data);
|
||||
|
||||
// If currently playing sound, add packet to queue
|
||||
if (playing)
|
||||
packets.push(packet);
|
||||
|
||||
// Otherwise, play now, flag channel as playing
|
||||
else {
|
||||
playing = true;
|
||||
packet.play();
|
||||
window.setTimeout(advance, packet.duration);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
/**
|
||||
* Abstract representation of an audio packet.
|
||||
*
|
||||
* @constructor
|
||||
*
|
||||
* @param {String} mimetype The mimetype of the data contained by this packet.
|
||||
* @param {Number} duration The duration of the data contained by this packet.
|
||||
* @param {String} data The base64-encoded sound data contained by this packet.
|
||||
*/
|
||||
Guacamole.AudioChannel.Packet = function(mimetype, duration, data) {
|
||||
|
||||
// Build data URI
|
||||
var data_uri = "data:" + mimetype + ";base64," + data;
|
||||
|
||||
// Create audio element to house and play the data
|
||||
var audio = new Audio();
|
||||
audio.src = data_uri;
|
||||
|
||||
/**
|
||||
* The duration of this packet, in milliseconds.
|
||||
*/
|
||||
this.duration = duration;
|
||||
|
||||
/**
|
||||
* Plays the sound data contained by this packet immediately.
|
||||
*/
|
||||
this.play = function() {
|
||||
audio.play();
|
||||
};
|
||||
|
||||
};
|
Reference in New Issue
Block a user