mirror of
https://github.com/gyurix1968/guacamole-client.git
synced 2025-09-06 21:27:40 +00:00
Avoid crazy accelerating autoscroll by using clientX/clientY instead of screenX/screenY.
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@@ -253,8 +253,8 @@ Guacamole.Mouse = function(element) {
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// Record touch location and time
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var starting_touch = e.touches[0];
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last_touch_x = starting_touch.screenX;
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last_touch_y = starting_touch.screenY;
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last_touch_x = starting_touch.clientX;
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last_touch_y = starting_touch.clientY;
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last_touch_time = new Date().getTime();
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pixels_moved = 0;
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@@ -268,8 +268,8 @@ Guacamole.Mouse = function(element) {
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// Get change in touch location
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var touch = e.touches[0];
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var delta_x = touch.screenX - last_touch_x;
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var delta_y = touch.screenY - last_touch_y;
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var delta_x = touch.clientX - last_touch_x;
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var delta_y = touch.clientY - last_touch_y;
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// Track pixels moved
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pixels_moved += Math.abs(delta_x) + Math.abs(delta_y);
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@@ -298,8 +298,8 @@ Guacamole.Mouse = function(element) {
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guac_mouse.onmousemove(guac_mouse.currentState);
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// Update touch location
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last_touch_x = touch.screenX;
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last_touch_y = touch.screenY;
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last_touch_x = touch.clientX;
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last_touch_y = touch.clientY;
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}
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@@ -326,8 +326,8 @@ Guacamole.Mouse = function(element) {
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// Only update touch location after a scroll has been
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// detected
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last_touch_x = touch.screenX;
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last_touch_y = touch.screenY;
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last_touch_x = touch.clientX;
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last_touch_y = touch.clientY;
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}
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