mirror of
https://github.com/gyurix1968/guacamole-client.git
synced 2025-09-06 21:27:40 +00:00
GUACAMOLE-232: Automatically press modifiers if remote state does not match local state.
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@@ -852,6 +852,37 @@ Guacamole.Keyboard = function(element) {
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};
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/**
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* Given the remote and local state of a particular key, resynchronizes the
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* remote state of that key with the local state through pressing or
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* releasing keysyms.
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*
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* @private
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* @param {Boolean} remoteState
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* Whether the key is currently pressed remotely.
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*
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* @param {Boolean} localState
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* Whether the key is currently pressed remotely locally. If the state
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* of the key is not known, this may be undefined.
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*
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* @param {Number[]} keysyms
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* The keysyms which represent the key being updated.
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*/
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var updateModifierState = function updateModifierState(remoteState, localState, keysyms) {
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// Release all related keys if modifier is implicitly released
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if (remoteState && localState === false) {
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for (var i = 0; i < keysyms.length; i++) {
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guac_keyboard.release(keysyms[i]);
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}
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}
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// Press if modifier is implicitly pressed
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else if (!remoteState && localState)
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guac_keyboard.press(keysyms[0]);
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};
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/**
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* Given a keyboard event, updates the local modifier state and remote
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* key state based on the modifier flags within the event. This function
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@@ -861,41 +892,41 @@ Guacamole.Keyboard = function(element) {
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* @param {KeyboardEvent} e
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* The keyboard event containing the flags to update.
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*/
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var update_modifier_state = function update_modifier_state(e) {
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var syncModifierStates = function syncModifierStates(e) {
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// Get state
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var state = Guacamole.Keyboard.ModifierState.fromKeyboardEvent(e);
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// Release alt if implicitly released
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if (guac_keyboard.modifiers.alt && state.alt === false) {
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guac_keyboard.release(0xFFE9); // Left alt
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guac_keyboard.release(0xFFEA); // Right alt
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guac_keyboard.release(0xFE03); // AltGr
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}
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// Resync state of alt
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updateModifierState(guac_keyboard.modifiers.alt, state.alt, [
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0xFFE9, // Left alt
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0xFFEA, // Right alt
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0xFE03 // AltGr
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]);
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// Release shift if implicitly released
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if (guac_keyboard.modifiers.shift && state.shift === false) {
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guac_keyboard.release(0xFFE1); // Left shift
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guac_keyboard.release(0xFFE2); // Right shift
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}
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// Resync state of shift
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updateModifierState(guac_keyboard.modifiers.shift, state.shift, [
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0xFFE1, // Left shift
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0xFFE2 // Right shift
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]);
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// Release ctrl if implicitly released
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if (guac_keyboard.modifiers.ctrl && state.ctrl === false) {
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guac_keyboard.release(0xFFE3); // Left ctrl
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guac_keyboard.release(0xFFE4); // Right ctrl
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}
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// Resync state of ctrl
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updateModifierState(guac_keyboard.modifiers.ctrl, state.ctrl, [
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0xFFE3, // Left ctrl
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0xFFE4 // Right ctrl
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]);
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// Release meta if implicitly released
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if (guac_keyboard.modifiers.meta && state.meta === false) {
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guac_keyboard.release(0xFFE7); // Left meta
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guac_keyboard.release(0xFFE8); // Right meta
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}
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// Resync state of meta
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updateModifierState(guac_keyboard.modifiers.meta, state.meta, [
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0xFFE7, // Left meta
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0xFFE8 // Right meta
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]);
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// Release hyper if implicitly released
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if (guac_keyboard.modifiers.hyper && state.hyper === false) {
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guac_keyboard.release(0xFFEB); // Left hyper
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guac_keyboard.release(0xFFEC); // Right hyper
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}
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// Resync state of hyper
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updateModifierState(guac_keyboard.modifiers.hyper, state.hyper, [
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0xFFEB, // Left hyper
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0xFFEC // Right hyper
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]);
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// Update state
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guac_keyboard.modifiers = state;
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@@ -1101,7 +1132,7 @@ Guacamole.Keyboard = function(element) {
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else if (e.which) keyCode = e.which;
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// Fix modifier states
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update_modifier_state(e);
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syncModifierStates(e);
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// Ignore (but do not prevent) the "composition" keycode sent by some
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// browsers when an IME is in use (see: http://lists.w3.org/Archives/Public/www-dom/2010JulSep/att-0182/keyCode-spec.html)
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@@ -1129,7 +1160,7 @@ Guacamole.Keyboard = function(element) {
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else if (e.which) charCode = e.which;
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// Fix modifier states
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update_modifier_state(e);
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syncModifierStates(e);
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// Log event
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var keypressEvent = new KeypressEvent(charCode);
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@@ -1154,7 +1185,7 @@ Guacamole.Keyboard = function(element) {
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else if (e.which) keyCode = e.which;
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// Fix modifier states
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update_modifier_state(e);
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syncModifierStates(e);
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// Log event, call for interpretation
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var keyupEvent = new KeyupEvent(keyCode, e.keyIdentifier, e.key, getEventLocation(e));
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