mirror of
https://github.com/gyurix1968/guacamole-client.git
synced 2025-09-06 05:07:41 +00:00
Removing WebSocket tunnel for stable release. It will be back.
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@@ -419,125 +419,3 @@ Guacamole.HTTPTunnel = function(tunnelURL) {
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};
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Guacamole.HTTPTunnel.prototype = new Guacamole.Tunnel();
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/**
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* Guacamole Tunnel implemented over WebSocket via XMLHttpRequest.
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*
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* @constructor
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* @augments Guacamole.Tunnel
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* @param {String} tunnelURL The URL of the WebSocket tunneling service.
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*/
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Guacamole.WebSocketTunnel = function(tunnelURL) {
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/**
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* Reference to this WebSocket tunnel.
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*/
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var tunnel = this;
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/**
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* The WebSocket used by this tunnel.
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*/
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var socket = null;
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/**
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* The WebSocket protocol corresponding to the protocol used for the current
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* location.
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*/
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var ws_protocol = {
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"http:": "ws:",
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"https:": "wss:"
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};
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var STATE_IDLE = 0;
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var STATE_CONNECTED = 1;
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var STATE_DISCONNECTED = 2;
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var currentState = STATE_IDLE;
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// Transform current URL to WebSocket URL
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// If not already a websocket URL
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if ( tunnelURL.substring(0, 3) != "ws:"
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&& tunnelURL.substring(0, 4) != "wss:") {
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var protocol = ws_protocol[window.location.protocol];
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// If absolute URL, convert to absolute WS URL
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if (tunnelURL.substring(0, 1) == "/")
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tunnelURL =
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protocol
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+ "//" + window.location.host
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+ tunnelURL;
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// Otherwise, construct absolute from relative URL
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else {
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// Get path from pathname
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var slash = window.location.pathname.lastIndexOf("/");
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var path = window.location.pathname.substring(0, slash + 1);
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// Construct absolute URL
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tunnelURL =
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protocol
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+ "//" + window.location.host
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+ path
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+ tunnelURL;
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}
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}
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this.sendMessage = function(message) {
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// Do not attempt to send messages if not connected
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if (currentState != STATE_CONNECTED)
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return;
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socket.send(message);
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};
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this.connect = function(data) {
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// Connect socket
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socket = new WebSocket(tunnelURL + "?" + data, "guacamole");
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socket.onopen = function(event) {
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currentState = STATE_CONNECTED;
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};
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socket.onmessage = function(event) {
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var message = event.data;
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var instructions = message.split(";");
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for (var i=0; i<instructions.length; i++) {
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var instruction = instructions[i];
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var opcodeEnd = instruction.indexOf(":");
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if (opcodeEnd == -1)
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opcodeEnd = instruction.length;
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var opcode = instruction.substring(0, opcodeEnd);
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var parameters = instruction.substring(opcodeEnd+1).split(",");
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if (tunnel.oninstruction)
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tunnel.oninstruction(opcode, parameters);
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}
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};
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};
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this.disconnect = function() {
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currentState = STATE_DISCONNECTED;
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socket.close();
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};
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};
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Guacamole.WebSocketTunnel.prototype = new Guacamole.Tunnel();
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