mirror of
https://github.com/gyurix1968/guacamole-client.git
synced 2025-09-07 21:51:23 +00:00
GUAC-326: Remove GuacUI component object. Make OSK global.
This commit is contained in:
@@ -25,23 +25,6 @@
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*/
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GuacUI.Client = {
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/**
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* Collection of all Guacamole client UI states.
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*/
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"states": {
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/**
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* The normal default Guacamole client UI mode
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*/
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"INTERACTIVE" : 0,
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/**
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* Same as INTERACTIVE except with visible on-screen keyboard.
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*/
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"OSK" : 1
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},
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/**
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* Enumeration of all tunnel-specific error messages for each applicable
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* error code.
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@@ -261,9 +244,8 @@ GuacUI.Client = {
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* which sends key events to the Guacamole client.
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*
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* @constructor
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* @augments GuacUI.Component
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*/
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GuacUI.Client.OnScreenKeyboard = function() {
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GuacUI.Client.OnScreenKeyboard = new (function() {
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/**
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* Event target. This is a hidden textarea element which will receive
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@@ -290,15 +272,21 @@ GuacUI.Client.OnScreenKeyboard = function() {
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}
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keyboard.onkeydown = function(keysym) {
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GuacUI.Client.attachedClient.sendKeyEvent(1, keysym);
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if (GuacUI.Client.attachedClient)
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GuacUI.Client.attachedClient.sendKeyEvent(1, keysym);
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};
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keyboard.onkeyup = function(keysym) {
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GuacUI.Client.attachedClient.sendKeyEvent(0, keysym);
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if (GuacUI.Client.attachedClient)
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GuacUI.Client.attachedClient.sendKeyEvent(0, keysym);
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};
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this.show = function() {
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// Only add if not already present
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if (keyboard_container.parentNode === document.body)
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return;
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// Show keyboard
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document.body.appendChild(keyboard_container);
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@@ -317,6 +305,10 @@ GuacUI.Client.OnScreenKeyboard = function() {
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this.hide = function() {
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// Only remove if present
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if (keyboard_container.parentNode !== document.body)
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return;
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// Hide keyboard
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document.body.removeChild(keyboard_container);
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window.clearInterval(keyboard_resize_interval);
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@@ -324,24 +316,7 @@ GuacUI.Client.OnScreenKeyboard = function() {
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};
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};
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GuacUI.Client.OnScreenKeyboard.prototype = new GuacUI.Component();
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/*
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* Show on-screen keyboard during OSK mode only.
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*/
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GuacUI.StateManager.registerComponent(
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new GuacUI.Client.OnScreenKeyboard(),
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GuacUI.Client.states.OSK
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);
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/*
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* Set initial state
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*/
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GuacUI.StateManager.setState(GuacUI.Client.states.INTERACTIVE);
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})();
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/**
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* Modal status display. Displays a message to the user, covering the entire
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@@ -351,7 +326,6 @@ GuacUI.StateManager.setState(GuacUI.Client.states.INTERACTIVE);
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* components is impossible.
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*
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* @constructor
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* @augments GuacUI.Component
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*/
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GuacUI.Client.ModalStatus = function(title_text, text, classname, reconnect) {
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@@ -430,8 +404,6 @@ GuacUI.Client.ModalStatus = function(title_text, text, classname, reconnect) {
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};
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GuacUI.Client.ModalStatus.prototype = new GuacUI.Component();
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/**
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* Monitors a given element for touch events, firing drag-specific events
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* based on pre-defined gestures.
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